Player Matchup

Izanami
Izanami
CaptainSwagalot
Izanami
Level 15
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 11L
1,384 Elo+
Party 2
Agni
Agni
Marvinbell1988
Agni
Level 12
God Stats
1W - 0L
1,318 SR
Queue Stats
1W - 4L
1,228 Elo+
Solo
Erlang Shen
Erlang Shen
Mineta-
Erlang Shen
Level 28
God Stats
7W - 8L
1,564 SR
Queue Stats
156W - 170L
1,469 Elo+
Solo
Guan Yu
Guan Yu
lionelfe
Guan Yu
Level 26
God Stats
8W - 9L
1,336 SR
Queue Stats
108W - 98L
1,410 Elo+
Solo
Fenrir
Fenrir
rowd1
Fenrir
Level 16
God Stats
9W - 2L
1,526 SR
Queue Stats
15W - 11L
1,353 Elo+
Party 2
Team Averages
Level 19
1,492 SR
1,369 Elo+

VS

Team Averages
Level 20
1,466 SR
1,406 Elo+
Chaac
Chaac
Foetus57
Chaac
Level 17
God Stats
0W - 7L
1,239 SR
Queue Stats
112W - 114L
1,520 Elo+
Party 1
Ymir
Ymir
Löplachs
Ymir
Level 29
God Stats
33W - 34L
1,570 SR
Queue Stats
345W - 383L
1,440 Elo+
Solo
Nemesis
Nemesis
Ouklone
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Skizm90
Rama
Level 20
God Stats
4W - 5L
1,523 SR
Queue Stats
51W - 58L
1,396 Elo+
Solo
Bellona
Bellona
Witcher2406
Bellona
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 17L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 8
15,101
539
27,439
16,543
9,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 8 / 6
11,114
397
9,089
11,002
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Mineta-
Erlang Shen
20
4 / 4 / 7
13,745
491
11,529
24,546
14,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
lionelfe
Guan Yu
20
5 / 5 / 4
15,287
546
13,903
26,613
43,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
rowd1
Fenrir
20
6 / 2 / 11
13,374
478
11,077
17,837
20,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Foetus57
Chaac
19
4 / 7 / 5
12,046
430
17,401
27,436
23,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
19
7 / 8 / 3
12,888
460
20,163
27,335
34,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Ouklone
Nemesis
20
10 / 3 / 6
14,137
505
21,143
28,128
14,865
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
Skizm90
Rama
10
0 / 6 / 1
8,452
302
2,769
10,915
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Witcher2406
Bellona
2
0 / 0 / 1
6,892
246
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
24
Kills
21
22
Deaths
24
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
L
Chaac
Foetus57
Chaac
4
7
5
0.93
L
Ymir
7
8
3
1.06
W
0
8
6
0.38
W
Erlang Shen
Mineta-
Erlang Shen
4
4
7
1.88
L
Nemesis
Ouklone
Nemesis
10
3
6
4.33
L
Rama
Skizm90
Rama
0
6
1
0.08
L
Bellona
Witcher2406
Bellona
0
0
1
0.5
W
Guan Yu
lionelfe
Guan Yu
5
5
4
1.4
W
Fenrir
rowd1
Fenrir
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,037
Damage
61,476
96,541
Taken
93,814
92,026
Mitigated
75,258
20,788
Healing
21,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,439
20,471
0
5,853
16,543
9,659
7,599
6,495
10,048
0
138,205
L
Chaac
Foetus57
Chaac
17,401
6,482
0
5,986
27,436
23,545
0
1,693
25,481
0
81,170
L
Ymir
20,163
2,558
0
1,298
27,335
34,243
56
2,138
24,749
65,960
0
W
9,089
1,335
0
0
11,002
3,194
1,426
2,112
8,890
38,267
0
W
Erlang Shen
Mineta-
Erlang Shen
11,529
7,029
0
2,058
24,546
14,437
3,856
2,534
22,012
0
88,768
L
Nemesis
Ouklone
Nemesis
21,143
11,952
1,138
10,053
28,128
14,865
1,776
4,329
23,301
0
92,099
L
Rama
Skizm90
Rama
2,769
2,537
0
2,660
10,915
2,605
320
0
10,830
0
30,048
L
Bellona
Witcher2406
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
lionelfe
Guan Yu
13,903
1,335
2,551
8,012
26,613
43,908
2,413
3,116
23,497
0
87,507
W
Fenrir
rowd1
Fenrir
11,077
3,607
0
2,314
17,837
20,828
1,964
5,906
11,931
0
45,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,621
Gold Earned
54,415
599
Minions Killed
402
0
Camps Cleared
0
2,342,160
Distance Traveled
1,540,841
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,101
539
202
7
0
435,856
2
L
Chaac
12,046
430
107
4
0
422,866
0
L
Ymir
12,888
460
84
3
0
379,280
0
W
Agni
11,114
397
76
3
0
435,706
0
W
Erlang Shen
13,745
491
121
4
0
517,373
0
L
Nemesis
14,137
505
153
5
0
510,817
1
L
Rama
8,452
302
58
2
0
227,878
3
L
Bellona
6,892
246
0
0
0
0
0
W
Guan Yu
15,287
546
150
5
0
446,479
3
W
Fenrir
13,374
478
50
2
0
506,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role