Player Matchup

Ymir
Ymir
aNamedUSPerson
Ymir
Level 42
God Stats
155W - 54L
1,653 SR
Queue Stats
210W - 150L
1,538 Elo+
Party 2
Discordia
Discordia
jmlan
Discordia
Level 49
God Stats
95W - 35L
1,600 SR
Queue Stats
228W - 188L
1,528 Elo+
Party 2
Medusa
Medusa
motleytofu
Medusa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 56
1,584 SR
1,522 Elo+

VS

Team Averages
Level 66
1,370 SR
1,477 Elo+
Ymir
Ymir
Wh1tErAiN89
Ymir
Level 67
God Stats
3W - 3L
1,450 SR
Queue Stats
353W - 345L
1,464 Elo+
Party 1
Kali
Kali
richie91587
Kali
Level 127
God Stats
0W - 3L
1,159 SR
Queue Stats
358W - 347L
1,465 Elo+
Party 1
Anubis
Anubis
xZI Jake IZx
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 11
9,432
857
3,850
8,307
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
jmlan
Discordia
12
3 / 0 / 12
8,631
785
5,787
3,571
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
motleytofu
Medusa
13
11 / 2 / 5
9,948
904
14,886
7,867
5,722
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,764
706
3,184
9,548
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 3 / 2
7,577
689
2,890
10,356
3,337
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
8
1 / 12 / 1
7,143
649
3,403
10,329
4,009
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
19
Kills
3
3
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
5
1
11
10.5
W
Discordia
jmlan
Discordia
3
0
12
9
W
Medusa
motleytofu
Medusa
11
2
5
6.75
L
1
3
2
0.67
L
Anubis
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,523
Damage
9,477
19,745
Taken
30,233
14,430
Mitigated
14,453
5,492
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,184
122
0
2,348
9,548
7,107
0
1,920
7,432
13,470
0
W
3,850
492
689
1,511
8,307
7,623
37
3,063
5,244
18,270
0
W
Discordia
jmlan
Discordia
5,787
279
0
1,420
3,571
1,085
457
1,383
2,188
26,047
0
W
Medusa
motleytofu
Medusa
14,886
7,609
0
1,872
7,867
5,722
2,244
2,222
5,645
0
60,273
L
2,890
1,003
0
2,768
10,356
3,337
0
2,570
7,586
0
17,727
L
Anubis
3,403
455
0
233
10,329
4,009
0
4,433
5,578
15,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
22,484
155
Minions Killed
60
0
Camps Cleared
0
617,487
Distance Traveled
519,147
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,764
706
15
1
0
163,005
1
W
Ymir
9,432
857
31
3
0
218,548
2
W
Discordia
8,631
785
40
4
0
195,394
2
W
Medusa
9,948
904
84
8
0
203,545
1
L
Kali
7,577
689
28
3
0
194,562
1
L
Anubis
7,143
649
17
2
0
161,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role