Player Matchup

Da Ji
Da Ji
BEREZAZOV
Da Ji
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,360 Elo+
Solo
Ra
Ra
BagherASpH
Ra
Level 4
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Persephone
Persephone
Firstimez
Persephone
Level 27
God Stats
19W - 12L
1,502 SR
Queue Stats
127W - 129L
1,477 Elo+
Solo
Bellona
Bellona
Fray979797
Bellona
Level 18
God Stats
3W - 3L
1,689 SR
Queue Stats
85W - 79L
1,259 Elo+
Solo
Artemis
Artemis
Kitkuu
Artemis
Level 17
God Stats
25W - 10L
1,590 SR
Queue Stats
80W - 60L
1,464 Elo+
Solo
Team Averages
Level 16
1,599 SR
1,443 Elo+

VS

Team Averages
Level 19
1,444 SR
1,418 Elo+
Neith
Neith
Antartika02
Neith
Level 26
God Stats
7W - 7L
1,457 SR
Queue Stats
74W - 78L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
Hellejuah
Kuzenbo
Level 17
God Stats
20W - 30L
1,387 SR
Queue Stats
76W - 83L
1,375 Elo+
Solo
Nemesis
Nemesis
MPAK2012
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,354 Elo+
Solo
Olorun
Olorun
Qrkhon
Olorun
Level 26
God Stats
2W - 3L
1,375 SR
Queue Stats
252W - 220L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
l电棍l
Gilgamesh
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BEREZAZOV
Da Ji
18
7 / 13 / 5
13,140
1,011
16,534
27,208
11,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 8
11,299
869
6,777
6,723
2,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Firstimez
Persephone
19
3 / 5 / 11
12,840
988
17,926
15,999
5,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Fray979797
Bellona
19
8 / 9 / 8
14,261
1,097
21,455
32,326
25,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
Kitkuu
Artemis
19
2 / 7 / 14
12,767
982
22,821
23,307
9,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

9

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 16
15,031
1,156
29,915
17,342
7,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Hellejuah
Kuzenbo
20
1 / 4 / 22
13,712
1,055
8,468
19,680
25,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
MPAK2012
Nemesis
20
14 / 6 / 18
15,831
1,218
26,953
21,437
12,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Qrkhon
Olorun
20
9 / 1 / 24
15,346
1,180
23,494
11,247
7,649
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
l电棍l
Gilgamesh
19
2 / 5 / 18
12,647
973
10,912
24,480
15,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
136
22
Kills
38
38
Deaths
22
46
Assists
98
Player
Kills
Deaths
Assists
KDA
W
12
6
16
3.33
L
Da Ji
BEREZAZOV
Da Ji
7
13
5
0.73
L
2
4
8
1.5
L
Persephone
Firstimez
Persephone
3
5
11
1.7
L
Bellona
Fray979797
Bellona
8
9
8
1.33
W
Kuzenbo
Hellejuah
Kuzenbo
1
4
22
3
L
Artemis
Kitkuu
Artemis
2
7
14
1.29
W
Nemesis
MPAK2012
Nemesis
14
6
18
3.83
W
Olorun
Qrkhon
Olorun
9
1
24
21
W
Gilgamesh
l电棍l
Gilgamesh
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,513
Damage
99,742
105,563
Taken
94,186
54,738
Mitigated
69,288
4,240
Healing
21,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,915
17,961
0
4,632
17,342
7,959
0
5,576
11,766
0
40,774
L
Da Ji
BEREZAZOV
Da Ji
16,534
4,085
0
416
27,208
11,373
0
7,379
19,829
0
30,496
L
6,777
1,407
850
773
6,723
2,339
0
1,931
4,792
20,928
0
L
Persephone
Firstimez
Persephone
17,926
624
264
740
15,999
5,947
0
5,221
10,774
39,241
0
L
Bellona
Fray979797
Bellona
21,455
7,680
0
1,197
32,326
25,889
0
11,004
21,322
0
44,449
W
Kuzenbo
Hellejuah
Kuzenbo
8,468
3,293
2,106
1,935
19,680
25,921
0
5,159
14,521
25,865
0
L
Artemis
Kitkuu
Artemis
22,821
12,536
0
0
23,307
9,190
0
6,427
16,880
0
58,425
W
Nemesis
MPAK2012
Nemesis
26,953
14,208
0
3,887
21,437
12,202
0
4,859
16,578
0
52,910
W
Olorun
Qrkhon
Olorun
23,494
13,993
2,322
5,251
11,247
7,649
0
4,560
6,687
57,086
0
W
Gilgamesh
l电棍l
Gilgamesh
10,912
4,586
291
720
24,480
15,557
0
4,549
19,931
0
29,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,307
Gold Earned
72,567
237
Minions Killed
212
8
Camps Cleared
9
1,058,577
Distance Traveled
1,179,546
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,031
1,156
24
2
2
196,674
2
L
Da Ji
13,140
1,011
28
2
2
244,127
0
L
Ra
11,299
869
34
3
0
110,901
3
L
Persephone
12,840
988
56
4
0
250,144
0
L
Bellona
14,261
1,097
42
3
4
238,077
0
W
Kuzenbo
13,712
1,055
34
3
0
221,745
2
L
Artemis
12,767
982
77
6
2
215,328
1
W
Nemesis
15,831
1,218
48
4
3
278,203
3
W
Olorun
15,346
1,180
69
5
3
241,901
1
W
Gilgamesh
12,647
973
37
3
1
241,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role