Player Matchup

Ares
Ares
II Blackoss II
Ares
Level 14
God Stats
1W - 1L
1,287 SR
Queue Stats
12W - 10L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
IX ITZ ET XI
Gilgamesh
Level 112
God Stats
3W - 5L
1,435 SR
Queue Stats
12W - 25L
1,294 Elo+
Solo
Cernunnos
Cernunnos
JP4Dead
Cernunnos
Level 17
God Stats
1W - 2L
1,419 SR
Queue Stats
1W - 2L
1,142 Elo+
Solo
Team Averages
Level 48
1,380 SR
1,270 Elo+

VS

Team Averages
Level 37
1,592 SR
1,454 Elo+
Zeus
Zeus
Armatka14
Zeus
Level 42
God Stats
35W - 17L
1,603 SR
Queue Stats
103W - 106L
1,504 Elo+
Solo
Chang'e
Chang'e
Le1709_
Chang'e
Level 27
God Stats
43W - 31L
1,566 SR
Queue Stats
243W - 190L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
RAINBOW N1NJA x
Gilgamesh
Level 43
God Stats
29W - 22L
1,608 SR
Queue Stats
165W - 233L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 13
12,289
614
5,767
21,659
25,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
IX ITZ ET XI
Gilgamesh
19
17 / 4 / 2
16,062
803
24,568
23,004
26,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
JP4Dead
Cernunnos
17
2 / 6 / 13
12,743
637
14,207
19,070
10,030
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
6 / 9 / 8
12,722
636
22,231
13,483
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Le1709_
Chang'e
17
6 / 4 / 10
13,386
669
12,613
18,221
7,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RAINBOW N1NJA x
Gilgamesh
17
5 / 7 / 10
13,827
691
14,706
21,955
16,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
20
Kills
17
18
Deaths
20
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
6
9
8
1.11
W
1
8
13
0.94
W
Gilgamesh
IX ITZ ET XI
Gilgamesh
17
4
2
4.5
W
Cernunnos
JP4Dead
Cernunnos
2
6
13
1.42
L
Chang'e
Le1709_
Chang'e
6
4
10
2.75
L
Gilgamesh
RAINBOW N1NJA x
Gilgamesh
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,542
Damage
49,550
63,733
Taken
53,659
62,378
Mitigated
29,488
11,863
Healing
17,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
22,231
2,134
0
999
13,483
4,989
185
510
12,973
60,092
0
W
5,767
639
0
68
21,659
25,734
1,022
12,037
9,622
21,022
0
W
Gilgamesh
IX ITZ ET XI
Gilgamesh
24,568
6,971
0
3,342
23,004
26,614
1,134
12,707
10,297
0
90,187
W
Cernunnos
JP4Dead
Cernunnos
14,207
5,759
0
8,453
19,070
10,030
1,767
10,488
8,582
0
69,221
L
Chang'e
Le1709_
Chang'e
12,613
772
2,140
9,218
18,221
7,768
161
3,411
14,810
51,622
0
L
Gilgamesh
RAINBOW N1NJA x
Gilgamesh
14,706
3,435
554
4,938
21,955
16,731
192
2,266
19,689
42
66,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,094
Gold Earned
39,935
203
Minions Killed
208
0
Camps Cleared
0
968,743
Distance Traveled
952,834
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,722
636
64
3
0
251,138
5
W
Ares
12,289
614
18
1
0
295,951
0
W
Gilgamesh
16,062
803
97
5
0
347,345
2
W
Cernunnos
12,743
637
88
4
0
325,447
1
L
Chang'e
13,386
669
71
4
0
352,495
1
L
Gilgamesh
13,827
691
73
4
0
349,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role