Player Matchup

Merlin
Merlin
RazeisaNoob
Merlin
Level 129
God Stats
1W - 1L
1,912 SR
Queue Stats
12W - 13L
1,417 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SilverxPyrox98
Ah Muzen Cab
Level 138
God Stats
2W - 1L
1,539 SR
Queue Stats
93W - 84L
1,437 Elo+
Party 1
Cabrakan
Cabrakan
iHaveSickleCell
Cabrakan
Level 81
God Stats
10W - 13L
1,418 SR
Queue Stats
13W - 25L
1,544 Elo+
Party 1
Team Averages
Level 116
1,623 SR
1,466 Elo+

VS

Team Averages
Level 114
1,478 SR
1,545 Elo+
Gilgamesh
Gilgamesh
B1GTim3KiLLa74
Gilgamesh
Level 141
God Stats
21W - 19L
1,500 SR
Queue Stats
323W - 315L
1,582 Elo+
Party 2
Neith
Neith
FakedList
Neith
Level 64
God Stats
126W - 136L
1,415 SR
Queue Stats
127W - 138L
1,439 Elo+
Solo
Ah Puch
Ah Puch
mits132
Ah Puch
Level 138
God Stats
51W - 41L
1,521 SR
Queue Stats
315W - 298L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 4 / 5
15,187
660
15,415
17,711
8,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SilverxPyrox98
Ah Muzen Cab
17
3 / 8 / 7
14,650
637
13,434
22,474
9,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
16
4 / 5 / 8
15,517
675
13,877
24,243
29,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B1GTim3KiLLa74
Gilgamesh
18
9 / 6 / 7
16,635
723
13,909
25,821
26,346
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
FakedList
Neith
18
1 / 3 / 11
14,565
633
13,403
12,012
4,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
mits132
Ah Puch
19
7 / 4 / 9
15,856
689
27,385
21,684
10,931
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
13
Kills
17
17
Deaths
13
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
B1GTim3KiLLa74
Gilgamesh
9
6
7
2.08
W
Neith
FakedList
Neith
1
3
11
2.17
L
Merlin
6
4
5
2.13
L
Ah Muzen Cab
SilverxPyrox98
Ah Muzen Cab
3
8
7
0.81
L
Cabrakan
4
5
8
1.6
W
Ah Puch
mits132
Ah Puch
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,726
Damage
54,697
64,428
Taken
59,517
48,171
Mitigated
41,814
12,717
Healing
16,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
B1GTim3KiLLa74
Gilgamesh
13,909
3,207
1,284
3,725
25,821
26,346
565
13,040
12,781
0
47,112
W
Neith
FakedList
Neith
13,403
2,672
0
3,125
12,012
4,537
1,239
5,718
6,294
0
108,223
L
Merlin
15,415
450
0
2,624
17,711
8,890
961
6,155
11,506
100,281
0
L
Ah Muzen Cab
SilverxPyrox98
Ah Muzen Cab
13,434
3,437
0
7,422
22,474
9,696
2,260
9,995
12,280
0
97,103
L
Cabrakan
13,877
2,082
510
2,161
24,243
29,585
494
12,207
11,868
25,488
0
W
Ah Puch
mits132
Ah Puch
27,385
1,072
1,509
7,352
21,684
10,931
2,174
10,596
11,088
99,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
47,056
284
Minions Killed
349
0
Camps Cleared
0
1,140,971
Distance Traveled
1,082,922
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,635
723
60
3
0
359,915
0
W
Neith
14,565
633
157
7
0
370,943
3
L
Merlin
15,187
660
149
6
0
401,586
5
L
Ah Muzen Cab
14,650
637
116
5
0
350,655
3
L
Cabrakan
15,517
675
19
1
0
388,730
0
W
Ah Puch
15,856
689
132
6
0
352,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role