Player Matchup

Kukulkan
Kukulkan
Chillkröte1
Kukulkan
Level 109
God Stats
2W - 1L
1,573 SR
Queue Stats
66W - 69L
1,527 Elo+
Party 1
Bakasura
Bakasura
Gepac
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,514 Elo+
Party 1
Odin
Odin
MissFluffyPants
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 170L
1,563 Elo+
Party 2
Nox
Nox
Nemesii
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
spankymonkey2015
Ra
Level 142
God Stats
4W - 2L
1,286 SR
Queue Stats
298W - 209L
1,563 Elo+
Party 2
Team Averages
Level 110
1,472 SR
1,533 Elo+

VS

Team Averages
Level 78
1,535 SR
1,497 Elo+
Artio
Artio
Bralx
Artio
Level 54
God Stats
15W - 9L
1,673 SR
Queue Stats
872W - 864L
1,486 Elo+
Party 3
Chiron
Chiron
Masqueradee
Chiron
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Niesmiertelnynik
Cerberus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Pele
Pele
Segurda
Pele
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 48L
1,500 Elo+
Party 4
Da Ji
Da Ji
SkyrimNorD
Da Ji
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 48L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chillkröte1
Kukulkan
15
2 / 3 / 15
9,349
850
15,221
7,789
3,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Gepac
Bakasura
15
9 / 6 / 8
9,684
880
8,929
10,842
5,622
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 15
9,053
823
6,569
14,123
13,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nox
15
5 / 3 / 14
8,843
804
7,570
7,532
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 15
8,141
740
10,453
12,109
6,828
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bralx
Artio
15
1 / 5 / 12
8,368
761
6,282
17,282
18,371
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
17
6 / 2 / 7
10,132
921
12,198
6,263
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 15
8,543
777
8,930
16,265
11,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
Segurda
Pele
16
6 / 4 / 7
9,698
882
7,634
10,158
4,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
16
5 / 3 / 14
9,665
879
9,914
7,717
3,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
74
19
Kills
19
20
Deaths
19
67
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artio
Bralx
Artio
1
5
12
1.4
L
Kukulkan
Chillkröte1
Kukulkan
2
3
15
3.17
L
Bakasura
Gepac
Bakasura
9
6
8
2.17
W
Chiron
6
2
7
4.75
L
3
4
15
2.63
L
Nox
5
3
14
4
W
1
5
15
1.7
W
Pele
Segurda
Pele
6
4
7
2.38
W
Da Ji
5
3
14
4
L
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,742
Damage
44,958
52,395
Taken
57,685
32,217
Mitigated
41,236
12,740
Healing
18,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bralx
Artio
6,282
759
2,671
3,468
17,282
18,371
150
7,558
8,940
13,560
0
L
Kukulkan
Chillkröte1
Kukulkan
15,221
1,665
2,437
1,542
7,789
3,086
424
3,120
4,669
29,650
0
L
Bakasura
Gepac
Bakasura
8,929
6,942
0
598
10,842
5,622
845
3,406
7,436
0
10,142
W
Chiron
12,198
2,589
1,727
1,523
6,263
2,793
1,708
3,393
2,718
0
39,036
L
6,569
1,796
517
1,153
14,123
13,107
362
4,635
9,488
0
9,016
L
Nox
7,570
1,387
599
721
7,532
3,574
805
2,642
4,890
13,126
0
W
8,930
834
14
2,549
16,265
11,802
142
10,260
5,163
16,912
0
W
Pele
Segurda
Pele
7,634
1,964
1,253
1,415
10,158
4,714
1,152
7,351
2,645
0
22,555
W
Da Ji
9,914
2,611
2,208
1,275
7,717
3,556
1,435
4,258
3,371
0
15,845
L
10,453
1,640
2,035
3,138
12,109
6,828
192
1,409
10,700
24,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,070
Gold Earned
46,406
102
Minions Killed
129
0
Camps Cleared
0
896,130
Distance Traveled
939,117
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,368
761
10
1
0
187,468
0
L
Kukulkan
9,349
850
46
4
0
195,114
1
L
Bakasura
9,684
880
12
1
0
196,842
0
W
Chiron
10,132
921
50
5
0
175,653
0
L
Odin
9,053
823
1
0
0
175,477
0
L
Nox
8,843
804
19
2
0
143,048
0
W
Cerberus
8,543
777
27
2
0
188,154
3
W
Pele
9,698
882
29
3
0
208,640
0
W
Da Ji
9,665
879
13
1
0
179,202
3
L
Ra
8,141
740
24
2
0
185,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role