Player Matchup

Yemoja
Yemoja
Dark_Kit-Kat1442
Yemoja
Level 58
God Stats
0W - 1L
1,083 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 1
Izanami
Izanami
LiLsouthernreble
Izanami
Level 88
God Stats
0W - 2L
1,099 SR
Queue Stats
0W - 5L
1,063 Elo+
Party 1
Ao Kuang
Ao Kuang
NibbaYeeterson
Ao Kuang
Level 45
God Stats
0W - 3L
1,217 SR
Queue Stats
2W - 5L
1,375 Elo+
Party 1
Tiamat
Tiamat
SynisterOwlz
Tiamat
Level 27
God Stats
2W - 4L
1,458 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
darktalon1442
Tsukuyomi
Level 49
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 1
Team Averages
Level 53
1,210 SR
1,252 Elo+

VS

Team Averages
Level 93
1,605 SR
1,383 Elo+
Artio
Artio
ArtioGotUmad
Artio
Level 127
God Stats
20W - 19L
1,584 SR
Queue Stats
45W - 47L
1,428 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JaYv1L92
Cu Chulainn
Level 85
God Stats
4W - 2L
1,712 SR
Queue Stats
4W - 5L
1,267 Elo+
Party 2
Chang'e
Chang'e
SAMURA1 DRE
Chang'e
Level 122
God Stats
9W - 2L
1,672 SR
Queue Stats
38W - 43L
1,538 Elo+
Party 2
Da Ji
Da Ji
TRYDaRK KiNG
Da Ji
Level 68
God Stats
5W - 7L
1,567 SR
Queue Stats
19W - 18L
1,525 Elo+
Party 2
Skadi
Skadi
lilrich194
Skadi
Level 63
God Stats
3W - 4L
1,490 SR
Queue Stats
19W - 33L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
8,261
590
3,118
14,436
9,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 7 / 2
8,817
630
6,074
12,372
4,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
17
5 / 10 / 2
11,519
823
13,254
19,692
8,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
16
1 / 6 / 1
9,591
685
5,852
14,573
7,802
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
darktalon1442
Tsukuyomi
14
0 / 11 / 0
7,993
571
6,653
18,040
11,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 23
12,028
859
6,713
12,458
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
JaYv1L92
Cu Chulainn
16
4 / 2 / 14
10,377
741
13,106
12,257
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
SAMURA1 DRE
Chang'e
20
8 / 1 / 12
13,148
939
11,118
10,756
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
22 / 2 / 14
15,346
1,096
28,338
15,743
8,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
17
4 / 2 / 23
11,125
795
8,156
8,892
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
127
6
Kills
41
41
Deaths
7
7
Assists
86
Player
Kills
Deaths
Assists
KDA
W
3
0
23
14.5
L
0
7
2
0.14
W
Cu Chulainn
JaYv1L92
Cu Chulainn
4
2
14
5.5
L
0
7
2
0.14
L
Ao Kuang
5
10
2
0.6
W
Chang'e
SAMURA1 DRE
Chang'e
8
1
12
14
L
Tiamat
1
6
1
0.25
W
22
2
14
14.5
L
Tsukuyomi
darktalon1442
Tsukuyomi
0
11
0
0
W
Skadi
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,951
Damage
67,431
79,113
Taken
60,106
41,874
Mitigated
39,395
13,798
Healing
23,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,713
682
1,473
3,543
12,458
14,163
112
2,422
10,036
28,255
0
L
3,118
810
1,733
1,166
14,436
9,745
530
2,114
12,290
14,700
0
W
Cu Chulainn
JaYv1L92
Cu Chulainn
13,106
2,772
318
3,026
12,257
7,822
488
5,959
6,298
0
33,716
L
6,074
3,167
111
1,571
12,372
4,742
1,532
2,430
9,862
0
36,534
L
Ao Kuang
13,254
3,249
0
3,868
19,692
8,457
0
4,666
14,888
27,529
0
W
Chang'e
SAMURA1 DRE
Chang'e
11,118
1,032
2,917
6,247
10,756
4,998
3,254
3,640
7,116
68,433
0
L
Tiamat
5,852
760
388
3,166
14,573
7,802
263
4,049
10,338
24,080
0
W
28,338
16,724
353
4,000
15,743
8,388
1,054
6,976
8,767
0
40,721
L
Tsukuyomi
darktalon1442
Tsukuyomi
6,653
1,916
638
1,157
18,040
11,128
207
4,170
13,734
0
29,982
W
Skadi
8,156
3,448
13
1,230
8,892
4,024
1,891
3,435
5,457
0
22,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,181
Gold Earned
62,024
237
Minions Killed
338
3
Camps Cleared
8
986,798
Distance Traveled
1,370,568
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,028
859
49
4
0
324,804
1
L
Yemoja
8,261
590
21
2
0
181,970
0
W
Cu Chulainn
10,377
741
62
4
2
240,748
0
L
Izanami
8,817
630
85
6
1
218,215
4
L
Ao Kuang
11,519
823
26
2
2
180,269
0
W
Chang'e
13,148
939
159
11
3
241,803
0
L
Tiamat
9,591
685
64
5
0
208,274
3
W
Da Ji
15,346
1,096
29
2
2
308,050
2
L
Tsukuyomi
7,993
571
41
3
0
198,070
1
W
Skadi
11,125
795
39
3
1
255,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role