Player Matchup

Chaac
Chaac
Antonyantys
Chaac
Level 32
God Stats
3W - 4L
1,699 SR
Queue Stats
17W - 27L
1,668 Elo+
Party 2
Loki
Loki
CDTImmersa
Loki
Level 20
God Stats
11W - 5L
1,725 SR
Queue Stats
24W - 19L
1,554 Elo+
Party 3
Cthulhu
Cthulhu
ElGaster
Cthulhu
Level 23
God Stats
8W - 7L
1,791 SR
Queue Stats
15W - 25L
1,668 Elo+
Party 2
Kukulkan
Kukulkan
MpatsosCy
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,541 Elo+
Party 3
Hachiman
Hachiman
Русланчико2017
Hachiman
Level 16
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 2L
1,786 Elo+
Solo
Team Averages
Level 24
1,686 SR
1,643 Elo+

VS

Team Averages
Level 22
1,500 SR
1,545 Elo+
Eset
Eset
BrightonBaby
Eset
Level 29
God Stats
22W - 22L
1,500 SR
Queue Stats
398W - 382L
1,600 Elo+
Party 4
Thanatos
Thanatos
DoomiDoomy
Thanatos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Party 1
Arachne
Arachne
GiraffeOfTorment
Arachne
Level 28
God Stats
24W - 23L
1,526 SR
Queue Stats
367W - 359L
1,577 Elo+
Party 4
Sun Wukong
Sun Wukong
Zetrix18
Sun Wukong
Level 28
God Stats
38W - 29L
1,601 SR
Queue Stats
338W - 315L
1,583 Elo+
Party 4
Cthulhu
Cthulhu
malwexmusic
Cthulhu
Level 10
God Stats
3W - 3L
1,371 SR
Queue Stats
37W - 40L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 7
9,872
429
14,076
21,490
17,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
5 / 6 / 5
10,079
438
11,085
11,982
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
ElGaster
Cthulhu
15
8 / 5 / 8
10,109
440
15,849
20,532
14,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
MpatsosCy
Kukulkan
14
4 / 10 / 7
9,927
432
14,696
15,001
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 10 / 1
9,633
419
7,235
15,558
7,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 12
13,601
591
26,704
14,666
6,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DoomiDoomy
Thanatos
15
5 / 8 / 5
10,065
438
5,911
15,781
6,066
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 1 / 9
12,402
539
7,687
17,874
8,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Zetrix18
Sun Wukong
20
9 / 2 / 13
12,648
550
19,761
23,366
15,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
malwexmusic
Cthulhu
14
0 / 9 / 8
8,736
380
7,983
20,689
12,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
84
23
Kills
37
37
Deaths
23
28
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
16
3
12
7.33
L
5
6
5
1.25
W
Thanatos
DoomiDoomy
Thanatos
5
8
5
0.94
L
Cthulhu
ElGaster
Cthulhu
8
5
8
2.4
W
7
1
9
11.5
L
Kukulkan
MpatsosCy
Kukulkan
4
10
7
0.75
W
Sun Wukong
Zetrix18
Sun Wukong
9
2
13
7.75
W
Cthulhu
malwexmusic
Cthulhu
0
9
8
0.44
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,941
Damage
68,046
84,563
Taken
92,376
48,114
Mitigated
49,616
12,473
Healing
35,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,076
2,267
0
5,574
21,490
17,005
515
10,030
11,276
369
50,712
W
26,704
1,636
1,004
5,637
14,666
6,405
2,099
5,749
8,627
84,260
0
L
11,085
2,902
0
1,914
11,982
3,716
824
2,976
8,801
0
47,763
W
Thanatos
DoomiDoomy
Thanatos
5,911
1,285
0
8,715
15,781
6,066
226
5,769
9,493
0
37,996
L
Cthulhu
ElGaster
Cthulhu
15,849
603
930
3,580
20,532
14,709
397
11,459
8,883
44,270
0
W
7,687
4,955
0
8,256
17,874
8,271
0
2,867
14,854
0
97,935
L
Kukulkan
MpatsosCy
Kukulkan
14,696
1,733
0
0
15,001
5,221
1,106
6,822
7,876
55,282
0
W
Sun Wukong
Zetrix18
Sun Wukong
19,761
5,332
0
9,293
23,366
15,994
1,190
5,751
16,905
163
85,410
W
Cthulhu
malwexmusic
Cthulhu
7,983
355
258
2,592
20,689
12,880
82
9,193
10,768
47,504
0
L
7,235
3,825
0
475
15,558
7,463
344
2,573
12,877
0
51,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,620
Gold Earned
57,452
387
Minions Killed
584
0
Camps Cleared
0
2,065,587
Distance Traveled
2,171,631
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,872
429
73
3
0
377,393
0
W
Eset
13,601
591
155
7
0
437,387
2
L
Loki
10,079
438
78
3
0
497,026
7
W
Thanatos
10,065
438
67
3
0
394,387
0
L
Cthulhu
10,109
440
59
3
0
426,780
2
W
Arachne
12,402
539
146
6
0
488,215
2
L
Kukulkan
9,927
432
97
4
0
374,025
2
W
Sun Wukong
12,648
550
154
7
0
455,768
5
W
Cthulhu
8,736
380
62
3
0
395,874
0
L
Hachiman
9,633
419
80
3
0
390,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role