Player Matchup

Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Anorithyll
Gilgamesh
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 109L
1,614 Elo+
Party 1
Tyr
Tyr
CdogGetsBuckets
Tyr
Level 100
God Stats
0W - 2L
1,336 SR
Queue Stats
139W - 137L
1,548 Elo+
Party 1
Janus
Janus
Mikemxss
Janus
Level 145
God Stats
0W - 5L
1,151 SR
Queue Stats
102W - 98L
1,508 Elo+
Solo
Rama
Rama
ThxxBama
Rama
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
367W - 325L
1,592 Elo+
Party 1
Team Averages
Level 124
1,397 SR
1,553 Elo+

VS

Team Averages
Level 130
1,464 SR
1,606 Elo+
Scylla
Scylla
ForsakenQuake96
Scylla
Level 114
God Stats
4W - 3L
1,500 SR
Queue Stats
351W - 311L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
Fun_GunZ98
Gilgamesh
Level 105
God Stats
13W - 17L
1,500 SR
Queue Stats
414W - 382L
1,634 Elo+
Solo
Sylvanus
Sylvanus
HeadHunterrr01
Sylvanus
Level 146
God Stats
1W - 0L
1,111 SR
Queue Stats
30W - 15L
1,646 Elo+
Solo
Serqet
Serqet
Shadepr1nce
Serqet
Level 157
God Stats
24W - 13L
1,581 SR
Queue Stats
411W - 394L
1,571 Elo+
Solo
Neith
Neith
marlymarl511
Neith
Level 127
God Stats
28W - 23L
1,627 SR
Queue Stats
631W - 584L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 1 / 2
7,460
533
4,776
7,320
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Anorithyll
Gilgamesh
8
0 / 3 / 2
5,878
420
5,630
9,214
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 2 / 1
7,562
540
5,941
11,765
7,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Mikemxss
Janus
13
2 / 1 / 2
7,804
557
3,220
5,640
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
1 / 2 / 0
7,399
529
3,783
9,168
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,790
556
4,431
5,169
2,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Fun_GunZ98
Gilgamesh
14
2 / 1 / 1
7,593
542
8,325
12,311
8,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
10
1 / 0 / 3
6,270
448
3,610
7,353
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
11
0 / 1 / 3
6,620
473
3,102
7,382
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 2
8,120
580
6,126
8,134
2,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
9
9
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
2
3
L
Gilgamesh
Anorithyll
Gilgamesh
0
3
2
0.33
L
0
2
1
0.25
W
4
2
1
2.25
W
Gilgamesh
Fun_GunZ98
Gilgamesh
2
1
1
2.5
W
Sylvanus
1
0
3
2.5
L
Janus
Mikemxss
Janus
2
1
2
3
W
Serqet
0
1
3
1.5
L
Rama
1
2
0
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
25,594
43,107
Taken
40,349
18,258
Mitigated
21,137
14,400
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,776
1,178
0
2,400
7,320
2,552
0
1,285
5,842
0
45,645
L
Gilgamesh
Anorithyll
Gilgamesh
5,630
1,339
0
2,852
9,214
4,259
0
3,805
5,356
0
16,164
L
5,941
1,401
0
4,674
11,765
7,081
693
865
10,900
0
50,188
W
4,431
285
0
1,475
5,169
2,061
0
501
4,634
37,396
0
W
Gilgamesh
Fun_GunZ98
Gilgamesh
8,325
2,286
0
4,058
12,311
8,497
95
459
11,782
0
49,563
W
Sylvanus
3,610
586
841
2,498
7,353
5,579
0
468
6,813
17,494
0
L
Janus
Mikemxss
Janus
3,220
0
0
1,776
5,640
1,661
48
1,807
3,671
52,397
0
W
Serqet
3,102
485
0
2,619
7,382
2,530
0
1,138
6,144
0
38,458
L
Rama
3,783
3,488
0
2,698
9,168
2,705
66
279
8,889
0
50,642
W
6,126
3,648
0
3,633
8,134
2,470
410
350
7,756
0
54,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
36,393
473
Minions Killed
401
0
Camps Cleared
0
1,410,220
Distance Traveled
1,342,675
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,460
533
98
7
0
314,996
0
L
Gilgamesh
5,878
420
21
2
0
299,724
3
L
Tyr
7,562
540
115
8
0
278,986
0
W
Scylla
7,790
556
80
6
0
258,588
3
W
Gilgamesh
7,593
542
88
6
0
264,976
2
W
Sylvanus
6,270
448
24
2
0
249,373
7
L
Janus
7,804
557
127
9
0
292,765
3
W
Serqet
6,620
473
84
6
0
325,712
4
L
Rama
7,399
529
112
8
0
223,749
0
W
Neith
8,120
580
125
9
0
244,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role