Player Matchup

Gilgamesh
Gilgamesh
Ashlynn
Gilgamesh
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 12L
1,811 Elo+
Party 1
Heimdallr
Heimdallr
PΛRTY
Heimdallr
Level 140
God Stats
5W - 5L
1,498 SR
Queue Stats
120W - 85L
1,680 Elo+
Party 1
Chronos
Chronos
Reyhum
Chronos
Level 158
God Stats
6W - 5L
1,688 SR
Queue Stats
187W - 139L
1,773 Elo+
Party 1
Serqet
Serqet
TheeCook
Serqet
Level 160
God Stats
1W - 2L
1,412 SR
Queue Stats
393W - 290L
1,756 Elo+
Party 1
Cthulhu
Cthulhu
nikodrin2
Cthulhu
Level 159
God Stats
1W - 5L
1,516 SR
Queue Stats
228W - 146L
1,802 Elo+
Party 1
Team Averages
Level 142
1,523 SR
1,764 Elo+

VS

Team Averages
Level 145
1,662 SR
1,702 Elo+
Discordia
Discordia
FrostF1reNinja
Discordia
Level 129
God Stats
8W - 6L
1,763 SR
Queue Stats
236W - 139L
1,706 Elo+
Solo
Artemis
Artemis
MadMarc
Artemis
Level 149
God Stats
54W - 30L
1,737 SR
Queue Stats
396W - 341L
1,669 Elo+
Solo
Fenrir
Fenrir
PrinceOfCrows1
Fenrir
Level 159
God Stats
29W - 21L
1,715 SR
Queue Stats
816W - 685L
1,800 Elo+
Solo
Gilgamesh
Gilgamesh
aLexOMG1997
Gilgamesh
Level 159
God Stats
14W - 19L
1,500 SR
Queue Stats
584W - 513L
1,681 Elo+
Solo
Janus
Janus
wSCREAMw
Janus
Level 128
God Stats
4W - 5L
1,594 SR
Queue Stats
485W - 445L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ashlynn
Gilgamesh
8
1 / 3 / 1
4,931
448
1,629
6,553
2,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
PΛRTY
Heimdallr
12
0 / 0 / 0
6,172
561
1,291
2,865
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Reyhum
Chronos
11
0 / 0 / 2
5,978
543
2,868
5,135
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
TheeCook
Serqet
6
1 / 0 / 0
4,655
423
1,267
2,337
622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
nikodrin2
Cthulhu
12
3 / 0 / 0
6,887
626
6,446
8,126
5,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FrostF1reNinja
Discordia
11
2 / 0 / 0
6,190
563
4,400
2,949
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
MadMarc
Artemis
12
0 / 0 / 0
6,257
569
326
3,313
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 2 / 1
5,287
481
3,490
6,067
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
aLexOMG1997
Gilgamesh
11
0 / 3 / 0
5,941
540
4,445
8,907
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
wSCREAMw
Janus
11
0 / 0 / 1
5,848
532
937
5,122
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ashlynn
Gilgamesh
1
3
1
0.5
W
Discordia
FrostF1reNinja
Discordia
2
0
0
2
W
Artemis
MadMarc
Artemis
0
0
0
0
W
1
2
1
0.75
L
Heimdallr
PΛRTY
Heimdallr
0
0
0
0
L
Chronos
Reyhum
Chronos
0
0
2
1
L
Serqet
TheeCook
Serqet
1
0
0
1
W
Gilgamesh
aLexOMG1997
Gilgamesh
0
3
0
0
L
Cthulhu
nikodrin2
Cthulhu
3
0
0
3
W
Janus
wSCREAMw
Janus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,501
Damage
13,598
25,016
Taken
26,358
11,950
Mitigated
9,202
7,948
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ashlynn
Gilgamesh
1,629
655
0
164
6,553
2,933
0
2,247
4,168
0
16,102
W
Discordia
FrostF1reNinja
Discordia
4,400
627
0
1,276
2,949
706
0
238
2,494
41,187
0
W
Artemis
MadMarc
Artemis
326
88
0
2,619
3,313
1,064
0
0
3,313
0
41,845
W
3,490
1,335
0
2,074
6,067
2,411
0
2,630
3,375
0
13,827
L
Heimdallr
PΛRTY
Heimdallr
1,291
611
0
2,099
2,865
978
0
0
2,865
0
38,668
L
Chronos
Reyhum
Chronos
2,868
1,197
0
2,156
5,135
1,599
0
1,520
3,327
42,055
0
L
Serqet
TheeCook
Serqet
1,267
146
0
232
2,337
622
0
629
1,630
0
11,415
W
Gilgamesh
aLexOMG1997
Gilgamesh
4,445
1,586
0
3,150
8,907
3,698
0
5,113
3,794
0
34,658
L
Cthulhu
nikodrin2
Cthulhu
6,446
958
0
3,297
8,126
5,818
0
437
7,689
38,197
0
W
Janus
wSCREAMw
Janus
937
42
0
2,762
5,122
1,323
0
1,333
3,789
44,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,623
Gold Earned
29,523
343
Minions Killed
410
0
Camps Cleared
0
960,427
Distance Traveled
1,054,475
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,931
448
31
3
0
209,206
4
W
Discordia
6,190
563
96
9
0
217,319
5
W
Artemis
6,257
569
100
9
0
171,515
6
W
Fenrir
5,287
481
29
3
0
221,650
1
L
Heimdallr
6,172
561
82
7
0
197,511
5
L
Chronos
5,978
543
95
9
0
214,083
3
L
Serqet
4,655
423
42
4
0
117,408
1
W
Gilgamesh
5,941
540
83
8
0
212,275
3
L
Cthulhu
6,887
626
93
8
0
222,219
2
W
Janus
5,848
532
102
9
0
231,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role