Player Matchup

Medusa
Medusa
Derenter
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
FireGodDog
Zeus
Level 146
God Stats
3W - 2L
1,605 SR
Queue Stats
100W - 55L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
Pharmas4out
Gilgamesh
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 41L
1,662 Elo+
Party 1
Team Averages
Level 116
1,535 SR
1,610 Elo+

VS

Team Averages
Level 89
1,516 SR
1,567 Elo+
Gilgamesh
Gilgamesh
D1a6JIo
Gilgamesh
Level 98
God Stats
16W - 13L
1,502 SR
Queue Stats
298W - 318L
1,518 Elo+
Solo
Anhur
Anhur
Tannaki
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,655 Elo+
Solo
Vulcan
Vulcan
lottscem
Vulcan
Level 129
God Stats
308W - 315L
1,547 SR
Queue Stats
368W - 415L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Derenter
Medusa
20
12 / 5 / 2
18,299
704
24,629
27,125
11,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 9 / 12
16,699
642
22,915
18,908
6,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Pharmas4out
Gilgamesh
20
3 / 6 / 12
16,435
632
14,291
21,091
21,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D1a6JIo
Gilgamesh
20
12 / 3 / 8
18,914
727
22,745
32,294
52,530
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Tannaki
Anhur
18
3 / 11 / 11
15,924
612
12,631
23,195
9,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
lottscem
Vulcan
20
5 / 5 / 9
17,051
656
22,933
17,062
9,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
19
Kills
20
20
Deaths
19
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
D1a6JIo
Gilgamesh
12
3
8
5.33
W
Medusa
Derenter
Medusa
12
5
2
2.6
W
4
9
12
1.11
W
Gilgamesh
Pharmas4out
Gilgamesh
3
6
12
1.5
L
Anhur
Tannaki
Anhur
3
11
11
0.77
L
Vulcan
lottscem
Vulcan
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,835
Damage
58,309
67,124
Taken
72,551
39,505
Mitigated
71,639
10,605
Healing
15,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
D1a6JIo
Gilgamesh
22,745
4,928
1,568
5,178
32,294
52,530
870
6,674
25,187
0
69,155
W
Medusa
Derenter
Medusa
24,629
10,387
0
4,928
27,125
11,228
1,672
8,591
18,534
0
162,941
W
22,915
452
360
4,483
18,908
6,554
1,370
4,692
14,216
97,126
0
W
Gilgamesh
Pharmas4out
Gilgamesh
14,291
3,019
0
834
21,091
21,723
0
9,729
11,362
401
39,863
L
Anhur
Tannaki
Anhur
12,631
5,768
0
3,641
23,195
9,813
999
8,200
14,817
0
80,290
L
Vulcan
lottscem
Vulcan
22,933
9,568
0
5,237
17,062
9,296
521
7,615
9,050
146,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,433
Gold Earned
51,889
342
Minions Killed
334
0
Camps Cleared
0
1,432,925
Distance Traveled
1,463,010
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
18,914
727
60
2
0
520,314
13
W
Medusa
18,299
704
187
7
0
506,678
2
W
Zeus
16,699
642
110
4
0
411,840
7
W
Gilgamesh
16,435
632
45
2
0
514,407
0
L
Anhur
15,924
612
91
4
0
414,219
5
L
Vulcan
17,051
656
183
7
0
528,477
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role