Player Matchup

Medusa
Medusa
DROP THE TEAM
Medusa
Level 114
God Stats
6W - 6L
1,389 SR
Queue Stats
80W - 65L
1,600 Elo+
Party 1
Athena
Athena
KingKobelverson
Athena
Level 102
God Stats
1W - 5L
1,300 SR
Queue Stats
377W - 313L
1,598 Elo+
Party 1
Persephone
Persephone
vJink
Persephone
Level 122
God Stats
1W - 3L
1,425 SR
Queue Stats
24W - 32L
1,539 Elo+
Party 1
Team Averages
Level 113
1,371 SR
1,579 Elo+

VS

Team Averages
Level 113
1,784 SR
1,610 Elo+
Chiron
Chiron
Aringail
Chiron
Level 125
God Stats
1W - 0L
1,607 SR
Queue Stats
53W - 42L
1,600 Elo+
Party 2
Ah Puch
Ah Puch
BAYOUCITY RAM
Ah Puch
Level 123
God Stats
31W - 24L
1,741 SR
Queue Stats
38W - 34L
1,635 Elo+
Party 2
Gilgamesh
Gilgamesh
Duke o Panda
Gilgamesh
Level 92
God Stats
17W - 7L
2,006 SR
Queue Stats
37W - 28L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 3
10,951
644
9,628
18,644
6,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

14
2 / 7 / 3
11,758
692
12,674
22,385
19,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
vJink
Persephone
14
1 / 4 / 3
10,694
629
12,195
13,408
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aringail
Chiron
16
9 / 2 / 10
12,311
724
13,501
14,708
5,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
17
7 / 0 / 13
12,533
737
20,660
15,235
5,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Duke o Panda
Gilgamesh
15
6 / 3 / 11
11,899
700
13,699
16,514
9,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
5
Kills
22
22
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aringail
Chiron
9
2
10
7
W
Ah Puch
7
0
13
13.5
L
2
11
3
0.32
W
Gilgamesh
Duke o Panda
Gilgamesh
6
3
11
3.83
L
2
7
3
0.5
L
Persephone
vJink
Persephone
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,497
Damage
47,860
54,437
Taken
46,457
29,532
Mitigated
20,032
6,452
Healing
20,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aringail
Chiron
13,501
2,746
3,394
6,213
14,708
5,547
1,705
7,134
7,270
0
62,735
W
Ah Puch
20,660
1,074
763
7,496
15,235
5,059
1,075
9,397
5,333
84,552
0
L
9,628
4,055
0
871
18,644
6,552
0
7,127
11,374
0
45,182
W
Gilgamesh
Duke o Panda
Gilgamesh
13,699
3,202
1,276
1,428
16,514
9,426
33
7,215
8,957
0
23,601
L
12,674
1,939
0
4,210
22,385
19,322
109
8,640
13,449
32,726
0
L
Persephone
vJink
Persephone
12,195
483
0
1,371
13,408
3,658
116
5,371
7,907
60,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
36,743
217
Minions Killed
236
0
Camps Cleared
0
857,343
Distance Traveled
991,709
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,311
724
73
4
0
308,862
0
W
Ah Puch
12,533
737
131
8
0
332,355
1
L
Medusa
10,951
644
71
4
0
235,583
6
W
Gilgamesh
11,899
700
32
2
0
350,492
0
L
Athena
11,758
692
43
3
0
314,010
1
L
Persephone
10,694
629
103
6
0
307,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role