Player Matchup

Bacchus
Bacchus
AK KiNg Cody
Bacchus
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 69L
1,610 Elo+
Party 2
Zhong Kui
Zhong Kui
Ak ST0MP3R
Zhong Kui
Level 101
God Stats
3W - 0L
1,686 SR
Queue Stats
83W - 58L
1,573 Elo+
Party 2
Horus
Horus
DEBO GSC
Horus
Level 160
God Stats
2W - 3L
1,560 SR
Queue Stats
223W - 178L
1,582 Elo+
Party 2
Ah Puch
Ah Puch
OHNO ITs ROBBIE
Ah Puch
Level 147
God Stats
9W - 5L
1,782 SR
Queue Stats
584W - 505L
1,632 Elo+
Party 2
Awilix
Awilix
ReddFoxx1810
Awilix
Level 88
God Stats
1W - 4L
1,428 SR
Queue Stats
248W - 234L
1,527 Elo+
Solo
Team Averages
Level 130
1,591 SR
1,585 Elo+

VS

Team Averages
Level 130
1,499 SR
1,570 Elo+
Hercules
Hercules
Aubreeze
Hercules
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 123L
1,568 Elo+
Party 1
Kumbhakarna
Kumbhakarna
G0D SIay3r
Kumbhakarna
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 94L
1,693 Elo+
Party 1
Aphrodite
Aphrodite
OV1-CannObi_s
Aphrodite
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
301W - 330L
1,485 Elo+
Party 3
Medusa
Medusa
StealUrAccount
Medusa
Level 74
God Stats
3W - 4L
1,284 SR
Queue Stats
222W - 209L
1,597 Elo+
Solo
Izanami
Izanami
lavish-killer914
Izanami
Level 143
God Stats
3W - 2L
1,711 SR
Queue Stats
266W - 263L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AK KiNg Cody
Bacchus
17
5 / 3 / 19
10,334
795
16,766
18,558
27,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Ak ST0MP3R
Zhong Kui
17
6 / 4 / 11
10,530
810
19,593
16,629
19,915
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
DEBO GSC
Horus
18
4 / 1 / 16
9,992
769
8,397
17,028
18,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
8 / 3 / 14
10,876
837
26,143
11,567
5,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
18
5 / 1 / 21
10,585
814
17,751
14,698
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aubreeze
Hercules
15
3 / 7 / 6
10,316
794
10,927
26,149
12,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
G0D SIay3r
Kumbhakarna
18
5 / 5 / 7
9,983
768
12,285
26,792
19,993
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
OV1-CannObi_s
Aphrodite
18
2 / 3 / 9
9,704
746
15,199
16,093
9,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 4
8,316
640
10,251
13,963
5,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 6 / 5
7,470
575
6,473
13,769
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
43
28
Kills
12
12
Deaths
28
81
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AK KiNg Cody
Bacchus
5
3
19
4.83
W
Zhong Kui
Ak ST0MP3R
Zhong Kui
6
4
11
2.88
L
Hercules
Aubreeze
Hercules
3
7
6
0.86
W
Horus
DEBO GSC
Horus
4
1
16
12
L
Kumbhakarna
G0D SIay3r
Kumbhakarna
5
5
7
1.7
W
8
3
14
5
L
Aphrodite
OV1-CannObi_s
Aphrodite
2
3
9
2.17
W
Awilix
5
1
21
15.5
L
2
7
4
0.57
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,650
Damage
55,135
78,480
Taken
96,766
78,978
Mitigated
52,294
36,684
Healing
44,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AK KiNg Cody
Bacchus
16,766
959
1,830
1,198
18,558
27,336
434
3,709
14,849
27,376
0
W
Zhong Kui
Ak ST0MP3R
Zhong Kui
19,593
1,144
3,531
3,665
16,629
19,915
2,351
4,841
11,788
40,056
0
L
Hercules
Aubreeze
Hercules
10,927
3,525
2,342
7,367
26,149
12,180
0
15,936
10,213
0
17,822
W
Horus
DEBO GSC
Horus
8,397
3,241
8,834
6,702
17,028
18,781
706
7,386
9,642
0
13,729
L
Kumbhakarna
G0D SIay3r
Kumbhakarna
12,285
1,334
1,554
7,794
26,792
19,993
0
13,348
13,444
24,116
0
W
26,143
1,063
1,058
3,419
11,567
5,600
680
3,732
7,835
42,648
0
L
Aphrodite
OV1-CannObi_s
Aphrodite
15,199
2,808
9,622
9,254
16,093
9,733
0
11,560
4,533
32,960
0
W
Awilix
17,751
4,769
2,831
3,616
14,698
7,346
946
7,816
6,882
0
30,980
L
10,251
5,219
1,003
2,763
13,963
5,235
0
10,673
3,290
0
18,835
L
6,473
2,885
808
1,718
13,769
5,153
0
10,985
2,784
0
16,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,317
Gold Earned
45,789
130
Minions Killed
136
0
Camps Cleared
0
1,162,588
Distance Traveled
1,090,426
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,334
795
18
1
0
231,791
0
W
Zhong Kui
10,530
810
44
3
0
226,194
4
L
Hercules
10,316
794
13
1
0
223,233
0
W
Horus
9,992
769
9
1
0
211,851
0
L
Kumbhakarna
9,983
768
16
1
0
250,358
0
W
Ah Puch
10,876
837
31
2
0
206,319
0
L
Aphrodite
9,704
746
41
3
0
240,184
0
W
Awilix
10,585
814
28
2
0
286,433
0
L
Medusa
8,316
640
26
2
0
189,633
0
L
Izanami
7,470
575
40
3
0
187,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role