Player Matchup

Apollo
Apollo
IjTheGoat
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 72L
1,429 Elo+
Solo
Heimdallr
Heimdallr
Nemesis1979
Heimdallr
Level 29
God Stats
2W - 3L
1,390 SR
Queue Stats
102W - 120L
1,339 Elo+
Solo
Fenrir
Fenrir
Othcar777
Fenrir
Level 7
God Stats
4W - 4L
1,377 SR
Queue Stats
5W - 6L
1,297 Elo+
Solo
Danzaburou
Danzaburou
Sathurnus
Danzaburou
Level 29
God Stats
11W - 10L
1,537 SR
Queue Stats
271W - 296L
1,355 Elo+
Solo
Hachiman
Hachiman
一剑破军
Hachiman
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 47L
1,242 Elo+
Solo
Team Averages
Level 22
1,461 SR
1,332 Elo+

VS

Team Averages
Level 26
1,384 SR
1,421 Elo+
Cthulhu
Cthulhu
Bloodkingruss
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
I miss3d 6
Cupid
Level 25
God Stats
2W - 7L
1,395 SR
Queue Stats
28W - 47L
1,307 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheRomiu700
Tsukuyomi
Level 18
God Stats
15W - 19L
1,314 SR
Queue Stats
52W - 60L
1,488 Elo+
Solo
Ares
Ares
Young_Joshlin
Ares
Level 15
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
filetreon23
Sol
Level 49
God Stats
2W - 1L
1,407 SR
Queue Stats
18W - 27L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IjTheGoat
Apollo
14
8 / 2 / 4
9,057
533
11,442
10,460
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Nemesis1979
Heimdallr
14
7 / 5 / 7
8,889
523
9,156
12,000
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Othcar777
Fenrir
12
3 / 1 / 3
7,802
459
3,696
8,924
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Sathurnus
Danzaburou
15
9 / 1 / 6
10,063
592
14,594
12,068
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
一剑破军
Hachiman
13
2 / 2 / 1
7,873
463
2,613
6,261
2,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
7 / 5 / 1
8,607
506
7,235
13,508
6,255
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
10
1 / 6 / 4
6,624
390
4,016
11,786
4,043
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
TheRomiu700
Tsukuyomi
4
0 / 3 / 0
5,133
302
564
3,115
557
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 10 / 3
7,645
450
5,612
17,525
14,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 6 / 1
7,095
417
4,498
11,772
6,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
29
Kills
11
11
Deaths
30
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
7
5
1
1.5
L
Cupid
1
6
4
0.5
W
Apollo
IjTheGoat
Apollo
8
2
4
5
W
Heimdallr
Nemesis1979
Heimdallr
7
5
7
2.1
W
Fenrir
Othcar777
Fenrir
3
1
3
4.5
W
Danzaburou
Sathurnus
Danzaburou
9
1
6
12
L
Tsukuyomi
TheRomiu700
Tsukuyomi
0
3
0
0
L
2
10
3
0.35
L
1
6
1
0.25
W
Hachiman
一剑破军
Hachiman
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,501
Damage
21,925
49,713
Taken
57,706
20,728
Mitigated
32,586
13,031
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,235
691
0
2,208
13,508
6,255
0
0
13,508
33,428
0
L
Cupid
4,016
1,425
376
1,816
11,786
4,043
0
0
11,786
0
25,755
W
Apollo
IjTheGoat
Apollo
11,442
7,683
0
500
10,460
3,975
448
3,388
7,072
0
59,881
W
Heimdallr
Nemesis1979
Heimdallr
9,156
5,570
0
2,535
12,000
5,200
239
5,095
6,905
0
46,286
W
Fenrir
Othcar777
Fenrir
3,696
602
0
1,812
8,924
4,477
105
1,778
7,146
0
43,750
W
Danzaburou
Sathurnus
Danzaburou
14,594
6,846
47
6,184
12,068
4,781
1,700
4,635
7,433
0
54,134
L
Tsukuyomi
TheRomiu700
Tsukuyomi
564
177
0
857
3,115
557
0
0
3,115
0
6,623
L
5,612
1,412
0
497
17,525
14,846
75
0
17,525
24,194
0
L
4,498
1,183
99
1,621
11,772
6,885
220
0
11,772
25,224
3,141
W
Hachiman
一剑破军
Hachiman
2,613
1,639
0
1,953
6,261
2,295
614
2,212
4,049
0
27,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,684
Gold Earned
35,104
383
Minions Killed
188
0
Camps Cleared
0
1,482,839
Distance Traveled
1,304,386
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,607
506
50
3
0
307,783
2
L
Cupid
6,624
390
45
3
0
254,329
0
W
Apollo
9,057
533
104
6
0
277,712
1
W
Heimdallr
8,889
523
61
4
0
331,268
0
W
Fenrir
7,802
459
64
4
0
344,115
0
W
Danzaburou
10,063
592
96
6
0
296,380
0
L
Tsukuyomi
5,133
302
17
1
0
123,225
0
L
Ares
7,645
450
27
2
0
348,639
3
L
Sol
7,095
417
49
3
0
270,410
5
W
Hachiman
7,873
463
58
3
0
233,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role