Player Matchup

Gilgamesh
Gilgamesh
LeBaronNoir
Gilgamesh
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 179L
1,480 Elo+
Party 1
Janus
Janus
axeom97
Janus
Level 88
God Stats
2W - 5L
1,321 SR
Queue Stats
110W - 176L
1,484 Elo+
Party 1
Fenrir
Fenrir
sorayagamie
Fenrir
Level 66
God Stats
9W - 7L
1,446 SR
Queue Stats
96W - 162L
1,476 Elo+
Party 1
Team Averages
Level 91
1,422 SR
1,480 Elo+

VS

Team Averages
Level 36
1,500 SR
1,500 Elo+
Tiamat
Tiamat
HelicopterMike
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Sobek
Sobek
WhitewashGG
Sobek
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
w0wzerz
Danzaburou
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LeBaronNoir
Gilgamesh
11
8 / 3 / 6
8,450
845
10,387
9,020
5,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
axeom97
Janus
11
3 / 0 / 9
7,702
770
6,376
3,063
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
4 / 3 / 6
7,857
786
5,100
7,391
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 4
6,654
665
3,611
6,928
4,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 3 / 4
7,218
722
3,491
10,685
6,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
w0wzerz
Danzaburou
10
3 / 6 / 2
7,204
720
4,312
8,119
2,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
6
6
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Gilgamesh
LeBaronNoir
Gilgamesh
8
3
6
3.67
L
2
3
4
1.33
W
Janus
axeom97
Janus
3
0
9
7.5
W
Fenrir
4
3
6
2.33
L
Danzaburou
w0wzerz
Danzaburou
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,863
Damage
11,414
19,474
Taken
25,732
9,502
Mitigated
14,180
2,531
Healing
2,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,611
544
0
434
6,928
4,652
72
1,144
5,550
13,630
0
W
Gilgamesh
LeBaronNoir
Gilgamesh
10,387
3,083
0
895
9,020
5,608
0
3,620
5,400
0
20,408
L
3,491
417
0
1,759
10,685
6,832
0
3,390
6,793
12,921
0
W
Janus
axeom97
Janus
6,376
129
477
286
3,063
929
404
828
2,235
21,420
0
W
Fenrir
5,100
1,109
0
873
7,391
2,965
245
2,676
4,715
0
26,396
L
Danzaburou
w0wzerz
Danzaburou
4,312
2,324
0
722
8,119
2,696
123
1,214
6,640
0
19,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,009
Gold Earned
21,076
101
Minions Killed
74
0
Camps Cleared
0
582,283
Distance Traveled
497,659
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,654
665
21
2
0
175,784
0
W
Gilgamesh
8,450
845
25
3
0
200,146
2
L
Sobek
7,218
722
12
1
0
176,497
1
W
Janus
7,702
770
38
4
0
189,260
0
W
Fenrir
7,857
786
38
4
0
192,877
0
L
Danzaburou
7,204
720
41
4
0
145,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role