Player Matchup

Sylvanus
Sylvanus
ChubbyQM
Sylvanus
Level 79
God Stats
0W - 2L
1,286 SR
Queue Stats
94W - 113L
1,483 Elo+
Party 1
Tiamat
Tiamat
Mathemagics_
Tiamat
Level 131
God Stats
1W - 1L
1,864 SR
Queue Stats
272W - 257L
1,548 Elo+
Party 1
Ullr
Ullr
faber1109
Ullr
Level 70
God Stats
10W - 9L
1,684 SR
Queue Stats
62W - 60L
1,577 Elo+
Party 1
Mulan
Mulan
h680c93e71c_2000
Mulan
Level 134
God Stats
17W - 13L
1,440 SR
Queue Stats
274W - 248L
1,561 Elo+
Party 1
Thoth
Thoth
mcodoner23
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,497 Elo+
Party 1
Team Averages
Level 101
1,555 SR
1,533 Elo+

VS

Team Averages
Level 129
1,676 SR
1,552 Elo+
Guan Yu
Guan Yu
TropicaIMexican
Guan Yu
Level 147
God Stats
10W - 9L
1,816 SR
Queue Stats
382W - 379L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
UwUwithyoUwU
Cthulhu
Level 138
God Stats
1W - 3L
1,410 SR
Queue Stats
38W - 47L
1,578 Elo+
Party 2
Chiron
Chiron
WingzofDeath
Chiron
Level 157
God Stats
3W - 1L
1,957 SR
Queue Stats
23W - 26L
1,560 Elo+
Party 2
Set
Set
Zippyeet
Set
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
th3_w4lk3rs_v2
Chang'e
Level 145
God Stats
4W - 2L
1,700 SR
Queue Stats
503W - 439L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChubbyQM
Sylvanus
12
1 / 9 / 2
7,841
392
5,531
19,345
10,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
17
7 / 6 / 6
11,153
558
16,078
15,051
9,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
16
2 / 6 / 5
10,113
506
9,928
16,212
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
5 / 4 / 2
10,798
540
9,738
13,527
11,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
13
0 / 8 / 1
8,192
410
5,005
13,200
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 6
12,538
627
9,404
18,098
10,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
UwUwithyoUwU
Cthulhu
16
5 / 5 / 10
10,428
521
14,752
19,139
20,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
18
3 / 1 / 4
10,872
544
7,654
14,364
5,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 3 / 7
12,413
621
14,399
18,953
12,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
10 / 4 / 7
11,262
563
12,050
15,862
6,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
15
Kills
33
33
Deaths
15
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ChubbyQM
Sylvanus
1
9
2
0.22
L
Tiamat
7
6
6
1.67
W
6
2
6
4.5
W
Cthulhu
UwUwithyoUwU
Cthulhu
5
5
10
2
W
Chiron
3
1
4
5
W
9
3
7
4.17
L
Ullr
2
6
5
0.75
L
5
4
2
1.5
L
Thoth
0
8
1
0.06
W
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,280
Damage
58,259
77,335
Taken
86,416
41,228
Mitigated
54,080
17,927
Healing
35,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ChubbyQM
Sylvanus
5,531
1,625
438
2,521
19,345
10,746
0
7,389
11,842
27,487
6,311
L
Tiamat
16,078
2,378
0
4,171
15,051
9,799
112
4,695
10,228
70,956
0
W
9,404
1,864
700
7,297
18,098
10,187
569
6,482
11,410
0
97,296
W
Cthulhu
UwUwithyoUwU
Cthulhu
14,752
1,030
1,808
5,080
19,139
20,116
670
6,425
12,600
48,369
0
W
Chiron
7,654
3,040
314
4,761
14,364
5,427
2,731
3,204
11,160
0
67,590
W
14,399
7,391
0
5,369
18,953
12,065
2,132
2,704
16,215
39
92,678
L
Ullr
9,928
5,786
0
3,567
16,212
4,966
0
4,327
11,849
0
63,122
L
9,738
656
0
3,597
13,527
11,076
300
2,618
10,833
0
66,406
L
Thoth
5,005
684
0
3,633
13,200
4,641
136
7,024
5,742
48,194
0
W
12,050
953
2,415
7,455
15,862
6,285
1,356
6,905
8,777
55,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,097
Gold Earned
57,513
526
Minions Killed
661
0
Camps Cleared
0
1,701,962
Distance Traveled
1,906,531
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,841
392
57
3
0
297,216
1
L
Tiamat
11,153
558
121
6
0
354,297
4
W
Guan Yu
12,538
627
180
9
0
444,541
2
W
Cthulhu
10,428
521
71
4
0
346,549
7
W
Chiron
10,872
544
126
6
0
351,604
6
W
Set
12,413
621
167
8
0
391,277
3
L
Ullr
10,113
506
112
6
0
341,463
2
L
Mulan
10,798
540
134
7
0
355,681
9
L
Thoth
8,192
410
102
5
0
353,305
0
W
Chang'e
11,262
563
117
6
0
372,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role