Player Matchup

Ah Puch
Ah Puch
Bourita_
Ah Puch
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,313 Elo+
Party 2
Ullr
Ullr
General-Spankie
Ullr
Level 101
God Stats
2W - 1L
1,189 SR
Queue Stats
38W - 34L
1,541 Elo+
Party 2
Ganesha
Ganesha
Hannibal_Buress4
Ganesha
Level 90
God Stats
5W - 6L
1,473 SR
Queue Stats
248W - 272L
1,410 Elo+
Party 2
Team Averages
Level 70
1,387 SR
1,421 Elo+

VS

Team Averages
Level 49
1,677 SR
1,572 Elo+
Janus
Janus
PoopDaScoopa971
Janus
Level 12
God Stats
3W - 3L
1,802 SR
Queue Stats
50W - 15L
1,807 Elo+
Solo
Guan Yu
Guan Yu
UnwornKnight04
Guan Yu
Level 17
God Stats
2W - 2L
1,653 SR
Queue Stats
129W - 142L
1,444 Elo+
Party 1
Da Ji
Da Ji
VendettaVoo
Da Ji
Level 119
God Stats
4W - 5L
1,577 SR
Queue Stats
245W - 208L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bourita_
Ah Puch
11
4 / 6 / 3
8,495
772
4,578
8,656
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 5 / 2
8,025
730
6,414
10,356
3,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 6
7,259
660
4,963
7,146
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
8,978
816
9,987
5,991
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 7
7,627
693
2,307
7,983
3,381
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
9 / 2 / 3
9,106
828
11,210
8,011
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
15
15
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bourita_
Ah Puch
4
6
3
0.92
L
3
5
2
0.8
L
0
4
6
0.75
W
5
2
6
4
W
1
3
7
1.5
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,955
Damage
23,504
26,158
Taken
21,985
7,794
Mitigated
8,154
3,593
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bourita_
Ah Puch
4,578
379
0
607
8,656
2,103
0
3,373
5,283
16,184
0
L
6,414
2,756
0
1,882
10,356
3,049
0
3,743
6,613
0
22,683
L
4,963
300
590
514
7,146
2,642
0
2,887
4,259
22,211
0
W
9,987
539
0
500
5,991
1,795
108
3,111
2,880
52,207
0
W
2,307
582
1,315
1,618
7,983
3,381
470
3,611
4,372
0
16,371
W
11,210
2,177
0
732
8,011
2,978
0
2,879
5,132
0
22,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,779
Gold Earned
25,711
110
Minions Killed
141
0
Camps Cleared
0
536,427
Distance Traveled
634,125
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,495
772
46
4
0
171,089
0
L
Ullr
8,025
730
60
5
0
189,621
0
L
Ganesha
7,259
660
4
0
0
175,717
0
W
Janus
8,978
816
89
8
0
210,160
1
W
Guan Yu
7,627
693
33
3
0
218,019
0
W
Da Ji
9,106
828
19
2
0
205,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role