Player Matchup

Mulan
Mulan
Cauldem
Mulan
Level 88
God Stats
1W - 3L
1,344 SR
Queue Stats
196W - 204L
1,578 Elo+
Solo
Nu Wa
Nu Wa
DreamHide
Nu Wa
Level 67
God Stats
22W - 17L
1,576 SR
Queue Stats
138W - 143L
1,565 Elo+
Solo
Apollo
Apollo
JuanK2mil
Apollo
Level 107
God Stats
1W - 1L
1,716 SR
Queue Stats
9W - 10L
1,506 Elo+
Solo
Ymir
Ymir
KeyRikk
Ymir
Level 84
God Stats
0W - 3L
1,798 SR
Queue Stats
133W - 128L
1,493 Elo+
Solo
Fenrir
Fenrir
Yank1s
Fenrir
Level 87
God Stats
2W - 5L
1,640 SR
Queue Stats
107W - 99L
1,464 Elo+
Solo
Team Averages
Level 87
1,615 SR
1,521 Elo+

VS

Team Averages
Level 128
1,481 SR
1,488 Elo+
Merlin
Merlin
Ajbaj
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DoubleGTR
Thanatos
Level 152
God Stats
5W - 7L
1,519 SR
Queue Stats
31W - 45L
1,507 Elo+
Party 1
Cerberus
Cerberus
Kinookami
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Teixeira25
King Arthur
Level 69
God Stats
9W - 7L
1,542 SR
Queue Stats
109W - 99L
1,526 Elo+
Solo
Hachiman
Hachiman
dyzg
Hachiman
Level 106
God Stats
9W - 17L
1,341 SR
Queue Stats
228W - 232L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cauldem
Mulan
20
7 / 6 / 8
13,813
512
23,978
29,635
40,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
DreamHide
Nu Wa
20
12 / 6 / 8
15,190
563
29,898
18,248
5,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
JuanK2mil
Apollo
11
0 / 6 / 1
9,211
341
4,241
10,894
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
KeyRikk
Ymir
20
6 / 6 / 10
15,163
562
20,620
24,538
15,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Yank1s
Fenrir
19
8 / 8 / 4
13,188
488
10,017
26,677
11,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ajbaj
Merlin
20
4 / 7 / 6
13,859
513
14,135
16,621
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
DoubleGTR
Thanatos
20
10 / 6 / 8
15,185
562
18,437
28,729
11,214
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Kinookami
Cerberus
20
7 / 6 / 13
14,894
552
17,600
32,311
32,060
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Teixeira25
King Arthur
20
2 / 9 / 9
13,676
507
14,886
30,017
23,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
dyzg
Hachiman
20
9 / 6 / 4
13,927
516
14,297
23,944
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
72
33
Kills
32
32
Deaths
34
31
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ajbaj
Merlin
4
7
6
1
L
Mulan
Cauldem
Mulan
7
6
8
1.83
W
Thanatos
DoubleGTR
Thanatos
10
6
8
2.33
L
Nu Wa
DreamHide
Nu Wa
12
6
8
2.67
L
Apollo
JuanK2mil
Apollo
0
6
1
0.08
L
Ymir
KeyRikk
Ymir
6
6
10
1.83
W
Cerberus
Kinookami
Cerberus
7
6
13
2.25
W
King Arthur
Teixeira25
King Arthur
2
9
9
0.72
L
Fenrir
Yank1s
Fenrir
8
8
4
1.25
W
Hachiman
dyzg
Hachiman
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,754
Damage
79,355
109,992
Taken
131,622
76,219
Mitigated
80,864
28,341
Healing
54,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ajbaj
Merlin
14,135
464
0
2,088
16,621
5,645
1,849
9,236
7,095
81,733
0
L
Mulan
Cauldem
Mulan
23,978
4,610
0
11,061
29,635
40,801
1,346
7,341
22,066
0
96,121
W
Thanatos
DoubleGTR
Thanatos
18,437
3,342
0
25,574
28,729
11,214
519
12,240
16,149
0
116,575
L
Nu Wa
DreamHide
Nu Wa
29,898
4,182
0
3,131
18,248
5,939
3,505
7,769
10,479
102,823
0
L
Apollo
JuanK2mil
Apollo
4,241
2,692
0
3,125
10,894
2,978
0
2,673
8,221
0
34,684
L
Ymir
KeyRikk
Ymir
20,620
4,237
0
3,021
24,538
15,477
849
10,789
13,360
73,093
0
W
Cerberus
Kinookami
Cerberus
17,600
1,929
210
9,494
32,311
32,060
1,001
10,229
21,806
112,501
0
W
King Arthur
Teixeira25
King Arthur
14,886
2,166
0
7,012
30,017
23,420
672
8,837
20,921
0
75,636
L
Fenrir
Yank1s
Fenrir
10,017
3,592
0
8,003
26,677
11,024
0
6,640
20,037
0
78,650
W
Hachiman
dyzg
Hachiman
14,297
8,006
0
10,473
23,944
8,525
4,781
10,606
13,028
0
91,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,565
Gold Earned
71,541
538
Minions Killed
740
0
Camps Cleared
0
2,172,749
Distance Traveled
2,339,033
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,859
513
146
5
0
456,643
8
L
Mulan
13,813
512
153
6
0
459,626
1
W
Thanatos
15,185
562
136
5
0
500,608
5
L
Nu Wa
15,190
563
133
5
0
500,643
11
L
Apollo
9,211
341
65
2
0
239,273
4
L
Ymir
15,163
562
80
3
0
488,628
0
W
Cerberus
14,894
552
219
8
0
472,349
6
W
King Arthur
13,676
507
132
5
0
491,399
6
L
Fenrir
13,188
488
107
4
0
484,579
6
W
Hachiman
13,927
516
107
4
0
418,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role