Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Lurkn
Ah Muzen Cab
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
362W - 108L
1,783 Elo+
Party 2
Fenrir
Fenrir
SlipperyWorm
Fenrir
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 90L
1,526 Elo+
Party 2
Poseidon
Poseidon
Zabboloff
Poseidon
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,458 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,589 Elo+

VS

Team Averages
Level 22
1,415 SR
1,302 Elo+
Cthulhu
Cthulhu
Simeoncruze_
Cthulhu
Level 19
God Stats
2W - 4L
1,245 SR
Queue Stats
10W - 20L
1,203 Elo+
Party 1
Scylla
Scylla
clinton4u
Scylla
Level 23
God Stats
1W - 3L
1,499 SR
Queue Stats
1W - 4L
1,602 Elo+
Party 1
Thanatos
Thanatos
nero_tigre7
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lurkn
Ah Muzen Cab
17
8 / 5 / 13
13,040
767
24,099
15,996
6,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
16
11 / 4 / 7
13,434
790
8,601
12,959
9,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Zabboloff
Poseidon
15
2 / 4 / 14
11,244
661
11,125
7,952
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Simeoncruze_
Cthulhu
14
4 / 7 / 4
10,918
642
8,995
20,320
18,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
clinton4u
Scylla
15
7 / 8 / 3
11,931
702
8,742
14,910
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
nero_tigre7
Thanatos
14
2 / 6 / 4
10,933
643
2,603
13,632
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
21
Kills
13
13
Deaths
21
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Lurkn
Ah Muzen Cab
8
5
13
2.9
L
Cthulhu
Simeoncruze_
Cthulhu
4
7
4
0.86
W
Fenrir
11
4
7
3.63
W
Poseidon
Zabboloff
Poseidon
2
4
14
2.25
L
Scylla
clinton4u
Scylla
7
8
3
1.06
L
Thanatos
nero_tigre7
Thanatos
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,825
Damage
20,340
36,907
Taken
48,862
18,445
Mitigated
31,409
8,803
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Lurkn
Ah Muzen Cab
24,099
14,465
0
7,030
15,996
6,255
1,957
7,252
8,309
0
80,636
L
Cthulhu
Simeoncruze_
Cthulhu
8,995
252
0
3,550
20,320
18,933
99
6,306
14,014
39,422
0
W
Fenrir
8,601
767
0
1,773
12,959
9,479
0
5,111
7,375
0
46,053
W
Poseidon
Zabboloff
Poseidon
11,125
1,038
0
0
7,952
2,711
51
4,288
3,337
46,406
0
L
Scylla
clinton4u
Scylla
8,742
663
0
876
14,910
5,414
0
1,604
13,306
29,136
0
L
Thanatos
nero_tigre7
Thanatos
2,603
821
0
4,704
13,632
7,062
390
3,343
10,289
0
37,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,718
Gold Earned
33,782
224
Minions Killed
185
0
Camps Cleared
0
857,284
Distance Traveled
830,836
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,040
767
101
6
0
284,246
1
L
Cthulhu
10,918
642
69
4
0
277,309
3
W
Fenrir
13,434
790
58
3
0
325,086
3
W
Poseidon
11,244
661
65
4
0
247,952
0
L
Scylla
11,931
702
65
4
0
257,984
4
L
Thanatos
10,933
643
51
3
0
295,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role