Player Matchup

Ah Puch
Ah Puch
Gold II
Keyz Hprk
Ah Puch
Gold II
Level 112
God Stats
18W - 17L
1,634 SR
Queue Stats
237W - 265L
1,522 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
NCA_530
Ah Muzen Cab
Gold III
Level 128
God Stats
11W - 12L
1,499 SR
Queue Stats
98W - 87L
1,536 MMR
Solo
Khepri
Khepri
Bronze III
droimur
Khepri
Bronze III
Level 66
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 3L
1,372 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,555 SR
1,477 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 98
1,368 SR
1,569 MMR
Thoth
Thoth
Gold II
ItsYahBoiGav
Thoth
Gold II
Level 157
God Stats
1W - 1L
1,148 SR
Queue Stats
174W - 181L
1,564 MMR
Solo
Artemis
Artemis
Gold IV
MarioZelda_S
Artemis
Gold IV
Level 69
God Stats
12W - 14L
1,432 SR
Queue Stats
134W - 153L
1,623 MMR
Party 1
Ganesha
Ganesha
Gold IV
VerbalDevotee59
Ganesha
Gold IV
Level 67
God Stats
56W - 55L
1,523 SR
Queue Stats
150W - 170L
1,520 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Keyz Hprk
Ah Puch
14
0 / 3 / 6
9,842
615
11,692
7,952
2,572
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
NCA_530
Ah Muzen Cab
15
8 / 2 / 1
12,495
781
15,110
12,971
4,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
droimur
Khepri
13
1 / 0 / 6
9,967
623
4,275
9,308
8,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ScyllaZeusChaacAphroditeCu Chulainn

VS

Bans
CthulhuChang'eCabrakanPoseidonCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
9,968
623
11,844
10,363
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
MarioZelda_S
Artemis
12
0 / 5 / 1
9,091
568
6,430
12,170
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 1 / 2
11,108
694
5,807
19,211
25,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
5
5
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Ah Puch
Keyz Hprk
Ah Puch
0
3
6
1
L
Artemis
MarioZelda_S
Artemis
0
5
1
0.1
W
Ah Muzen Cab
NCA_530
Ah Muzen Cab
8
2
1
4.25
L
2
1
2
3
W
Khepri
droimur
Khepri
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,077
Damage
24,081
30,231
Taken
41,744
15,292
Mitigated
33,898
10,333
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,844
301
0
699
10,363
3,788
56
4,552
5,811
35,712
0
W
Ah Puch
Keyz Hprk
Ah Puch
11,692
250
0
1,818
7,952
2,572
507
5,061
2,448
54,205
0
L
Artemis
MarioZelda_S
Artemis
6,430
1,847
0
4,026
12,170
4,556
0
3,788
8,382
0
43,614
W
Ah Muzen Cab
NCA_530
Ah Muzen Cab
15,110
7,287
0
5,640
12,971
4,560
2,683
6,735
5,918
0
56,866
L
5,807
608
677
2,374
19,211
25,554
0
7,643
11,568
31,447
0
W
Khepri
droimur
Khepri
4,275
187
513
2,362
9,308
8,160
155
4,605
4,159
23,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
30,167
174
Minions Killed
201
0
Camps Cleared
0
861,696
Distance Traveled
812,158
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,968
623
84
5
0
260,810
0
W
Ah Puch
9,842
615
68
4
0
295,199
2
L
Artemis
9,091
568
99
6
0
257,063
2
W
Ah Muzen Cab
12,495
781
79
5
0
260,898
2
L
Ganesha
11,108
694
18
1
0
294,285
1
W
Khepri
9,967
623
27
2
0
305,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role