Player Matchup

Gilgamesh
Gilgamesh
MAGIC AJW
Gilgamesh
Level 85
God Stats
17W - 15L
1,168 SR
Queue Stats
311W - 315L
1,420 Elo+
Party 3
Danzaburou
Danzaburou
Spenguin3
Danzaburou
Level 45
God Stats
12W - 5L
1,565 SR
Queue Stats
259W - 262L
1,386 Elo+
Solo
Merlin
Merlin
Zleocosta__
Merlin
Level 104
God Stats
15W - 20L
1,312 SR
Queue Stats
564W - 678L
1,425 Elo+
Party 4
Ratatoskr
Ratatoskr
aWeebVibing
Ratatoskr
Level 28
God Stats
14W - 4L
1,743 SR
Queue Stats
93W - 75L
1,491 Elo+
Party 3
Terra
Terra
overheadsteam
Terra
Level 38
God Stats
8W - 8L
1,471 SR
Queue Stats
359W - 399L
1,386 Elo+
Party 4
Team Averages
Level 60
1,452 SR
1,422 Elo+

VS

Team Averages
Level 40
1,520 SR
1,425 Elo+
Cerberus
Cerberus
AWWWHE11NAWW
Cerberus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
PartyShrek
Gilgamesh
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 114L
1,381 Elo+
Solo
Danzaburou
Danzaburou
SpooderFriand
Danzaburou
Level 40
God Stats
68W - 61L
1,408 SR
Queue Stats
322W - 341L
1,351 Elo+
Party 2
Persephone
Persephone
ninjagamer106
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,419 Elo+
Party 1
Da Ji
Da Ji
pieguy657
Da Ji
Level 47
God Stats
1W - 1L
1,694 SR
Queue Stats
37W - 37L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MAGIC AJW
Gilgamesh
18
2 / 6 / 4
11,121
556
6,862
15,442
11,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Spenguin3
Danzaburou
15
4 / 6 / 6
10,365
518
13,798
14,059
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
16
3 / 1 / 6
10,671
534
8,398
4,121
1,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
aWeebVibing
Ratatoskr
19
17 / 4 / 4
12,444
622
16,610
15,123
12,236
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 8
9,693
485
7,135
14,748
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AWWWHE11NAWW
Cerberus
14
6 / 3 / 3
9,612
481
8,806
15,868
14,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
PartyShrek
Gilgamesh
17
8 / 4 / 2
10,326
516
8,483
16,549
13,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
SpooderFriand
Danzaburou
12
2 / 8 / 1
8,173
409
6,030
17,370
5,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
ninjagamer106
Persephone
15
3 / 7 / 4
9,267
463
6,241
10,867
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
pieguy657
Da Ji
13
3 / 8 / 7
9,057
453
8,959
16,279
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
29
Kills
22
22
Deaths
30
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AWWWHE11NAWW
Cerberus
6
3
3
2.5
W
Gilgamesh
MAGIC AJW
Gilgamesh
2
6
4
0.67
L
Gilgamesh
PartyShrek
Gilgamesh
8
4
2
2.25
W
Danzaburou
Spenguin3
Danzaburou
4
6
6
1.17
L
Danzaburou
SpooderFriand
Danzaburou
2
8
1
0.31
W
Merlin
3
1
6
6
W
Ratatoskr
aWeebVibing
Ratatoskr
17
4
4
4.75
L
Persephone
ninjagamer106
Persephone
3
7
4
0.71
W
3
5
8
1.4
L
Da Ji
pieguy657
Da Ji
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,803
Damage
38,519
63,493
Taken
76,933
39,887
Mitigated
44,531
13,020
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AWWWHE11NAWW
Cerberus
8,806
965
0
2,936
15,868
14,591
654
2,794
12,966
34,560
0
W
Gilgamesh
MAGIC AJW
Gilgamesh
6,862
2,207
0
1,549
15,442
11,390
3,052
0
15,442
0
69,330
L
Gilgamesh
PartyShrek
Gilgamesh
8,483
2,118
0
1,309
16,549
13,718
390
1,306
15,183
0
56,603
W
Danzaburou
Spenguin3
Danzaburou
13,798
5,596
0
2,894
14,059
4,879
1,842
5,493
8,518
0
57,898
L
Danzaburou
SpooderFriand
Danzaburou
6,030
2,586
0
4,229
17,370
5,879
0
5,309
11,983
0
41,082
W
Merlin
8,398
124
0
216
4,121
1,489
585
1,966
1,961
54,407
0
W
Ratatoskr
aWeebVibing
Ratatoskr
16,610
5,920
0
3,941
15,123
12,236
0
767
14,350
0
70,998
L
Persephone
ninjagamer106
Persephone
6,241
920
0
2,152
10,867
3,815
514
3,709
6,736
42,809
0
W
7,135
480
1,037
3,383
14,748
9,893
635
6,391
8,175
33,725
0
L
Da Ji
pieguy657
Da Ji
8,959
2,898
0
3,403
16,279
6,528
219
1,690
14,531
0
41,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,294
Gold Earned
46,435
476
Minions Killed
386
0
Camps Cleared
0
1,826,696
Distance Traveled
1,758,491
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,612
481
65
3
0
399,223
0
W
Gilgamesh
11,121
556
109
5
0
349,972
0
L
Gilgamesh
10,326
516
94
5
0
369,965
9
W
Danzaburou
10,365
518
90
5
0
329,161
2
L
Danzaburou
8,173
409
61
3
0
318,262
0
W
Merlin
10,671
534
117
6
0
357,339
8
W
Ratatoskr
12,444
622
113
6
0
411,549
0
L
Persephone
9,267
463
94
5
0
326,069
1
W
Terra
9,693
485
47
2
0
378,675
4
L
Da Ji
9,057
453
72
4
0
344,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role