Player Matchup

Anhur
Anhur
BOW2MEMLKn
Anhur
Level 87
God Stats
13W - 17L
1,485 SR
Queue Stats
197W - 182L
1,507 Elo+
Solo
Agni
Agni
SCOOBYROOO
Agni
Level 100
God Stats
3W - 1L
1,769 SR
Queue Stats
312W - 302L
1,467 Elo+
Solo
Raijin
Raijin
bonesOfGold
Raijin
Level 58
God Stats
9W - 8L
1,535 SR
Queue Stats
69W - 96L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
cesgue27
Gilgamesh
Level 68
God Stats
3W - 8L
1,495 SR
Queue Stats
85W - 100L
1,493 Elo+
Solo
Athena
Athena
prettyneeto
Athena
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
208W - 230L
1,405 Elo+
Party 2
Team Averages
Level 76
1,557 SR
1,471 Elo+

VS

Team Averages
Level 145
1,496 SR
1,446 Elo+
Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AmethystRose_xx
Arachne
Level 159
God Stats
0W - 1L
1,306 SR
Queue Stats
153W - 165L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
Demi96
Hou Yi
Level 101
God Stats
1W - 2L
1,676 SR
Queue Stats
49W - 31L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
Manure_Massacre
Baron Samedi
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 283L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
Smetchj67
Gilgamesh
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
109W - 117L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
1 / 2 / 4
5,428
543
4,056
5,930
1,399
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 4
6,512
651
3,546
4,647
1,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Raijin
10
3 / 2 / 4
5,940
594
3,823
3,979
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
cesgue27
Gilgamesh
12
5 / 1 / 2
7,020
702
6,183
6,996
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
8
1 / 2 / 8
5,648
565
2,791
7,443
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
1
0 / 0 / 0
3,426
343
0
0
0
10
2 / 3 / 0
5,547
555
3,424
10,177
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
Demi96
Hou Yi
9
3 / 4 / 1
5,522
552
5,031
7,553
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Manure_Massacre
Baron Samedi
9
1 / 3 / 3
5,055
506
6,139
7,056
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Smetchj67
Gilgamesh
10
1 / 4 / 0
5,579
558
2,568
7,288
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
7
7
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
L
2
3
0
0.67
W
Anhur
1
2
4
1.5
L
Hou Yi
Demi96
Hou Yi
3
4
1
0.88
L
Baron Samedi
Manure_Massacre
Baron Samedi
1
3
3
0.83
W
4
0
4
6
L
Gilgamesh
Smetchj67
Gilgamesh
1
4
0
0.25
W
Raijin
3
2
4
2.5
W
Gilgamesh
cesgue27
Gilgamesh
5
1
2
6
W
Athena
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,399
Damage
17,162
28,995
Taken
32,074
11,100
Mitigated
10,110
8,876
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
L
3,424
2,042
0
4,210
10,177
3,233
0
4,112
5,905
0
26,492
W
Anhur
4,056
2,661
0
2,559
5,930
1,399
0
1,733
3,919
0
28,771
L
Hou Yi
Demi96
Hou Yi
5,031
2,135
0
1,798
7,553
1,982
0
2,604
4,865
0
24,674
L
Baron Samedi
Manure_Massacre
Baron Samedi
6,139
805
1,090
2,705
7,056
1,778
0
2,516
4,438
17,129
0
W
3,546
582
0
0
4,647
1,321
15
331
4,294
36,395
0
L
Gilgamesh
Smetchj67
Gilgamesh
2,568
677
0
1,230
7,288
3,117
56
560
6,706
0
27,214
W
Raijin
3,823
131
0
922
3,979
1,072
282
801
3,102
25,061
0
W
Gilgamesh
cesgue27
Gilgamesh
6,183
2,151
0
3,437
6,996
3,808
0
151
6,839
0
41,119
W
Athena
2,791
1,236
0
1,958
7,443
3,500
0
2,409
4,702
10,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
25,129
293
Minions Killed
196
0
Camps Cleared
0
972,299
Distance Traveled
704,775
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,426
343
0
0
0
0
0
L
Arachne
5,547
555
62
6
0
192,318
3
W
Anhur
5,428
543
56
6
0
186,307
1
L
Hou Yi
5,522
552
44
4
0
176,790
1
L
Baron Samedi
5,055
506
33
3
0
171,861
2
W
Agni
6,512
651
81
8
0
209,657
6
L
Gilgamesh
5,579
558
57
6
0
163,806
0
W
Raijin
5,940
594
60
6
0
176,565
6
W
Gilgamesh
7,020
702
81
8
0
182,286
3
W
Athena
5,648
565
15
2
0
217,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role