Player Matchup

Fenrir
Fenrir
DoubledLoki
Fenrir
Level 134
God Stats
0W - 1L
1,853 SR
Queue Stats
74W - 83L
1,553 Elo+
Party 2
Discordia
Discordia
Easy Going Son
Discordia
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,524 Elo+
Party 2
Jing Wei
Jing Wei
Judaism21
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TxGameWarrior2
Gilgamesh
Level 155
God Stats
3W - 4L
1,875 SR
Queue Stats
86W - 101L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
hghghghghgh
Sylvanus
Level 146
God Stats
4W - 4L
1,527 SR
Queue Stats
28W - 33L
1,573 Elo+
Party 2
Team Averages
Level 121
1,651 SR
1,537 Elo+

VS

Team Averages
Level 93
1,585 SR
1,655 Elo+
Tsukuyomi
Tsukuyomi
FramundaMabalz
Tsukuyomi
Level 126
God Stats
12W - 3L
1,926 SR
Queue Stats
281W - 174L
1,669 Elo+
Party 1
Xing Tian
Xing Tian
LuckyZwei
Xing Tian
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 24L
1,563 Elo+
Solo
Nox
Nox
PatToast20
Nox
Level 8
God Stats
7W - 0L
1,500 SR
Queue Stats
272W - 149L
1,879 Elo+
Party 1
Medusa
Medusa
Quazzimoto
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
jackaroonie
Gilgamesh
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
678W - 526L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 6 / 4
9,862
493
7,870
17,988
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Easy Going Son
Discordia
16
3 / 6 / 3
10,297
515
9,096
10,382
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Judaism21
Jing Wei
15
2 / 8 / 4
8,875
444
5,644
13,927
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TxGameWarrior2
Gilgamesh
14
1 / 6 / 2
8,489
424
8,553
15,677
10,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
hghghghghgh
Sylvanus
18
2 / 3 / 0
11,060
553
12,159
16,532
14,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FramundaMabalz
Tsukuyomi
19
2 / 2 / 7
11,148
557
6,639
15,669
5,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
LuckyZwei
Xing Tian
15
2 / 0 / 12
10,044
502
7,049
13,812
16,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
8 / 2 / 7
11,840
592
10,917
7,542
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Quazzimoto
Medusa
19
11 / 5 / 4
12,085
604
17,150
18,578
7,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
jackaroonie
Gilgamesh
20
6 / 1 / 0
13,017
651
12,399
18,013
11,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
10
Kills
29
29
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
6
4
0.67
L
Discordia
Easy Going Son
Discordia
3
6
3
0.75
W
Tsukuyomi
FramundaMabalz
Tsukuyomi
2
2
7
2.75
L
Jing Wei
Judaism21
Jing Wei
2
8
4
0.5
W
Xing Tian
LuckyZwei
Xing Tian
2
0
12
8
W
8
2
7
5.75
W
Medusa
Quazzimoto
Medusa
11
5
4
2.6
L
Gilgamesh
TxGameWarrior2
Gilgamesh
1
6
2
0.33
L
Sylvanus
hghghghghgh
Sylvanus
2
3
0
0.67
W
Gilgamesh
jackaroonie
Gilgamesh
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,322
Damage
54,154
74,506
Taken
73,614
40,858
Mitigated
44,931
20,412
Healing
24,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,870
1,963
0
5,337
17,988
7,948
0
3,510
14,234
0
47,447
L
Discordia
Easy Going Son
Discordia
9,096
429
0
630
10,382
3,493
0
4,879
5,319
48,692
0
W
Tsukuyomi
FramundaMabalz
Tsukuyomi
6,639
989
0
7,385
15,669
5,923
426
5,269
10,200
0
97,757
L
Jing Wei
Judaism21
Jing Wei
5,644
2,767
0
2,066
13,927
4,702
754
2,970
10,951
0
41,217
W
Xing Tian
LuckyZwei
Xing Tian
7,049
689
783
2,361
13,812
16,645
203
1,596
12,016
22,825
0
W
10,917
1,240
0
1,153
7,542
3,114
1,135
2,818
4,448
63,662
0
W
Medusa
Quazzimoto
Medusa
17,150
9,058
0
7,143
18,578
7,411
2,707
1,934
16,566
0
87,497
L
Gilgamesh
TxGameWarrior2
Gilgamesh
8,553
2,096
314
3,033
15,677
10,514
0
4,319
11,276
0
48,869
L
Sylvanus
hghghghghgh
Sylvanus
12,159
3,740
445
8,587
16,532
14,201
76
1,718
14,760
72,350
9,191
W
Gilgamesh
jackaroonie
Gilgamesh
12,399
4,223
0
5,322
18,013
11,838
369
8,286
9,690
0
110,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,583
Gold Earned
58,134
498
Minions Killed
636
0
Camps Cleared
0
1,695,234
Distance Traveled
1,984,953
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,862
493
75
4
0
362,796
2
L
Discordia
10,297
515
90
5
0
339,624
5
W
Tsukuyomi
11,148
557
154
8
0
449,139
4
L
Jing Wei
8,875
444
72
4
0
351,033
3
W
Xing Tian
10,044
502
25
1
0
397,252
4
W
Nox
11,840
592
140
7
0
394,680
5
W
Medusa
12,085
604
121
6
0
335,234
4
L
Gilgamesh
8,489
424
84
4
0
388,709
4
L
Sylvanus
11,060
553
177
9
0
253,072
3
W
Gilgamesh
13,017
651
196
10
0
408,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role