Player Matchup

Cerberus
Cerberus
Orangecircle
Cerberus
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 64L
1,381 Elo+
Party 3
Xbalanque
Xbalanque
Rorhal
Xbalanque
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
115W - 92L
1,528 Elo+
Party 3
Jormungandr
Jormungandr
Ruffiecup
Jormungandr
Level 46
God Stats
5W - 0L
1,500 SR
Queue Stats
153W - 114L
1,467 Elo+
Party 3
Thor
Thor
Starteck
Thor
Level 89
God Stats
2W - 0L
1,684 SR
Queue Stats
85W - 82L
1,426 Elo+
Party 2
He Bo
He Bo
Zalaxa
He Bo
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
138W - 114L
1,426 Elo+
Party 2
Team Averages
Level 81
1,537 SR
1,445 Elo+

VS

Team Averages
Level 89
1,566 SR
1,564 Elo+
Da Ji
Da Ji
Paulinho_ap
Da Ji
Level 148
God Stats
1W - 1L
1,738 SR
Queue Stats
161W - 143L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
germainoo
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
gilsonGABRIEL
Zhong Kui
Level 129
God Stats
2W - 1L
1,755 SR
Queue Stats
42W - 37L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
leoplaynice
Hou Yi
Level 42
God Stats
2W - 2L
1,406 SR
Queue Stats
29W - 27L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lucaswalkerbr
Cu Chulainn
Level 107
God Stats
0W - 1L
1,432 SR
Queue Stats
119W - 99L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Orangecircle
Cerberus
18
5 / 6 / 21
11,789
693
19,335
26,791
36,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Rorhal
Xbalanque
19
5 / 8 / 18
11,965
704
24,718
17,629
9,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Ruffiecup
Jormungandr
20
4 / 3 / 21
12,372
728
22,499
32,058
42,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
17
3 / 6 / 14
11,108
653
10,794
17,466
9,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
Zalaxa
He Bo
20
14 / 6 / 11
14,824
872
26,651
16,387
8,466
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 7 / 13
12,967
763
16,189
20,904
11,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
germainoo
Gilgamesh
17
4 / 8 / 12
10,813
636
10,753
18,050
16,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
gilsonGABRIEL
Zhong Kui
20
5 / 7 / 14
12,406
730
31,804
32,451
24,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
19
6 / 4 / 14
11,918
701
17,457
16,838
7,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
lucaswalkerbr
Cu Chulainn
20
3 / 5 / 19
12,726
749
18,427
29,314
34,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
101
31
Kills
29
29
Deaths
31
85
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Orangecircle
Cerberus
5
6
21
2.58
L
11
7
13
2.5
W
Xbalanque
Rorhal
Xbalanque
5
8
18
1.75
W
Jormungandr
Ruffiecup
Jormungandr
4
3
21
4.83
W
Thor
3
6
14
1.67
W
He Bo
Zalaxa
He Bo
14
6
11
3.25
L
Gilgamesh
germainoo
Gilgamesh
4
8
12
1.25
L
Zhong Kui
gilsonGABRIEL
Zhong Kui
5
7
14
1.71
L
Hou Yi
6
4
14
3.25
L
Cu Chulainn
lucaswalkerbr
Cu Chulainn
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,997
Damage
94,630
110,331
Taken
117,557
106,508
Mitigated
93,613
36,457
Healing
39,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Orangecircle
Cerberus
19,335
787
0
6,664
26,791
36,933
199
7,123
19,668
26,495
0
L
16,189
3,581
2,630
1,803
20,904
11,208
795
12,897
8,007
0
21,289
W
Xbalanque
Rorhal
Xbalanque
24,718
7,320
2,337
2,052
17,629
9,310
1,750
5,163
12,466
0
47,306
W
Jormungandr
Ruffiecup
Jormungandr
22,499
4,609
3,025
10,501
32,058
42,706
515
10,951
21,107
43,023
0
W
Thor
10,794
700
4,754
3,167
17,466
9,093
998
4,577
12,889
0
16,606
W
He Bo
Zalaxa
He Bo
26,651
528
1,113
2,844
16,387
8,466
1,478
4,161
12,226
47,490
0
L
Gilgamesh
germainoo
Gilgamesh
10,753
2,894
1,163
1,013
18,050
16,308
706
11,375
6,675
0
21,723
L
Zhong Kui
gilsonGABRIEL
Zhong Kui
31,804
1,826
2,339
14,043
32,451
24,294
1,170
20,596
11,855
56,210
0
L
Hou Yi
17,457
7,413
2,575
4,128
16,838
7,384
719
10,779
6,059
0
29,992
L
Cu Chulainn
lucaswalkerbr
Cu Chulainn
18,427
2,032
2,500
6,810
29,314
34,419
9
12,838
16,476
183
41,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,058
Gold Earned
60,830
182
Minions Killed
163
0
Camps Cleared
0
1,376,238
Distance Traveled
1,436,209
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,789
693
34
2
0
266,190
0
L
Da Ji
12,967
763
14
1
0
281,562
0
W
Xbalanque
11,965
704
51
3
0
249,799
0
W
Jormungandr
12,372
728
41
2
0
275,027
0
W
Thor
11,108
653
8
0
0
295,985
0
W
He Bo
14,824
872
48
3
0
289,237
0
L
Gilgamesh
10,813
636
20
1
0
274,613
2
L
Zhong Kui
12,406
730
75
4
0
255,186
1
L
Hou Yi
11,918
701
17
1
0
314,126
0
L
Cu Chulainn
12,726
749
37
2
0
310,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role