Player Matchup

Hachiman
Hachiman
IRONMANMATTB33
Hachiman
Level 25
God Stats
34W - 48L
1,363 SR
Queue Stats
43W - 63L
1,305 Elo+
Party 2
Ymir
Ymir
Prices02
Ymir
Level 23
God Stats
2W - 6L
1,444 SR
Queue Stats
36W - 44L
1,404 Elo+
Party 3
Ares
Ares
SeanFACE900
Ares
Level 15
God Stats
0W - 5L
1,067 SR
Queue Stats
6W - 11L
1,205 Elo+
Party 2
Anubis
Anubis
TheNoodDood
Anubis
Level 25
God Stats
17W - 36L
1,319 SR
Queue Stats
49W - 81L
1,298 Elo+
Party 2
Hades
Hades
VRoman507
Hades
Level 24
God Stats
2W - 2L
1,619 SR
Queue Stats
15W - 19L
1,394 Elo+
Party 3
Team Averages
Level 22
1,362 SR
1,321 Elo+

VS

Team Averages
Level 20
1,450 SR
1,412 Elo+
Heimdallr
Heimdallr
Azcoes
Heimdallr
Level 24
God Stats
4W - 4L
1,267 SR
Queue Stats
34W - 30L
1,578 Elo+
Solo
Ymir
Ymir
JoseFrancoMC
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,304 Elo+
Solo
Gilgamesh
Gilgamesh
Neon TripShot
Gilgamesh
Level 29
God Stats
14W - 6L
1,473 SR
Queue Stats
149W - 162L
1,456 Elo+
Party 1
Olorun
Olorun
Smokeylighting
Olorun
Level 33
God Stats
32W - 24L
1,511 SR
Queue Stats
143W - 155L
1,401 Elo+
Party 1
Ra
Ra
elcarreamancos
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
1 / 3 / 1
8,853
422
5,035
8,416
3,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
2 / 5 / 4
8,166
389
5,038
11,634
10,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 9 / 1
8,088
385
1,753
16,255
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
3 / 5 / 4
8,889
423
8,194
10,273
5,661
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
VRoman507
Hades
15
2 / 6 / 1
8,891
423
4,187
15,269
6,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azcoes
Heimdallr
15
7 / 0 / 10
10,907
519
8,368
10,090
4,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 9
9,346
445
1,803
10,323
6,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Neon TripShot
Gilgamesh
17
9 / 1 / 9
11,544
550
8,240
11,566
6,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 5 / 3
10,150
483
6,544
13,822
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
9 / 0 / 7
13,829
659
14,314
9,721
6,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
8
Kills
28
28
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Azcoes
Heimdallr
7
0
10
12
L
Hachiman
1
3
1
0.5
W
1
3
9
1.83
W
Gilgamesh
Neon TripShot
Gilgamesh
9
1
9
13.5
L
Ymir
2
5
4
0.8
L
0
9
1
0.06
W
2
5
3
0.7
L
Anubis
3
5
4
1
L
Hades
VRoman507
Hades
2
6
1
0.42
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,207
Damage
39,269
61,847
Taken
55,522
39,353
Mitigated
28,482
11,154
Healing
25,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Azcoes
Heimdallr
8,368
5,933
760
4,483
10,090
4,234
948
4,377
5,713
0
44,963
L
Hachiman
5,035
2,452
0
2,822
8,416
3,007
0
3,691
4,725
0
57,131
W
1,803
211
0
789
10,323
6,868
50
4,117
6,206
24,144
0
W
Gilgamesh
Neon TripShot
Gilgamesh
8,240
1,319
0
5,283
11,566
6,471
601
4,308
7,258
0
60,441
L
Ymir
5,038
889
0
690
11,634
10,278
946
4,303
7,331
30,585
0
L
1,753
372
0
554
16,255
13,762
569
3,410
12,845
22,577
0
W
6,544
4,028
447
6,181
13,822
3,951
826
7,319
6,503
71,084
0
L
Anubis
8,194
223
0
2,337
10,273
5,661
1,590
3,650
6,623
49,596
0
L
Hades
VRoman507
Hades
4,187
229
137
4,614
15,269
6,645
297
7,607
7,662
54,463
0
W
14,314
2,857
2,071
5,903
9,721
6,958
5,039
3,330
6,391
108,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,887
Gold Earned
55,776
370
Minions Killed
485
0
Camps Cleared
0
1,761,981
Distance Traveled
1,859,221
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,907
519
74
4
0
375,340
2
L
Hachiman
8,853
422
111
5
0
354,518
0
W
Ymir
9,346
445
40
2
0
357,217
5
W
Gilgamesh
11,544
550
83
4
0
400,469
0
L
Ymir
8,166
389
37
2
0
409,453
1
L
Ares
8,088
385
29
1
0
366,624
1
W
Olorun
10,150
483
87
4
0
312,260
1
L
Anubis
8,889
423
92
4
0
271,873
0
L
Hades
8,891
423
101
5
0
359,513
5
W
Ra
13,829
659
201
10
0
413,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role