Player Matchup

Raijin
Raijin
Disturbed14
Raijin
Level 85
God Stats
1W - 2L
1,220 SR
Queue Stats
201W - 212L
1,581 Elo+
Party 2
Khepri
Khepri
DontBuyGems
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Pador
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Saltawall
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,777 Elo+
Party 2
King Arthur
King Arthur
pador84
King Arthur
Level 96
God Stats
0W - 3L
1,306 SR
Queue Stats
265W - 237L
1,565 Elo+
Party 3
Team Averages
Level 48
1,405 SR
1,585 Elo+

VS

Team Averages
Level 67
1,558 SR
1,569 Elo+
Baron Samedi
Baron Samedi
BadCompany1319
Baron Samedi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
DKJ147
Neith
Level 88
God Stats
1W - 1L
1,790 SR
Queue Stats
9W - 9L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
KulaKhan
Kuzenbo
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 64L
1,599 Elo+
Party 1
Fafnir
Fafnir
Vajra13
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,489 Elo+
Party 1
Set
Set
xpertpupil
Set
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 60L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
5 / 4 / 7
8,891
808
14,874
9,809
4,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
1 / 2 / 7
8,106
737
10,613
11,116
5,699
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Pador
Horus
15
2 / 3 / 10
7,939
722
6,723
10,664
10,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Saltawall
Danzaburou
14
2 / 4 / 6
7,759
705
12,426
9,849
3,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
pador84
King Arthur
14
3 / 4 / 6
7,943
722
8,230
12,620
14,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BadCompany1319
Baron Samedi
14
5 / 2 / 4
7,960
724
12,163
8,917
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DKJ147
Neith
15
3 / 3 / 7
8,114
738
10,362
10,469
4,805
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
KulaKhan
Kuzenbo
14
0 / 1 / 13
7,336
667
4,392
15,303
15,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
Vajra13
Fafnir
13
0 / 3 / 9
7,340
667
3,610
10,715
10,124
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 4 / 7
9,275
843
14,267
12,541
7,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
57
13
Kills
17
17
Deaths
13
36
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BadCompany1319
Baron Samedi
5
2
4
3.5
W
Neith
DKJ147
Neith
3
3
7
2.17
L
Raijin
5
4
7
2.13
L
Khepri
1
2
7
2.25
W
Kuzenbo
KulaKhan
Kuzenbo
0
1
13
6.5
L
Horus
Pador
Horus
2
3
10
2.33
L
Danzaburou
Saltawall
Danzaburou
2
4
6
1.25
W
Fafnir
Vajra13
Fafnir
0
3
9
1.5
L
King Arthur
pador84
King Arthur
3
4
6
1.5
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,866
Damage
44,794
54,058
Taken
57,945
38,400
Mitigated
42,708
18,954
Healing
23,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BadCompany1319
Baron Samedi
12,163
1,561
4,624
3,445
8,917
4,261
76
4,663
4,254
26,431
0
W
Neith
DKJ147
Neith
10,362
3,704
556
2,472
10,469
4,805
102
5,557
4,912
0
27,095
L
Raijin
14,874
1,094
1,188
1,561
9,809
4,295
0
1,937
7,872
30,693
0
L
Khepri
10,613
298
1,792
2,590
11,116
5,699
0
3,915
7,201
18,634
0
W
Kuzenbo
KulaKhan
Kuzenbo
4,392
1,946
1,925
3,181
15,303
15,952
39
6,117
9,186
7,186
0
L
Horus
Pador
Horus
6,723
3,178
2,733
3,699
10,664
10,212
0
5,848
4,816
0
10,896
L
Danzaburou
Saltawall
Danzaburou
12,426
5,737
489
1,953
9,849
3,780
141
2,827
7,022
0
21,339
W
Fafnir
Vajra13
Fafnir
3,610
596
734
1,335
10,715
10,124
18
4,592
6,123
5,350
0
L
King Arthur
pador84
King Arthur
8,230
1,446
990
1,959
12,620
14,414
0
5,638
6,982
0
17,181
W
14,267
6,197
3,215
2,217
12,541
7,566
0
4,558
7,983
0
21,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
40,025
90
Minions Killed
92
0
Camps Cleared
0
995,285
Distance Traveled
870,071
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,960
724
26
2
0
179,831
1
W
Neith
8,114
738
50
5
0
143,667
0
L
Raijin
8,891
808
41
4
0
178,290
0
L
Khepri
8,106
737
12
1
0
207,302
6
W
Kuzenbo
7,336
667
3
0
0
197,639
0
L
Horus
7,939
722
7
1
0
226,069
0
L
Danzaburou
7,759
705
19
2
0
180,997
0
W
Fafnir
7,340
667
2
0
0
172,803
0
L
King Arthur
7,943
722
11
1
0
202,627
0
W
Set
9,275
843
11
1
0
176,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role