Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
HechiiinoKami
Awilix
Level 129
God Stats
5W - 6L
1,695 SR
Queue Stats
467W - 416L
1,649 Elo+
Party 1
Ymir
Ymir
beubeu42490
Ymir
Level 76
God Stats
4W - 1L
1,317 SR
Queue Stats
157W - 228L
1,398 Elo+
Solo
Team Averages
Level 109
1,504 SR
1,516 Elo+

VS

Team Averages
Level 100
1,565 SR
1,540 Elo+
Gilgamesh
Gilgamesh
R6 Grizzly Bear
Gilgamesh
Level 107
God Stats
17W - 10L
1,613 SR
Queue Stats
294W - 223L
1,591 Elo+
Party 2
Janus
Janus
X-Zeon
Janus
Level 69
God Stats
1W - 1L
1,424 SR
Queue Stats
59W - 71L
1,407 Elo+
Solo
Apollo
Apollo
jack_collins42
Apollo
Level 125
God Stats
5W - 1L
1,657 SR
Queue Stats
289W - 220L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 4 / 4
8,612
662
8,502
8,084
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 5 / 3
9,079
698
6,369
8,518
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 8 / 3
7,391
569
2,044
14,255
9,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
R6 Grizzly Bear
Gilgamesh
12
4 / 2 / 9
9,149
704
9,303
10,378
7,022
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
X-Zeon
Janus
13
4 / 3 / 7
9,201
708
6,702
6,434
2,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 2 / 8
9,955
766
10,013
7,491
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
16
17
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
4
1
L
4
5
3
1.1
W
Gilgamesh
R6 Grizzly Bear
Gilgamesh
4
2
9
4.25
W
Janus
X-Zeon
Janus
4
3
7
2.5
L
0
8
3
0.19
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,915
Damage
26,018
30,857
Taken
24,303
21,388
Mitigated
12,459
3,103
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,502
580
0
1,508
8,084
5,789
0
1,103
6,981
42,684
0
L
6,369
2,254
0
719
8,518
5,777
0
2,313
6,205
0
10,911
W
Gilgamesh
R6 Grizzly Bear
Gilgamesh
9,303
2,540
0
1,229
10,378
7,022
0
5,080
5,190
0
22,626
W
Janus
X-Zeon
Janus
6,702
728
0
1,038
6,434
2,587
256
1,914
4,520
36,749
0
L
2,044
520
405
471
14,255
9,822
0
3,346
10,909
14,048
0
W
10,013
6,189
0
2,363
7,491
2,850
378
3,364
4,007
0
43,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,082
Gold Earned
28,305
99
Minions Killed
166
0
Camps Cleared
0
635,632
Distance Traveled
676,599
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,612
662
70
5
0
203,768
1
L
Awilix
9,079
698
8
1
0
252,143
3
W
Gilgamesh
9,149
704
46
4
0
242,463
0
W
Janus
9,201
708
41
3
0
219,401
2
L
Ymir
7,391
569
21
2
0
179,721
1
W
Apollo
9,955
766
79
6
0
214,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role