Player Matchup

Amaterasu
Amaterasu
BonIceDePera
Amaterasu
Level 35
God Stats
3W - 3L
1,625 SR
Queue Stats
72W - 104L
1,339 Elo+
Party 2
Ao Kuang
Ao Kuang
GU4RROCRVNTS
Ao Kuang
Level 30
God Stats
0W - 4L
1,164 SR
Queue Stats
60W - 69L
1,366 Elo+
Party 2
Ares
Ares
Iweatherman
Ares
Level 86
God Stats
6W - 4L
1,804 SR
Queue Stats
380W - 336L
1,430 Elo+
Party 3
Discordia
Discordia
MysT Baller
Discordia
Level 69
God Stats
3W - 4L
1,319 SR
Queue Stats
573W - 584L
1,404 Elo+
Party 3
Skadi
Skadi
xBIG LEBOWSKIxx
Skadi
Level 36
God Stats
7W - 6L
1,571 SR
Queue Stats
89W - 91L
1,430 Elo+
Party 3
Team Averages
Level 51
1,497 SR
1,394 Elo+

VS

Team Averages
Level 71
1,569 SR
1,379 Elo+
Merlin
Merlin
Generic15263
Merlin
Level 69
God Stats
39W - 39L
1,486 SR
Queue Stats
683W - 793L
1,370 Elo+
Party 1
King Arthur
King Arthur
Infected_Yeti21
King Arthur
Level 78
God Stats
9W - 7L
1,502 SR
Queue Stats
115W - 100L
1,415 Elo+
Party 4
Bellona
Bellona
Kingstonqw23
Bellona
Level 124
God Stats
36W - 30L
1,532 SR
Queue Stats
707W - 768L
1,365 Elo+
Party 1
Gilgamesh
Gilgamesh
VistasDelSeis
Gilgamesh
Level 42
God Stats
4W - 2L
1,828 SR
Queue Stats
61W - 70L
1,409 Elo+
Party 4
Izanami
Izanami
weeblewobble503
Izanami
Level 40
God Stats
4W - 4L
1,500 SR
Queue Stats
182W - 288L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BonIceDePera
Amaterasu
14
0 / 5 / 1
7,881
438
1,608
10,717
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
GU4RROCRVNTS
Ao Kuang
14
6 / 4 / 1
8,872
493
5,650
17,088
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 6 / 5
7,582
421
9,877
17,531
11,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
MysT Baller
Discordia
14
5 / 6 / 3
9,149
508
13,954
12,033
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 5 / 3
8,920
496
13,024
11,887
4,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 8 / 3
8,717
484
8,327
10,595
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Infected_Yeti21
King Arthur
17
6 / 1 / 10
10,398
578
10,925
14,190
10,053
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Kingstonqw23
Bellona
18
13 / 3 / 9
11,436
635
14,398
16,278
10,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
VistasDelSeis
Gilgamesh
15
5 / 3 / 10
9,810
545
9,722
15,986
11,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 6
7,994
444
3,060
6,709
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
19
Kills
26
26
Deaths
19
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BonIceDePera
Amaterasu
0
5
1
0.1
L
Ao Kuang
GU4RROCRVNTS
Ao Kuang
6
4
1
1.63
W
Merlin
2
8
3
0.44
W
King Arthur
Infected_Yeti21
King Arthur
6
1
10
11
L
2
6
5
0.75
W
Bellona
Kingstonqw23
Bellona
13
3
9
5.83
L
Discordia
MysT Baller
Discordia
5
6
3
1.08
W
Gilgamesh
VistasDelSeis
Gilgamesh
5
3
10
3.33
W
0
4
6
0.75
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,113
Damage
46,432
69,256
Taken
63,758
31,763
Mitigated
38,182
14,941
Healing
17,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BonIceDePera
Amaterasu
1,608
499
0
978
10,717
5,768
1,154
0
10,717
0
31,544
L
Ao Kuang
GU4RROCRVNTS
Ao Kuang
5,650
1,675
0
7,339
17,088
6,051
0
1,226
15,754
40,684
0
W
Merlin
8,327
333
0
933
10,595
3,812
2,127
7,403
2,741
37,691
0
W
King Arthur
Infected_Yeti21
King Arthur
10,925
241
0
4,027
14,190
10,053
400
6,301
7,792
0
56,538
L
9,877
719
648
1,860
17,531
11,042
121
1,763
15,614
34,097
0
W
Bellona
Kingstonqw23
Bellona
14,398
6,846
0
5,740
16,278
10,536
255
6,375
9,647
0
67,503
L
Discordia
MysT Baller
Discordia
13,954
1,641
0
2,277
12,033
3,960
66
4,090
7,535
56,034
0
W
Gilgamesh
VistasDelSeis
Gilgamesh
9,722
2,059
493
5,319
15,986
11,398
981
7,316
8,529
0
32,593
W
3,060
2,454
0
735
6,709
2,383
1,303
1,646
5,043
0
33,553
L
13,024
6,325
0
1,839
11,887
4,942
354
526
11,309
0
53,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,404
Gold Earned
48,355
382
Minions Killed
414
0
Camps Cleared
0
1,673,806
Distance Traveled
1,789,358
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,881
438
71
4
0
341,211
3
L
Ao Kuang
8,872
493
85
5
0
366,235
4
W
Merlin
8,717
484
75
4
0
303,080
1
W
King Arthur
10,398
578
106
6
0
366,177
3
L
Ares
7,582
421
35
2
0
338,451
4
W
Bellona
11,436
635
108
6
0
415,564
0
L
Discordia
9,149
508
98
5
0
318,578
8
W
Gilgamesh
9,810
545
47
3
0
393,232
3
W
Izanami
7,994
444
78
4
0
311,305
0
L
Skadi
8,920
496
93
5
0
309,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role