Player Matchup

Sol
Sol
Antoroh
Sol
Level 25
God Stats
1W - 0L
1,495 SR
Queue Stats
27W - 35L
1,381 Elo+
Party 3
Kali
Kali
G0RUND3RW00D
Kali
Level 26
God Stats
17W - 21L
1,742 SR
Queue Stats
42W - 50L
1,342 Elo+
Party 3
Vamana
Vamana
KoroI29
Vamana
Level 39
God Stats
30W - 18L
1,585 SR
Queue Stats
158W - 189L
1,430 Elo+
Party 3
Yemoja
Yemoja
domIknow
Yemoja
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
riskyglyph
Izanami
Level 24
God Stats
46W - 38L
1,690 SR
Queue Stats
195W - 207L
1,424 Elo+
Party 2
Team Averages
Level 28
1,602 SR
1,415 Elo+

VS

Team Averages
Level 20
1,503 SR
1,356 Elo+
Hel
Hel
 
Hel
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Jhusaurus
Guan Yu
Level 25
God Stats
1W - 3L
1,617 SR
Queue Stats
93W - 102L
1,383 Elo+
Solo
Awilix
Awilix
No1Left182
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,418 Elo+
Party 1
Artemis
Artemis
badkillerkarma
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,196 Elo+
Party 1
Baron Samedi
Baron Samedi
dirtyy-scrotm
Baron Samedi
Level 26
God Stats
0W - 2L
1,397 SR
Queue Stats
11W - 23L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
6 / 3 / 4
11,968
544
17,639
18,306
6,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 3 / 6
10,745
488
12,431
17,626
7,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
KoroI29
Vamana
19
5 / 2 / 0
11,858
539
12,401
18,508
11,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
domIknow
Yemoja
18
3 / 2 / 18
11,461
521
7,635
15,818
10,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
riskyglyph
Izanami
19
17 / 2 / 4
12,841
584
25,617
15,284
8,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 7 / 2
8,070
367
3,462
12,378
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Jhusaurus
Guan Yu
17
4 / 0 / 0
11,109
505
10,524
21,969
18,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
No1Left182
Awilix
14
4 / 10 / 4
10,099
459
9,934
20,003
6,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 12 / 1
8,136
370
13,641
17,801
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
dirtyy-scrotm
Baron Samedi
16
3 / 8 / 3
9,939
452
16,090
20,149
17,069
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
37
Kills
12
12
Deaths
37
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
7
2
0.14
W
Sol
6
3
4
2.67
W
6
3
6
3
L
Guan Yu
Jhusaurus
Guan Yu
4
0
0
4
W
Vamana
KoroI29
Vamana
5
2
0
2.5
L
Awilix
No1Left182
Awilix
4
10
4
0.6
L
1
12
1
0.13
L
Baron Samedi
dirtyy-scrotm
Baron Samedi
3
8
3
0.56
W
Yemoja
domIknow
Yemoja
3
2
18
6
W
Izanami
riskyglyph
Izanami
17
2
4
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,723
Damage
53,651
85,542
Taken
92,300
43,225
Mitigated
49,982
38,312
Healing
23,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,462
397
2,357
3,540
12,378
3,083
63
2,242
10,136
14,074
0
W
Sol
17,639
5,862
231
10,531
18,306
6,462
5,504
7,295
10,961
73,657
0
W
12,431
7,901
1,079
4,626
17,626
7,045
1,010
5,870
11,681
0
46,390
L
Guan Yu
Jhusaurus
Guan Yu
10,524
2,059
603
10,913
21,969
18,154
444
3,217
18,752
0
65,670
W
Vamana
KoroI29
Vamana
12,401
7,296
322
5,393
18,508
11,035
2,242
2,195
15,816
0
90,114
L
Awilix
No1Left182
Awilix
9,934
4,745
680
1,199
20,003
6,325
0
5,840
14,163
0
27,944
L
13,641
5,103
0
75
17,801
5,351
0
3,658
14,143
115
45,570
L
Baron Samedi
dirtyy-scrotm
Baron Samedi
16,090
1,091
466
4,088
20,149
17,069
0
10,317
9,832
58,522
0
W
Yemoja
domIknow
Yemoja
7,635
2,127
4,764
6,260
15,818
10,682
107
2,590
13,204
48,700
0
W
Izanami
riskyglyph
Izanami
25,617
15,802
0
5,106
15,284
8,001
6,099
1,685
13,574
0
123,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,873
Gold Earned
47,353
589
Minions Killed
342
0
Camps Cleared
0
2,025,022
Distance Traveled
1,763,224
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,070
367
16
1
0
242,098
1
W
Sol
11,968
544
125
6
0
387,361
1
W
Kali
10,745
488
70
3
0
438,057
8
L
Guan Yu
11,109
505
148
7
0
386,712
6
W
Vamana
11,858
539
158
7
0
460,976
0
L
Awilix
10,099
459
38
2
0
406,516
0
L
Artemis
8,136
370
67
3
0
349,262
0
L
Baron Samedi
9,939
452
73
3
0
378,636
0
W
Yemoja
11,461
521
79
4
0
371,319
12
W
Izanami
12,841
584
157
7
0
367,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role