Player Matchup

Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ArZlAn 117
Gilgamesh
Level 123
God Stats
7W - 8L
1,366 SR
Queue Stats
208W - 200L
1,449 Elo+
Solo
Fenrir
Fenrir
FortiethPlot477
Fenrir
Level 104
God Stats
4W - 3L
1,195 SR
Queue Stats
91W - 105L
1,411 Elo+
Solo
Chang'e
Chang'e
Ignatus17
Chang'e
Level 102
God Stats
6W - 2L
1,515 SR
Queue Stats
23W - 22L
1,658 Elo+
Solo
Jormungandr
Jormungandr
Inkhuddle
Jormungandr
Level 53
God Stats
29W - 25L
1,539 SR
Queue Stats
559W - 560L
1,520 Elo+
Solo
Team Averages
Level 101
1,423 SR
1,507 Elo+

VS

Team Averages
Level 97
1,411 SR
1,395 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Admiral_Rosezzer
Chiron
Level 156
God Stats
1W - 1L
1,761 SR
Queue Stats
164W - 162L
1,445 Elo+
Solo
The Morrigan
The Morrigan
DuncanDonuts333
The Morrigan
Level 54
God Stats
3W - 14L
1,165 SR
Queue Stats
626W - 609L
1,397 Elo+
Solo
Ymir
Ymir
JanZombieRolls
Ymir
Level 105
God Stats
12W - 16L
1,382 SR
Queue Stats
1,029W - 1,104L
1,377 Elo+
Solo
Tyr
Tyr
zlKiller
Tyr
Level 60
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 0 / 3
8,832
491
7,474
10,130
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ArZlAn 117
Gilgamesh
18
5 / 2 / 2
10,587
588
12,907
10,576
11,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
8 / 1 / 4
10,467
582
7,631
11,771
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Ignatus17
Chang'e
17
4 / 3 / 4
10,494
583
5,847
12,132
4,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Inkhuddle
Jormungandr
15
2 / 1 / 2
8,704
484
7,706
9,228
5,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 7 / 0
10,103
561
12,422
16,466
7,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 0
8,346
464
7,881
10,737
3,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
DuncanDonuts333
The Morrigan
15
0 / 6 / 2
8,500
472
3,735
8,760
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 2
7,906
439
3,990
10,714
5,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 4 / 3
8,135
452
2,857
14,072
12,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
21
Kills
7
7
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
3
3.5
L
Gilgamesh
 
Gilgamesh
6
7
0
0.86
L
1
2
0
0.5
W
Gilgamesh
ArZlAn 117
Gilgamesh
5
2
2
3
L
The Morrigan
DuncanDonuts333
The Morrigan
0
6
2
0.17
W
8
1
4
10
W
Chang'e
Ignatus17
Chang'e
4
3
4
2
W
Jormungandr
Inkhuddle
Jormungandr
2
1
2
3
L
0
2
2
0.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,565
Damage
30,885
53,837
Taken
60,749
29,641
Mitigated
32,838
16,571
Healing
17,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,474
3,720
373
4,961
10,130
3,560
546
1,280
8,850
0
51,961
L
Gilgamesh
 
Gilgamesh
12,422
2,587
0
4,818
16,466
7,433
0
2,041
14,250
0
75,732
L
7,881
2,907
787
3,108
10,737
3,575
21
4,749
5,954
0
72,315
W
Gilgamesh
ArZlAn 117
Gilgamesh
12,907
2,798
0
2,233
10,576
11,296
910
886
9,650
148
52,097
L
The Morrigan
DuncanDonuts333
The Morrigan
3,735
876
0
518
8,760
3,312
0
3,007
5,375
52,457
614
W
7,631
1,827
0
2,889
11,771
4,937
0
446
11,291
0
66,615
W
Chang'e
Ignatus17
Chang'e
5,847
660
889
3,921
12,132
4,176
1,984
2,450
9,366
60,510
0
W
Jormungandr
Inkhuddle
Jormungandr
7,706
1,486
364
941
9,228
5,672
85
1,659
7,569
53,921
0
L
3,990
927
0
2,344
10,714
5,656
0
3,413
7,243
20,029
0
L
2,857
286
0
5,865
14,072
12,862
560
49
13,373
0
29,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,084
Gold Earned
42,990
540
Minions Killed
463
0
Camps Cleared
0
1,737,703
Distance Traveled
1,469,537
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,832
491
103
6
0
333,989
4
L
Gilgamesh
10,103
561
123
7
0
307,005
3
L
Chiron
8,346
464
132
7
0
300,595
0
W
Gilgamesh
10,587
588
88
5
0
324,294
1
L
The Morrigan
8,500
472
111
6
0
270,651
3
W
Fenrir
10,467
582
127
7
0
402,193
2
W
Chang'e
10,494
583
133
7
0
316,156
0
W
Jormungandr
8,704
484
89
5
0
361,071
2
L
Ymir
7,906
439
30
2
0
265,430
7
L
Tyr
8,135
452
67
4
0
325,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role