Player Matchup

Da Ji
Da Ji
AmaiYumeXD
Da Ji
Level 16
God Stats
1W - 4L
1,352 SR
Queue Stats
2W - 4L
1,351 Elo+
Party 2
Artemis
Artemis
Gatorgirlie1
Artemis
Level 29
God Stats
74W - 75L
1,469 SR
Queue Stats
131W - 165L
1,300 Elo+
Solo
Loki
Loki
KageBakaXD
Loki
Level 46
God Stats
8W - 21L
1,266 SR
Queue Stats
37W - 73L
1,202 Elo+
Party 2
Serqet
Serqet
KawaiiNaniXD
Serqet
Level 26
God Stats
7W - 20L
1,293 SR
Queue Stats
23W - 42L
1,214 Elo+
Party 2
Erlang Shen
Erlang Shen
VRScyla
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,285 Elo+
Solo
Team Averages
Level 27
1,376 SR
1,271 Elo+

VS

Team Averages
Level 26
1,385 SR
1,303 Elo+
Bellona
Bellona
MrTutuca
Bellona
Level 27
God Stats
6W - 12L
1,311 SR
Queue Stats
97W - 140L
1,207 Elo+
Party 1
Hades
Hades
OkamiJester
Hades
Level 29
God Stats
20W - 10L
1,564 SR
Queue Stats
239W - 231L
1,329 Elo+
Solo
Neith
Neith
RichardAllen
Neith
Level 22
God Stats
1W - 4L
1,133 SR
Queue Stats
44W - 40L
1,539 Elo+
Solo
Susano
Susano
keyunro
Susano
Level 26
God Stats
10W - 11L
1,393 SR
Queue Stats
10W - 11L
1,292 Elo+
Solo
Ymir
Ymir
walflameo0
Ymir
Level 25
God Stats
6W - 6L
1,526 SR
Queue Stats
49W - 99L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
0 / 8 / 6
11,341
334
4,517
20,449
8,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Gatorgirlie1
Artemis
20
1 / 6 / 5
13,995
412
13,345
19,781
8,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 5 / 3
15,254
449
20,662
25,144
11,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
19
0 / 9 / 3
12,671
373
9,193
20,101
11,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
VRScyla
Erlang Shen
20
4 / 10 / 4
14,935
439
13,881
28,657
22,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrTutuca
Bellona
20
0 / 3 / 5
16,897
497
3,320
24,929
16,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 6 / 4
19,556
575
24,126
32,774
21,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
20 / 0 / 4
22,101
650
29,298
20,745
10,493
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
keyunro
Susano
19
4 / 8 / 13
15,536
457
14,814
19,889
13,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 0 / 13
16,134
475
4,237
17,451
18,672
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
14
Kills
38
38
Deaths
17
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
8
6
0.38
L
Artemis
Gatorgirlie1
Artemis
1
6
5
0.58
L
9
5
3
2.1
L
Serqet
0
9
3
0.17
W
Bellona
MrTutuca
Bellona
0
3
5
0.83
W
12
6
4
2.33
W
20
0
4
22
L
Erlang Shen
VRScyla
Erlang Shen
4
10
4
0.6
W
Susano
keyunro
Susano
4
8
13
1.31
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,598
Damage
75,795
114,132
Taken
115,788
61,340
Mitigated
80,637
16,806
Healing
47,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,517
1,100
0
1,090
20,449
8,617
224
7,317
13,132
0
43,576
L
Artemis
Gatorgirlie1
Artemis
13,345
4,624
636
6,924
19,781
8,229
493
5,475
14,306
0
110,781
L
20,662
4,348
0
3,782
25,144
11,375
1,091
5,793
19,351
0
108,732
L
Serqet
9,193
2,148
479
1,661
20,101
11,052
0
3,590
16,511
0
52,847
W
Bellona
MrTutuca
Bellona
3,320
219
0
8,680
24,929
16,576
3,113
1,319
23,610
0
170,870
W
24,126
5,859
64
18,254
32,774
21,878
6,192
0
32,248
140,464
0
W
29,298
13,569
0
14,429
20,745
10,493
4,669
1,252
18,965
0
193,874
L
Erlang Shen
VRScyla
Erlang Shen
13,881
6,042
0
2,234
28,657
22,067
2,549
6,188
22,469
437
80,207
W
Susano
keyunro
Susano
14,814
1,615
0
366
19,889
13,018
591
417
19,070
0
61,733
W
4,237
848
0
5,602
17,451
18,672
629
624
15,288
41,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,196
Gold Earned
90,224
580
Minions Killed
779
0
Camps Cleared
0
2,727,928
Distance Traveled
2,840,012
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,341
334
58
2
0
545,102
0
L
Artemis
13,995
412
145
4
0
501,210
0
L
Loki
15,254
449
125
4
0
563,509
0
L
Serqet
12,671
373
118
3
0
552,642
0
W
Bellona
16,897
497
210
6
0
625,266
0
W
Hades
19,556
575
210
6
0
487,255
1
W
Neith
22,101
650
223
7
0
557,357
2
L
Erlang Shen
14,935
439
134
4
0
565,465
1
W
Susano
15,536
457
84
2
0
621,516
0
W
Ymir
16,134
475
52
2
0
548,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role