Player Matchup

Hel
Hel
Cabayeets
Hel
Level 133
God Stats
14W - 12L
1,644 SR
Queue Stats
429W - 367L
1,680 Elo+
Solo
Bellona
Bellona
Dreadking17
Bellona
Level 28
God Stats
1W - 0L
1,676 SR
Queue Stats
12W - 8L
1,570 Elo+
Solo
Sylvanus
Sylvanus
Erastone
Sylvanus
Level 116
God Stats
2W - 4L
1,556 SR
Queue Stats
33W - 48L
1,363 Elo+
Solo
Medusa
Medusa
KGON
Medusa
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 26L
1,575 Elo+
Solo
Team Averages
Level 105
1,594 SR
1,547 Elo+

VS

Team Averages
Level 106
1,581 SR
1,508 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
XxAndriousxX
Hel
Level 116
God Stats
1W - 3L
1,824 SR
Queue Stats
123W - 144L
1,561 Elo+
Solo
Xing Tian
Xing Tian
XxSMITExSUCKSxX
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,646
961
5,572
7,992
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Dreadking17
Bellona
13
1 / 2 / 6
8,389
932
3,712
7,862
5,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Erastone
Sylvanus
15
6 / 2 / 6
9,464
1,052
12,359
12,533
9,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
KGON
Medusa
15
4 / 1 / 7
9,398
1,044
12,030
10,549
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 2 / 3
7,428
825
9,971
11,005
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
 
Gilgamesh
11
1 / 3 / 4
6,631
737
5,121
7,280
4,143
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 5 / 2
7,538
838
4,851
9,687
3,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
XxSMITExSUCKSxX
Xing Tian
12
1 / 4 / 4
7,391
821
5,053
12,291
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
14
Kills
6
6
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
3
1.75
L
Gilgamesh
 
Gilgamesh
1
3
4
1
W
3
1
3
4.5
W
Bellona
Dreadking17
Bellona
1
2
6
2
W
Sylvanus
Erastone
Sylvanus
6
2
6
4.5
W
Medusa
KGON
Medusa
4
1
7
7.5
L
2
5
2
0.6
L
Xing Tian
XxSMITExSUCKSxX
Xing Tian
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,673
Damage
24,996
38,936
Taken
40,263
23,252
Mitigated
19,387
19,216
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,971
4,938
602
3,217
11,005
4,194
294
4,149
6,856
0
33,348
L
Gilgamesh
 
Gilgamesh
5,121
1,335
159
805
7,280
4,143
0
2,963
4,317
0
13,900
W
5,572
646
5,764
4,754
7,992
3,968
136
2,065
5,927
25,819
0
W
Bellona
Dreadking17
Bellona
3,712
426
616
837
7,862
5,521
2,036
2,094
5,768
0
19,332
W
Sylvanus
Erastone
Sylvanus
12,359
4,317
2,213
3,243
12,533
9,184
836
4,121
8,412
29,833
3,611
W
Medusa
KGON
Medusa
12,030
6,142
0
1,789
10,549
4,579
4,810
2,066
8,483
0
37,019
L
4,851
251
4,046
3,798
9,687
3,026
0
5,696
3,991
31,360
0
L
Xing Tian
XxSMITExSUCKSxX
Xing Tian
5,053
730
0
1,655
12,291
8,024
0
4,813
7,478
14,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,897
Gold Earned
28,988
181
Minions Killed
153
7
Camps Cleared
8
724,821
Distance Traveled
580,491
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,428
825
47
5
1
152,280
0
L
Gilgamesh
6,631
737
16
2
2
110,649
1
W
Hel
8,646
961
47
5
2
189,698
2
W
Bellona
8,389
932
36
4
1
170,224
4
W
Sylvanus
9,464
1,052
43
5
2
173,419
2
W
Medusa
9,398
1,044
55
6
2
191,480
2
L
Hel
7,538
838
67
7
3
153,947
1
L
Xing Tian
7,391
821
23
3
2
163,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role