Player Matchup

Sobek
Sobek
Crawdiddy
Sobek
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,593 Elo+
Party 1
Izanami
Izanami
PeppaKekka
Izanami
Level 25
God Stats
18W - 13L
1,632 SR
Queue Stats
43W - 42L
1,622 Elo+
Solo
Bellona
Bellona
Pichuzzz
Bellona
Level 20
God Stats
2W - 2L
1,121 SR
Queue Stats
181W - 168L
1,550 Elo+
Solo
Thanatos
Thanatos
RexsisStepSis
Thanatos
Level 28
God Stats
3W - 0L
1,778 SR
Queue Stats
75W - 24L
1,806 Elo+
Party 1
Ullr
Ullr
bananabootie
Ullr
Level 14
God Stats
1W - 1L
1,861 SR
Queue Stats
4W - 3L
1,460 Elo+
Solo
Team Averages
Level 22
1,578 SR
1,606 Elo+

VS

Team Averages
Level 16
1,558 SR
1,590 Elo+
Khepri
Khepri
DÖLÖ
Khepri
Level 28
God Stats
2W - 5L
1,353 SR
Queue Stats
50W - 36L
1,644 Elo+
Solo
Bellona
Bellona
Twotrack
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo
Loki
Loki
Witcher2406
Loki
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,437 Elo+
Solo
Chiron
Chiron
XxCoolHwipxX
Chiron
Level 32
God Stats
6W - 10L
1,808 SR
Queue Stats
314W - 289L
1,607 Elo+
Solo
Scylla
Scylla
saymon0293
Scylla
Level 15
God Stats
12W - 5L
1,629 SR
Queue Stats
17W - 12L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crawdiddy
Sobek
14
1 / 0 / 11
9,219
512
4,880
15,917
15,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
PeppaKekka
Izanami
18
9 / 0 / 7
11,836
658
13,587
9,390
3,653
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Pichuzzz
Bellona
17
5 / 0 / 1
10,642
591
5,374
9,995
9,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
RexsisStepSis
Thanatos
16
10 / 3 / 5
10,798
600
14,815
16,391
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 2
8,669
482
2,214
12,680
4,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DÖLÖ
Khepri
12
1 / 5 / 5
7,991
444
6,990
13,781
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Twotrack
Bellona
12
1 / 7 / 1
7,173
399
5,483
11,098
7,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 7 / 0
5,688
316
2,485
7,352
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
13
6 / 4 / 2
8,333
463
13,130
13,145
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
saymon0293
Scylla
9
0 / 4 / 0
6,550
364
2,528
5,357
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
27
Kills
9
10
Deaths
27
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
Crawdiddy
Sobek
1
0
11
6.5
L
Khepri
DÖLÖ
Khepri
1
5
5
0.7
W
Izanami
PeppaKekka
Izanami
9
0
7
12.5
W
Bellona
Pichuzzz
Bellona
5
0
1
5.5
W
Thanatos
RexsisStepSis
Thanatos
10
3
5
4.17
L
Bellona
Twotrack
Bellona
1
7
1
0.21
L
1
7
0
0.14
L
Chiron
6
4
2
1.75
W
2
7
2
0.43
L
Scylla
saymon0293
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,870
Damage
30,616
64,373
Taken
50,733
39,702
Mitigated
26,873
30,576
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Crawdiddy
Sobek
4,880
819
0
7,228
15,917
15,651
236
2,550
13,307
27,069
0
L
Khepri
DÖLÖ
Khepri
6,990
276
0
1,003
13,781
12,552
0
2,106
11,675
24,974
0
W
Izanami
PeppaKekka
Izanami
13,587
11,438
0
2,772
9,390
3,653
1,548
2,783
6,453
0
96,031
W
Bellona
Pichuzzz
Bellona
5,374
1,922
0
4,247
9,995
9,428
2,061
0
9,995
0
67,819
W
Thanatos
RexsisStepSis
Thanatos
14,815
6,166
0
14,027
16,391
6,834
1,497
1,830
14,417
0
76,778
L
Bellona
Twotrack
Bellona
5,483
1,460
0
302
11,098
7,797
336
327
10,696
0
27,310
L
2,485
642
0
41
7,352
1,466
198
648
6,704
0
9,526
L
Chiron
13,130
6,617
630
5,166
13,145
3,995
0
1,556
11,526
0
54,810
W
2,214
665
330
1,972
12,680
4,136
3,783
1,997
10,683
0
37,771
L
Scylla
saymon0293
Scylla
2,528
254
0
402
5,357
1,063
0
243
5,114
25,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,164
Gold Earned
35,735
542
Minions Killed
238
0
Camps Cleared
0
1,681,136
Distance Traveled
1,480,807
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,219
512
35
2
0
371,797
2
L
Khepri
7,991
444
21
1
0
343,421
7
W
Izanami
11,836
658
176
10
0
375,163
9
W
Bellona
10,642
591
149
8
0
298,054
2
W
Thanatos
10,798
600
111
6
0
371,103
0
L
Bellona
7,173
399
49
3
0
303,901
3
L
Loki
5,688
316
15
1
0
279,171
0
L
Chiron
8,333
463
94
5
0
323,615
5
W
Ullr
8,669
482
71
4
0
265,019
0
L
Scylla
6,550
364
59
3
0
230,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role