Player Matchup

Fafnir
Fafnir
NetworkinG
Fafnir
Level 15
God Stats
2W - 7L
1,145 SR
Queue Stats
25W - 39L
1,130 Elo+
Party 2
Izanami
Izanami
lemacc
Izanami
Level 18
God Stats
12W - 21L
1,389 SR
Queue Stats
18W - 35L
1,265 Elo+
Party 2
Hades
Hades
nekodama
Hades
Level 18
God Stats
4W - 3L
1,390 SR
Queue Stats
10W - 21L
1,383 Elo+
Party 2
Team Averages
Level 17
1,308 SR
1,259 Elo+

VS

Team Averages
Level 16
1,466 SR
1,118 Elo+
Cthulhu
Cthulhu
CliitVerschluss
Cthulhu
Level 16
God Stats
1W - 0L
1,172 SR
Queue Stats
1W - 4L
1,021 Elo+
Party 1
Neith
Neith
CörntHolz
Neith
Level 19
God Stats
1W - 0L
1,725 SR
Queue Stats
1W - 4L
1,021 Elo+
Party 1
Zeus
Zeus
MIchaöl
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
NetworkinG
Fafnir
12
2 / 5 / 2
11,034
690
4,404
18,229
22,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
lemacc
Izanami
13
2 / 5 / 0
9,398
587
11,348
11,353
4,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
nekodama
Hades
12
0 / 7 / 3
9,078
567
5,648
12,825
6,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 10
11,369
711
10,897
15,680
15,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
13
4 / 1 / 9
10,737
671
7,963
5,537
2,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Zeus
15
7 / 3 / 8
11,271
704
13,051
9,797
3,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
17
17
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
0
10
11
W
Neith
4
1
9
8.5
W
Zeus
7
3
8
3.67
L
Fafnir
NetworkinG
Fafnir
2
5
2
0.6
L
Izanami
lemacc
Izanami
2
5
0
0.4
L
Hades
nekodama
Hades
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,400
Damage
31,911
42,407
Taken
31,014
33,782
Mitigated
20,607
5,422
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,897
533
1,019
1,431
15,680
15,049
540
5,047
10,633
40,527
0
W
Neith
7,963
3,742
0
863
5,537
2,012
1,203
1,485
4,052
0
44,887
W
Zeus
13,051
2,446
111
2,670
9,797
3,546
1,150
3,608
6,189
43,342
0
L
Fafnir
NetworkinG
Fafnir
4,404
1,516
0
2,992
18,229
22,480
0
8,499
9,730
13,991
0
L
Izanami
lemacc
Izanami
11,348
6,814
0
1,040
11,353
4,463
134
6,643
4,710
0
53,975
L
Hades
nekodama
Hades
5,648
817
149
1,241
12,825
6,839
0
8,835
3,990
26,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
33,377
131
Minions Killed
162
0
Camps Cleared
0
749,432
Distance Traveled
808,941
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,369
711
48
3
0
322,334
5
W
Neith
10,737
671
61
4
0
236,265
2
W
Zeus
11,271
704
53
3
0
250,342
1
L
Fafnir
11,034
690
12
1
0
265,321
0
L
Izanami
9,398
587
73
5
0
257,065
5
L
Hades
9,078
567
46
3
0
227,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role