Player Matchup

Olorun
Olorun
Born tu Lead
Olorun
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,774 Elo+
Party 2
King Arthur
King Arthur
Crishuos
King Arthur
Level 126
God Stats
1W - 1L
1,676 SR
Queue Stats
98W - 98L
1,476 Elo+
Solo
Nox
Nox
Gryffon Red
Nox
Level 88
God Stats
0W - 1L
1,728 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
Hey I Stink
Medusa
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,349 Elo+
Party 2
Serqet
Serqet
kongenibergen
Serqet
Level 57
God Stats
1W - 7L
1,441 SR
Queue Stats
71W - 106L
1,477 Elo+
Solo
Team Averages
Level 93
1,569 SR
1,515 Elo+

VS

Team Averages
Level 87
1,616 SR
1,405 Elo+
Horus
Horus
Jamarru
Horus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,280 Elo+
Party 1
Ganesha
Ganesha
JoeWITHH
Ganesha
Level 86
God Stats
89W - 42L
1,724 SR
Queue Stats
1,313W - 1,343L
1,461 Elo+
Solo
Tiamat
Tiamat
MATeus_1br
Tiamat
Level 108
God Stats
3W - 1L
1,725 SR
Queue Stats
15W - 18L
1,462 Elo+
Party 3
Neith
Neith
Mohhamed__
Neith
Level 29
God Stats
3W - 2L
1,632 SR
Queue Stats
10W - 9L
1,540 Elo+
Party 3
Thanatos
Thanatos
Seanichi
Thanatos
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
4 / 8 / 11
13,651
975
11,659
18,622
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Crishuos
King Arthur
19
4 / 11 / 13
13,324
952
11,222
25,774
30,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 5 / 12
14,360
1,026
15,852
14,562
5,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
5 / 9 / 12
14,093
1,007
29,977
24,483
8,230
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 13 / 15
13,067
933
11,476
25,235
6,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jamarru
Horus
20
9 / 6 / 27
14,737
1,053
13,738
21,469
15,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
JoeWITHH
Ganesha
20
0 / 1 / 43
15,031
1,074
19,105
18,263
21,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
MATeus_1br
Tiamat
20
13 / 4 / 22
16,103
1,150
33,668
17,328
18,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
6 / 3 / 19
13,882
992
12,532
12,430
5,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Seanichi
Thanatos
20
18 / 7 / 17
17,041
1,217
22,812
19,046
9,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
174
21
Kills
46
46
Deaths
21
63
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
8
11
1.19
L
King Arthur
Crishuos
King Arthur
4
11
13
0.95
L
6
5
12
2.4
L
Medusa
5
9
12
1.22
W
Horus
Jamarru
Horus
9
6
27
3.75
W
Ganesha
JoeWITHH
Ganesha
0
1
43
21.5
W
Tiamat
MATeus_1br
Tiamat
13
4
22
6
W
Neith
6
3
19
5.17
W
Thanatos
Seanichi
Thanatos
18
7
17
3.79
L
2
13
15
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,186
Damage
101,855
108,676
Taken
88,536
55,699
Mitigated
69,746
12,088
Healing
33,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,659
3,597
1,821
1,389
18,622
4,610
0
11,143
7,479
42,086
0
L
King Arthur
Crishuos
King Arthur
11,222
1,470
0
677
25,774
30,841
0
8,813
16,961
0
23,258
L
15,852
1,554
991
3,408
14,562
5,129
0
8,149
6,413
52,292
0
L
Medusa
29,977
13,742
417
2,968
24,483
8,230
0
12,393
12,090
0
66,852
W
Horus
Jamarru
Horus
13,738
6,383
4,398
4,523
21,469
15,557
0
9,352
11,448
0
22,457
W
Ganesha
JoeWITHH
Ganesha
19,105
366
279
5,087
18,263
21,483
0
5,855
11,844
59,306
0
W
Tiamat
MATeus_1br
Tiamat
33,668
1,306
0
5,262
17,328
18,197
0
4,980
11,831
56,190
0
W
Neith
12,532
5,697
0
3,197
12,430
5,189
0
3,290
9,065
0
37,699
W
Thanatos
Seanichi
Thanatos
22,812
5,905
0
10,569
19,046
9,320
0
4,034
14,164
0
33,164
L
11,476
2,936
0
417
25,235
6,889
0
12,275
12,960
0
20,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,495
Gold Earned
76,794
247
Minions Killed
229
9
Camps Cleared
9
1,270,419
Distance Traveled
1,310,758
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,651
975
47
3
0
241,631
0
L
King Arthur
13,324
952
31
2
1
255,765
0
L
Nox
14,360
1,026
83
6
2
249,205
0
L
Medusa
14,093
1,007
73
5
6
246,878
0
W
Horus
14,737
1,053
38
3
0
251,861
0
W
Ganesha
15,031
1,074
9
1
3
290,836
0
W
Tiamat
16,103
1,150
53
4
2
275,483
0
W
Neith
13,882
992
64
5
3
214,732
0
W
Thanatos
17,041
1,217
65
5
1
277,846
0
L
Serqet
13,067
933
13
1
0
276,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role