Player Matchup

Cerberus
Cerberus
AluBerry
Cerberus
Level 14
God Stats
1W - 1L
1,307 SR
Queue Stats
24W - 16L
1,522 Elo+
Party 2
Hou Yi
Hou Yi
Megoomin
Hou Yi
Level 27
God Stats
3W - 4L
1,657 SR
Queue Stats
114W - 71L
1,615 Elo+
Party 2
Guan Yu
Guan Yu
Setosorceror
Guan Yu
Level 151
God Stats
1W - 0L
1,747 SR
Queue Stats
93W - 65L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
Symphonias
Nu Wa
Level 44
God Stats
5W - 1L
1,750 SR
Queue Stats
107W - 75L
1,587 Elo+
Party 2
Tiamat
Tiamat
dontlaughatmyaim
Tiamat
Level 45
God Stats
5W - 1L
1,746 SR
Queue Stats
54W - 36L
1,609 Elo+
Party 2
Team Averages
Level 56
1,642 SR
1,587 Elo+

VS

Team Averages
Level 92
1,491 SR
1,533 Elo+
Vamana
Vamana
BlckJackson
Vamana
Level 82
God Stats
23W - 23L
1,569 SR
Queue Stats
96W - 81L
1,538 Elo+
Party 1
Da Ji
Da Ji
TwoSporks
Da Ji
Level 119
God Stats
1W - 6L
1,435 SR
Queue Stats
175W - 173L
1,570 Elo+
Party 1
Khepri
Khepri
Viluvian
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
alyssandwich
Izanami
Level 86
God Stats
9W - 7L
1,538 SR
Queue Stats
330W - 274L
1,547 Elo+
Party 1
Eset
Eset
rexsoleil
Eset
Level 24
God Stats
7W - 4L
1,411 SR
Queue Stats
101W - 123L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AluBerry
Cerberus
20
1 / 7 / 16
14,730
818
8,508
33,648
46,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Megoomin
Hou Yi
20
9 / 2 / 19
16,944
941
36,361
20,961
10,972
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Setosorceror
Guan Yu
20
9 / 5 / 16
18,494
1,027
22,400
34,936
38,497
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
20
5 / 6 / 21
17,524
974
44,147
24,254
11,323
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 7 / 20
17,152
953
28,116
24,339
20,673
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
14 / 5 / 11
18,426
1,024
34,448
39,171
45,242
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Da Ji
TwoSporks
Da Ji
20
5 / 10 / 14
16,348
908
29,474
30,413
14,573
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Viluvian
Khepri
20
1 / 2 / 21
19,676
1,093
20,491
37,022
65,611
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
alyssandwich
Izanami
20
6 / 4 / 14
16,282
905
32,040
17,000
4,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
20
1 / 9 / 17
15,098
839
17,097
22,835
7,881
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
104
30
Kills
27
27
Deaths
30
92
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AluBerry
Cerberus
1
7
16
1.29
L
Vamana
14
5
11
3.9
W
Hou Yi
Megoomin
Hou Yi
9
2
19
9.25
W
Guan Yu
Setosorceror
Guan Yu
9
5
16
3.4
W
Nu Wa
5
6
21
2.58
L
Da Ji
TwoSporks
Da Ji
5
10
14
1.2
L
Khepri
Viluvian
Khepri
1
2
21
5.75
L
Izanami
alyssandwich
Izanami
6
4
14
3.25
W
6
7
20
2.29
L
Eset
1
9
17
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,532
Damage
133,550
138,138
Taken
146,441
127,465
Mitigated
138,275
41,701
Healing
22,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AluBerry
Cerberus
8,508
1,489
0
5,071
33,648
46,000
0
10,647
22,705
28,736
0
L
Vamana
34,448
18,714
0
7,854
39,171
45,242
0
21,214
17,482
0
61,732
W
Hou Yi
Megoomin
Hou Yi
36,361
19,457
0
10,361
20,961
10,972
0
3,961
16,917
0
69,144
W
Guan Yu
Setosorceror
Guan Yu
22,400
5,814
9,033
8,903
34,936
38,497
0
9,199
25,587
0
36,161
W
Nu Wa
44,147
12,203
458
4,968
24,254
11,323
0
6,940
17,214
89,471
0
L
Da Ji
TwoSporks
Da Ji
29,474
6,161
0
1,095
30,413
14,573
0
16,882
13,219
0
55,714
L
Khepri
Viluvian
Khepri
20,491
791
0
5,372
37,022
65,611
0
19,080
17,464
67,554
0
L
Izanami
alyssandwich
Izanami
32,040
22,209
1,117
2,113
17,000
4,968
0
10,495
6,339
0
85,725
W
28,116
473
0
2,907
24,339
20,673
0
6,841
17,353
64,581
0
L
Eset
17,097
1,110
2,313
2,773
22,835
7,881
0
11,417
11,166
64,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,844
Gold Earned
85,830
373
Minions Killed
414
9
Camps Cleared
10
1,715,865
Distance Traveled
1,673,770
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,730
818
48
3
1
318,698
0
L
Vamana
18,426
1,024
44
2
2
378,218
0
W
Hou Yi
16,944
941
76
4
2
333,433
2
W
Guan Yu
18,494
1,027
29
2
4
401,910
0
W
Nu Wa
17,524
974
126
7
1
311,943
1
L
Da Ji
16,348
908
48
3
4
308,707
0
L
Khepri
19,676
1,093
59
3
0
386,522
0
L
Izanami
16,282
905
126
7
2
317,310
0
W
Tiamat
17,152
953
94
5
1
349,881
1
L
Eset
15,098
839
137
8
2
283,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role