Player Matchup

Ymir
Ymir
Coumva
Ymir
Level 82
God Stats
4W - 1L
1,879 SR
Queue Stats
40W - 44L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
Londrigan
Ne Zha
Level 109
God Stats
7W - 8L
1,548 SR
Queue Stats
386W - 493L
1,412 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WhatttaBigHEAD
Cu Chulainn
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
WheresTheStoker
Poseidon
Level 92
God Stats
6W - 4L
1,508 SR
Queue Stats
219W - 279L
1,459 Elo+
Party 1
Neith
Neith
shoutabill
Neith
Level 16
God Stats
7W - 23L
1,195 SR
Queue Stats
29W - 65L
1,134 Elo+
Party 1
Team Averages
Level 84
1,526 SR
1,404 Elo+

VS

Team Averages
Level 65
1,544 SR
1,361 Elo+
Tiamat
Tiamat
Chipeez08
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,340 Elo+
Party 2
Bellona
Bellona
Quiztofer
Bellona
Level 42
God Stats
8W - 6L
1,658 SR
Queue Stats
46W - 49L
1,528 Elo+
Party 3
Terra
Terra
SAYAINS555
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,272 Elo+
Party 2
Fenrir
Fenrir
Tulsg
Fenrir
Level 64
God Stats
20W - 11L
1,561 SR
Queue Stats
311W - 397L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
ironvity1
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Coumva
Ymir
13
4 / 1 / 6
7,975
532
6,989
9,268
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Londrigan
Ne Zha
14
3 / 1 / 6
8,032
535
2,365
6,547
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
WhatttaBigHEAD
Cu Chulainn
16
3 / 1 / 5
9,173
612
10,022
11,382
6,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
15
7 / 1 / 2
8,896
593
6,569
5,205
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
0 / 2 / 0
7,851
523
3,339
5,990
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chipeez08
Tiamat
9
1 / 5 / 3
6,245
416
5,210
7,321
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Quiztofer
Bellona
13
1 / 4 / 1
7,059
471
3,672
12,006
8,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
9
1 / 3 / 2
6,226
415
2,084
9,263
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Tulsg
Fenrir
13
2 / 2 / 2
7,624
508
2,813
7,606
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ironvity1
Danzaburou
11
1 / 3 / 2
6,723
448
3,261
7,755
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
6
6
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Chipeez08
Tiamat
1
5
3
0.5
W
Ymir
Coumva
Ymir
4
1
6
7
W
Ne Zha
Londrigan
Ne Zha
3
1
6
6
L
Bellona
Quiztofer
Bellona
1
4
1
0.38
L
Terra
1
3
2
0.67
L
Fenrir
Tulsg
Fenrir
2
2
2
1.5
W
Cu Chulainn
WhatttaBigHEAD
Cu Chulainn
3
1
5
5.5
W
Poseidon
7
1
2
8
L
Danzaburou
ironvity1
Danzaburou
1
3
2
0.67
W
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,284
Damage
17,040
38,392
Taken
43,951
19,216
Mitigated
21,682
14,423
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Chipeez08
Tiamat
5,210
44
246
1,146
7,321
3,479
0
4,361
2,802
26,513
0
W
Ymir
Coumva
Ymir
6,989
1,841
0
4,176
9,268
6,665
0
2,837
6,183
36,360
0
W
Ne Zha
Londrigan
Ne Zha
2,365
857
0
3,892
6,547
2,331
0
405
6,060
0
47,308
L
Bellona
Quiztofer
Bellona
3,672
853
0
3,918
12,006
8,046
0
1,239
10,761
0
39,386
L
Terra
2,084
366
362
2,264
9,263
4,787
0
3,720
5,459
15,165
0
L
Fenrir
Tulsg
Fenrir
2,813
641
0
3,306
7,606
2,852
0
1,929
5,595
0
41,848
W
Cu Chulainn
WhatttaBigHEAD
Cu Chulainn
10,022
1,599
0
3,714
11,382
6,409
151
1,513
9,809
3,904
55,864
W
Poseidon
6,569
827
0
695
5,205
1,702
261
1,066
3,946
56,537
0
L
Danzaburou
ironvity1
Danzaburou
3,261
1,339
0
733
7,755
2,518
0
2,818
4,897
0
29,883
W
Neith
3,339
1,600
0
1,946
5,990
2,109
448
802
5,100
0
43,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
33,877
527
Minions Killed
319
0
Camps Cleared
0
1,487,446
Distance Traveled
1,388,697
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,245
416
65
4
0
274,167
1
W
Ymir
7,975
532
55
4
0
299,508
8
W
Ne Zha
8,032
535
98
7
0
321,448
3
L
Bellona
7,059
471
97
6
0
279,693
1
L
Terra
6,226
415
22
1
0
291,770
4
L
Fenrir
7,624
508
84
6
0
290,613
3
W
Cu Chulainn
9,173
612
133
9
0
297,190
5
W
Poseidon
8,896
593
129
9
0
323,930
7
L
Danzaburou
6,723
448
51
3
0
252,454
2
W
Neith
7,851
523
112
7
0
245,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role