Player Matchup

Ao Kuang
Ao Kuang
About_37_Cats_
Ao Kuang
Level 44
God Stats
10W - 4L
1,920 SR
Queue Stats
367W - 400L
1,444 Elo+
Solo
Xing Tian
Xing Tian
AreaOfEfect2
Xing Tian
Level 69
God Stats
13W - 9L
1,289 SR
Queue Stats
222W - 199L
1,531 Elo+
Party 1
Cerberus
Cerberus
Casadee
Cerberus
Level 149
God Stats
11W - 6L
1,716 SR
Queue Stats
448W - 418L
1,460 Elo+
Party 1
Scylla
Scylla
Cdavis1108
Scylla
Level 49
God Stats
48W - 46L
1,431 SR
Queue Stats
384W - 358L
1,437 Elo+
Solo
Neith
Neith
macmac7621
Neith
Level 6
God Stats
3W - 3L
1,706 SR
Queue Stats
15W - 15L
1,217 Elo+
Party 1
Team Averages
Level 63
1,612 SR
1,417 Elo+

VS

Team Averages
Level 71
1,324 SR
1,381 Elo+
Kukulkan
Kukulkan
DrMcFuzzyNugget
Kukulkan
Level 36
God Stats
3W - 4L
1,484 SR
Queue Stats
147W - 123L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
JE005
Cu Chulainn
Level 136
God Stats
4W - 8L
1,327 SR
Queue Stats
115W - 159L
1,441 Elo+
Party 2
Thanatos
Thanatos
JdDon1821
Thanatos
Level 69
God Stats
1W - 4L
1,178 SR
Queue Stats
93W - 157L
1,260 Elo+
Party 2
Cerberus
Cerberus
Jequi123
Cerberus
Level 86
God Stats
2W - 9L
1,170 SR
Queue Stats
140W - 214L
1,396 Elo+
Party 2
Artemis
Artemis
Johnny sins8834
Artemis
Level 28
God Stats
109W - 135L
1,459 SR
Queue Stats
134W - 195L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
9 / 2 / 11
11,573
526
11,017
20,131
8,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
AreaOfEfect2
Xing Tian
16
3 / 0 / 12
11,026
501
10,616
19,045
22,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Casadee
Cerberus
20
6 / 0 / 7
12,416
564
15,265
17,245
21,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Cdavis1108
Scylla
20
8 / 1 / 5
12,356
562
11,529
11,709
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
16
6 / 4 / 7
10,248
466
12,962
13,402
5,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 9 / 1
9,785
445
14,559
15,641
4,975
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
JE005
Cu Chulainn
16
2 / 8 / 0
10,142
461
13,227
19,773
17,584
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
JdDon1821
Thanatos
14
1 / 8 / 0
8,841
402
4,160
17,016
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Jequi123
Cerberus
15
2 / 2 / 2
8,889
404
16,531
22,490
16,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 2
7,390
336
5,219
7,330
2,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
32
Kills
7
7
Deaths
32
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
9
2
11
7.25
W
Xing Tian
AreaOfEfect2
Xing Tian
3
0
12
9
W
Cerberus
Casadee
Cerberus
6
0
7
9.5
W
Scylla
Cdavis1108
Scylla
8
1
5
10.5
L
Kukulkan
2
9
1
0.28
L
Cu Chulainn
JE005
Cu Chulainn
2
8
0
0.25
L
Thanatos
JdDon1821
Thanatos
1
8
0
0.13
L
Cerberus
Jequi123
Cerberus
2
2
2
1.5
L
0
5
2
0.2
W
Neith
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,389
Damage
53,696
81,532
Taken
82,250
62,544
Mitigated
47,308
21,615
Healing
22,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
11,017
2,057
0
4,908
20,131
8,279
185
6,255
13,651
74,575
0
W
Xing Tian
AreaOfEfect2
Xing Tian
10,616
586
0
2,417
19,045
22,831
276
8,222
10,398
30,003
0
W
Cerberus
Casadee
Cerberus
15,265
1,353
0
7,514
17,245
21,053
523
2,748
14,472
89,056
0
W
Scylla
Cdavis1108
Scylla
11,529
1,052
380
3,179
11,709
4,717
1,519
6,279
5,430
89,341
0
L
Kukulkan
14,559
891
762
1,350
15,641
4,975
540
11,935
3,265
59,910
0
L
Cu Chulainn
JE005
Cu Chulainn
13,227
1,969
0
1,686
19,773
17,584
498
12,190
6,983
783
66,323
L
Thanatos
JdDon1821
Thanatos
4,160
1,152
0
8,928
17,016
5,960
0
8,701
8,187
0
44,831
L
Cerberus
Jequi123
Cerberus
16,531
338
0
9,138
22,490
16,602
0
10,758
11,603
57,612
0
L
5,219
1,637
0
729
7,330
2,187
0
3,515
3,785
0
29,798
W
Neith
12,962
6,609
407
2,810
13,402
5,664
2,085
7,503
5,724
0
69,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,619
Gold Earned
45,047
596
Minions Killed
475
0
Camps Cleared
0
2,019,510
Distance Traveled
1,805,128
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,573
526
97
4
0
430,524
0
W
Xing Tian
11,026
501
26
1
0
409,257
1
W
Cerberus
12,416
564
189
9
0
417,144
1
W
Scylla
12,356
562
160
7
0
399,397
7
L
Kukulkan
9,785
445
112
5
0
363,050
3
L
Cu Chulainn
10,142
461
101
5
0
353,474
2
L
Thanatos
8,841
402
89
4
0
400,541
2
L
Cerberus
8,889
404
114
5
0
426,911
2
L
Artemis
7,390
336
59
3
0
261,152
0
W
Neith
10,248
466
124
6
0
363,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role