Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Icy_DeadPeople_
Gilgamesh
Level 160
God Stats
18W - 23L
1,567 SR
Queue Stats
671W - 660L
1,560 Elo+
Party 3
Skadi
Skadi
Librainiac
Skadi
Level 93
God Stats
18W - 12L
1,596 SR
Queue Stats
193W - 205L
1,483 Elo+
Party 1
Awilix
Awilix
oldstone_
Awilix
Level 86
God Stats
0W - 6L
1,299 SR
Queue Stats
199W - 224L
1,486 Elo+
Party 1
Geb
Geb
seth0906
Geb
Level 139
God Stats
0W - 2L
1,252 SR
Queue Stats
157W - 166L
1,517 Elo+
Party 1
Team Averages
Level 120
1,443 SR
1,509 Elo+

VS

Team Averages
Level 114
1,619 SR
1,515 Elo+
Gilgamesh
Gilgamesh
AyoVibez
Gilgamesh
Level 81
God Stats
11W - 13L
1,539 SR
Queue Stats
239W - 232L
1,538 Elo+
Solo
Artio
Artio
CoreCrasher
Artio
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,545 Elo+
Party 2
Janus
Janus
I AM PREDITOR
Janus
Level 159
God Stats
37W - 33L
1,611 SR
Queue Stats
698W - 663L
1,496 Elo+
Party 2
Izanami
Izanami
life34
Izanami
Level 151
God Stats
4W - 3L
1,812 SR
Queue Stats
222W - 226L
1,444 Elo+
Party 2
Pele
Pele
xSeiyya
Pele
Level 116
God Stats
4W - 2L
1,634 SR
Queue Stats
106W - 110L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
3 / 6 / 1
7,085
394
5,559
9,670
2,966
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Icy_DeadPeople_
Gilgamesh
15
2 / 9 / 0
8,717
484
4,547
16,497
7,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
15
4 / 5 / 0
8,677
482
11,322
15,018
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
oldstone_
Awilix
13
1 / 6 / 4
7,816
434
7,964
15,495
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 4
7,881
438
5,468
14,557
9,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AyoVibez
Gilgamesh
17
11 / 0 / 7
11,769
654
17,891
11,641
7,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 11
8,342
463
6,329
12,835
8,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 2 / 8
11,171
621
10,209
8,225
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
life34
Izanami
17
4 / 4 / 1
10,549
586
11,942
13,083
5,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
xSeiyya
Pele
16
5 / 4 / 9
9,980
554
6,523
13,359
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
10
Kills
29
29
Deaths
12
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
6
1
0.58
W
Gilgamesh
AyoVibez
Gilgamesh
11
0
7
14.5
W
3
2
11
4.25
W
6
2
8
5
L
Gilgamesh
Icy_DeadPeople_
Gilgamesh
2
9
0
0.22
L
Skadi
4
5
0
0.8
W
Izanami
life34
Izanami
4
4
1
1.13
L
Awilix
oldstone_
Awilix
1
6
4
0.5
L
0
3
4
0.67
W
Pele
xSeiyya
Pele
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,860
Damage
52,894
71,237
Taken
59,143
29,379
Mitigated
29,337
13,053
Healing
20,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,559
1,456
0
1,469
9,670
2,966
0
2,842
6,663
36,302
0
W
Gilgamesh
AyoVibez
Gilgamesh
17,891
5,484
0
4,165
11,641
7,136
1,019
1,542
10,081
0
74,464
W
6,329
779
635
3,043
12,835
8,978
969
3,897
8,938
20,821
0
W
10,209
431
60
2,397
8,225
2,977
1,078
2,165
6,048
76,957
0
L
Gilgamesh
Icy_DeadPeople_
Gilgamesh
4,547
1,012
0
3,455
16,497
7,417
0
2,681
13,422
0
51,044
L
Skadi
11,322
5,798
0
3,541
15,018
3,800
24
2,908
12,084
0
59,222
W
Izanami
life34
Izanami
11,942
7,819
429
4,679
13,083
5,687
2,912
757
12,326
0
88,684
L
Awilix
oldstone_
Awilix
7,964
3,047
0
2,690
15,495
5,350
0
2,211
13,093
0
51,047
L
5,468
864
0
1,898
14,557
9,846
0
5,485
8,812
23,196
0
W
Pele
xSeiyya
Pele
6,523
1,422
0
5,585
13,359
4,559
1,294
2,614
10,723
0
54,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,176
Gold Earned
51,811
400
Minions Killed
580
0
Camps Cleared
0
1,522,381
Distance Traveled
1,735,231
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,085
394
54
3
0
225,006
3
W
Gilgamesh
11,769
654
124
7
0
356,114
4
W
Artio
8,342
463
23
1
0
346,857
4
W
Janus
11,171
621
164
9
0
376,033
7
L
Gilgamesh
8,717
484
107
6
0
296,099
0
L
Skadi
8,677
482
114
6
0
299,257
1
W
Izanami
10,549
586
163
9
0
286,240
1
L
Awilix
7,816
434
91
5
0
360,684
7
L
Geb
7,881
438
34
2
0
341,335
3
W
Pele
9,980
554
106
6
0
369,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role