Player Matchup

Cthulhu
Cthulhu
KrazyKuz1250
Cthulhu
Level 48
God Stats
19W - 12L
1,612 SR
Queue Stats
419W - 362L
1,604 Elo+
Solo
Tiamat
Tiamat
Manuels919
Tiamat
Level 66
God Stats
4W - 2L
1,654 SR
Queue Stats
685W - 519L
1,599 Elo+
Party 2
Ravana
Ravana
THE_aviatordog
Ravana
Level 37
God Stats
2W - 4L
1,321 SR
Queue Stats
135W - 100L
1,567 Elo+
Solo
Izanami
Izanami
abcvo
Izanami
Level 34
God Stats
7W - 8L
1,534 SR
Queue Stats
607W - 577L
1,563 Elo+
Party 2
Sobek
Sobek
branbran101__
Sobek
Level 57
God Stats
6W - 7L
1,720 SR
Queue Stats
488W - 420L
1,591 Elo+
Party 2
Team Averages
Level 48
1,568 SR
1,585 Elo+

VS

Team Averages
Level 50
1,666 SR
1,548 Elo+
Chaac
Chaac
Coke N Skoal
Chaac
Level 102
God Stats
83W - 59L
1,681 SR
Queue Stats
522W - 553L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
King x EL3M3NtZ
Cthulhu
Level 16
God Stats
15W - 10L
1,761 SR
Queue Stats
50W - 51L
1,525 Elo+
Party 1
Anubis
Anubis
Pipe City Baby
Anubis
Level 40
God Stats
52W - 48L
1,688 SR
Queue Stats
139W - 145L
1,604 Elo+
Party 1
Nemesis
Nemesis
SpaceCowboy690
Nemesis
Level 42
God Stats
11W - 8L
1,699 SR
Queue Stats
494W - 546L
1,489 Elo+
Party 1
Cupid
Cupid
TurdFerguson7
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 261L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KrazyKuz1250
Cthulhu
15
1 / 0 / 3
8,728
546
7,596
10,826
9,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiamat
Manuels919
Tiamat
15
3 / 4 / 4
8,830
552
8,469
10,133
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
10 / 1 / 3
9,762
610
7,574
7,766
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
abcvo
Izanami
14
7 / 2 / 5
8,902
556
13,791
13,254
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 11
6,826
427
4,635
11,369
7,606
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,641
478
8,264
12,191
9,135
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 8 / 0
5,828
364
2,905
11,885
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
2 / 5 / 2
7,436
465
9,640
10,143
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 5 / 1
7,434
465
4,225
11,694
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
6,567
410
7,699
11,726
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
6
7
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
8
0
0
W
Cthulhu
KrazyKuz1250
Cthulhu
1
0
3
2.5
W
Tiamat
Manuels919
Tiamat
3
4
4
1.25
L
2
5
2
0.6
L
3
5
1
0.7
W
10
1
3
11.5
L
1
2
1
0.75
W
Izanami
abcvo
Izanami
7
2
5
4.75
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,065
Damage
32,733
53,348
Taken
57,639
30,661
Mitigated
27,484
24,195
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,264
2,022
207
3,040
12,191
9,135
542
7,667
4,524
0
49,035
L
2,905
85
258
827
11,885
6,666
0
1,445
10,440
16,264
0
W
Cthulhu
KrazyKuz1250
Cthulhu
7,596
782
319
5,410
10,826
9,626
0
1,487
9,339
61,882
0
W
Tiamat
Manuels919
Tiamat
8,469
1,113
0
3,598
10,133
5,249
0
5,584
4,549
55,799
0
L
9,640
230
0
3,766
10,143
4,691
0
7,052
3,091
46,651
0
L
4,225
1,767
0
1,081
11,694
3,904
0
3,424
8,270
0
36,564
W
7,574
2,594
0
3,957
7,766
3,525
0
614
7,152
0
70,153
L
7,699
5,980
206
6,440
11,726
3,088
200
1,112
10,614
0
36,479
W
Izanami
abcvo
Izanami
13,791
10,734
0
6,410
13,254
4,655
248
2,154
11,100
0
69,433
W
4,635
566
468
4,033
11,369
7,606
0
2,706
8,663
16,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
34,906
484
Minions Killed
344
0
Camps Cleared
0
1,494,669
Distance Traveled
1,321,345
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,641
478
101
6
0
286,645
3
L
Cthulhu
5,828
364
29
2
0
251,673
0
W
Cthulhu
8,728
546
134
8
0
305,813
2
W
Tiamat
8,830
552
103
6
0
301,709
1
L
Anubis
7,436
465
75
5
0
248,244
0
L
Nemesis
7,434
465
71
4
0
262,990
0
W
Ravana
9,762
610
112
7
0
320,578
5
L
Cupid
6,567
410
68
4
0
271,793
0
W
Izanami
8,902
556
119
7
0
250,052
3
W
Sobek
6,826
427
16
1
0
316,517
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role