Player Matchup

Scylla
Scylla
IlIDanteMakerIlI
Scylla
Level 27
God Stats
4W - 1L
1,899 SR
Queue Stats
134W - 73L
1,746 Elo+
Party 1
Bacchus
Bacchus
Undead_Dominic
Bacchus
Level 126
God Stats
4W - 6L
1,749 SR
Queue Stats
115W - 85L
1,774 Elo+
Party 1
Kali
Kali
morty_wiliams
Kali
Level 153
God Stats
5W - 1L
1,944 SR
Queue Stats
186W - 117L
1,793 Elo+
Party 1
Team Averages
Level 102
1,864 SR
1,771 Elo+

VS

Team Averages
Level 100
1,629 SR
1,693 Elo+
Cerberus
Cerberus
Freeedrick
Cerberus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 125L
1,605 Elo+
Party 2
Cupid
Cupid
SwishiestGold
Cupid
Level 128
God Stats
5W - 4L
1,731 SR
Queue Stats
127W - 84L
1,742 Elo+
Party 2
Pele
Pele
sharkfinn233119
Pele
Level 18
God Stats
5W - 1L
1,655 SR
Queue Stats
18W - 6L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 13
9,119
829
11,630
7,887
3,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 10
8,623
784
4,971
11,273
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
13 / 1 / 2
11,112
1,010
9,620
9,214
3,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Freeedrick
Cerberus
11
3 / 6 / 1
7,740
704
7,748
11,648
8,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 3
7,034
639
6,187
10,462
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 7 / 2
6,698
609
1,528
9,793
3,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
4
4
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Freeedrick
Cerberus
3
6
1
0.58
W
4
0
13
10.5
L
0
5
3
0.3
W
1
3
10
2
W
13
1
2
14
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,221
Damage
15,463
28,374
Taken
31,903
18,833
Mitigated
16,686
10,402
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Freeedrick
Cerberus
7,748
271
0
1,488
11,648
8,801
0
5,511
6,137
17,117
0
W
11,630
1,548
0
3,846
7,887
3,610
715
2,241
5,290
38,711
0
L
6,187
2,484
492
3,961
10,462
4,320
0
6,414
4,048
0
31,947
W
4,971
793
568
1,703
11,273
11,652
0
2,637
8,416
14,975
0
W
9,620
5,236
0
4,285
9,214
3,571
1,866
2,249
6,717
0
36,947
L
1,528
117
0
1,208
9,793
3,565
0
4,775
5,018
0
17,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,854
Gold Earned
21,472
124
Minions Killed
134
0
Camps Cleared
0
617,410
Distance Traveled
554,970
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,740
704
43
4
0
184,650
4
W
Scylla
9,119
829
65
6
0
195,287
2
L
Cupid
7,034
639
70
6
0
183,936
4
W
Bacchus
8,623
784
11
1
0
198,780
4
W
Kali
11,112
1,010
48
4
0
223,343
4
L
Pele
6,698
609
21
2
0
186,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role