Player Matchup

Ao Kuang
Ao Kuang
Br8silversquid
Ao Kuang
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cookie Zoin
Cu Chulainn
Level 27
God Stats
10W - 13L
1,434 SR
Queue Stats
78W - 91L
1,333 Elo+
Party 1
Izanami
Izanami
TamTopTiger
Izanami
Level 18
God Stats
10W - 8L
1,373 SR
Queue Stats
32W - 33L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Witcher2406
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,719 Elo+
Solo
Yemoja
Yemoja
bakaji
Yemoja
Level 15
God Stats
1W - 1L
1,695 SR
Queue Stats
24W - 32L
1,273 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,445 Elo+

VS

Team Averages
Level 16
1,528 SR
1,515 Elo+
Geb
Geb
AstroRana
Geb
Level 7
God Stats
4W - 3L
1,472 SR
Queue Stats
7W - 5L
1,577 Elo+
Solo
Olorun
Olorun
DothDaz
Olorun
Level 13
God Stats
12W - 6L
1,539 SR
Queue Stats
46W - 34L
1,539 Elo+
Solo
Anhur
Anhur
OgMufffin
Anhur
Level 27
God Stats
46W - 35L
1,601 SR
Queue Stats
175W - 152L
1,466 Elo+
Solo
Bellona
Bellona
RedPleiadian
Bellona
Level 27
God Stats
9W - 9L
1,528 SR
Queue Stats
13W - 13L
1,490 Elo+
Solo
Hun Batz
Hun Batz
Twotrack
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
2 / 3 / 0
5,062
506
2,892
8,201
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
Cookie Zoin
Cu Chulainn
9
0 / 2 / 1
5,671
567
2,218
7,882
3,005
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
TamTopTiger
Izanami
6
1 / 5 / 0
4,524
452
2,970
5,191
1,121
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Witcher2406
Kukulkan
8
0 / 3 / 0
4,841
484
937
5,079
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
bakaji
Yemoja
7
0 / 4 / 0
4,648
465
2,000
7,353
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 10
6,293
629
2,989
5,316
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
DothDaz
Olorun
11
4 / 0 / 4
6,434
643
7,675
5,763
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
OgMufffin
Anhur
11
6 / 1 / 2
6,781
678
4,184
7,029
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
RedPleiadian
Bellona
11
5 / 0 / 3
6,843
684
5,797
4,976
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hun Batz
Twotrack
Hun Batz
8
1 / 2 / 1
5,233
523
1,137
6,277
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
17
17
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Ao Kuang
2
3
0
0.67
L
Cu Chulainn
Cookie Zoin
Cu Chulainn
0
2
1
0.25
W
Olorun
DothDaz
Olorun
4
0
4
6
W
Anhur
OgMufffin
Anhur
6
1
2
7
W
Bellona
RedPleiadian
Bellona
5
0
3
6.5
L
Izanami
TamTopTiger
Izanami
1
5
0
0.2
W
Hun Batz
Twotrack
Hun Batz
1
2
1
0.75
L
Kukulkan
Witcher2406
Kukulkan
0
3
0
0
L
Yemoja
bakaji
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,017
Damage
21,782
33,706
Taken
29,361
11,167
Mitigated
13,183
7,660
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,989
777
0
888
5,316
4,445
405
1,330
3,946
12,074
0
L
Ao Kuang
2,892
960
177
1,635
8,201
2,614
0
3,091
5,110
20,227
0
L
Cu Chulainn
Cookie Zoin
Cu Chulainn
2,218
339
183
2,749
7,882
3,005
0
1,806
6,076
0
28,765
W
Olorun
DothDaz
Olorun
7,675
4,482
518
3,729
5,763
2,296
2,307
995
4,700
30,580
0
W
Anhur
OgMufffin
Anhur
4,184
2,239
0
4,242
7,029
1,939
754
1,015
6,014
0
39,414
W
Bellona
RedPleiadian
Bellona
5,797
1,316
0
1,596
4,976
2,860
294
807
4,161
0
21,747
L
Izanami
TamTopTiger
Izanami
2,970
1,880
0
218
5,191
1,121
63
1,540
3,651
166
15,168
W
Hun Batz
Twotrack
Hun Batz
1,137
756
0
1,426
6,277
1,643
0
1,670
4,607
0
17,666
L
Kukulkan
Witcher2406
Kukulkan
937
142
0
860
5,079
1,717
497
2,884
2,195
19,036
0
L
Yemoja
bakaji
Yemoja
2,000
667
149
1,689
7,353
2,710
0
1,343
6,010
12,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,746
Gold Earned
31,584
197
Minions Killed
232
0
Camps Cleared
0
923,713
Distance Traveled
965,797
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,293
629
13
1
0
194,914
3
L
Ao Kuang
5,062
506
40
4
0
204,137
2
L
Cu Chulainn
5,671
567
71
7
0
185,815
1
W
Olorun
6,434
643
54
5
0
193,167
2
W
Anhur
6,781
678
79
8
0
158,306
2
W
Bellona
6,843
684
49
5
0
211,335
1
L
Izanami
4,524
452
30
3
0
161,815
0
W
Hun Batz
5,233
523
37
4
0
208,075
3
L
Kukulkan
4,841
484
35
4
0
182,853
1
L
Yemoja
4,648
465
21
2
0
189,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role