Player Matchup

Fenrir
Fenrir
LAMANONEGRA666
Fenrir
Level 69
God Stats
1W - 0L
1,313 SR
Queue Stats
8W - 10L
1,287 Elo+
Party 2
Cerberus
Cerberus
Manayas
Cerberus
Level 27
God Stats
6W - 3L
1,844 SR
Queue Stats
76W - 56L
1,417 Elo+
Party 2
Aphrodite
Aphrodite
espartaco65
Aphrodite
Level 68
God Stats
14W - 11L
1,473 SR
Queue Stats
53W - 48L
1,405 Elo+
Party 2
Team Averages
Level 55
1,543 SR
1,370 Elo+

VS

Team Averages
Level 20
1,493 SR
1,366 Elo+
Scylla
Scylla
OrfeuRebelde
Scylla
Level 26
God Stats
5W - 12L
1,370 SR
Queue Stats
279W - 271L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
XDmanDX
Tsukuyomi
Level 27
God Stats
1W - 4L
1,597 SR
Queue Stats
42W - 42L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
pikminterraria
Kukulkan
Level 7
God Stats
2W - 4L
1,510 SR
Queue Stats
2W - 4L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 10
13,897
662
11,082
16,649
7,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Manayas
Cerberus
19
8 / 4 / 12
15,825
754
11,955
28,303
34,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
espartaco65
Aphrodite
19
8 / 3 / 13
14,690
700
8,244
16,998
10,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
8 / 4 / 6
14,732
702
17,554
11,222
3,030
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
XDmanDX
Tsukuyomi
15
3 / 10 / 8
12,584
599
14,601
17,143
5,674
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
17
3 / 8 / 8
13,202
629
12,909
12,709
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
22
Kills
14
14
Deaths
22
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
7
10
1.57
W
Cerberus
Manayas
Cerberus
8
4
12
3.5
L
Scylla
8
4
6
2.75
L
Tsukuyomi
XDmanDX
Tsukuyomi
3
10
8
0.7
W
Aphrodite
espartaco65
Aphrodite
8
3
13
4.83
L
Kukulkan
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,281
Damage
45,064
61,950
Taken
41,074
51,826
Mitigated
13,559
31,543
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,082
2,058
871
2,619
16,649
7,132
1,114
7,434
9,073
0
54,606
W
Cerberus
Manayas
Cerberus
11,955
618
0
3,395
28,303
34,041
820
13,084
14,767
48,888
0
L
Scylla
17,554
1,765
0
685
11,222
3,030
399
6,010
5,212
87,188
0
L
Tsukuyomi
XDmanDX
Tsukuyomi
14,601
2,469
0
1,850
17,143
5,674
64
9,739
7,404
0
53,156
W
Aphrodite
espartaco65
Aphrodite
8,244
629
13,284
11,374
16,998
10,653
1,652
9,152
7,540
69,903
0
L
Kukulkan
12,909
1,570
183
1,280
12,709
4,855
225
4,560
8,149
64,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
40,518
244
Minions Killed
268
0
Camps Cleared
0
1,131,574
Distance Traveled
1,025,049
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,897
662
47
2
0
351,443
4
W
Cerberus
15,825
754
77
4
0
401,415
4
L
Scylla
14,732
702
104
5
0
357,915
6
L
Tsukuyomi
12,584
599
64
3
0
335,192
3
W
Aphrodite
14,690
700
120
6
0
378,716
3
L
Kukulkan
13,202
629
100
5
0
331,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role