Player Matchup

Sun Wukong
Sun Wukong
BillyTheKidim
Sun Wukong
Level 48
God Stats
3W - 1L
1,735 SR
Queue Stats
17W - 26L
1,426 Elo+
Party 3
Sylvanus
Sylvanus
Ir0nPunch
Sylvanus
Level 121
God Stats
7W - 6L
1,837 SR
Queue Stats
330W - 312L
1,594 Elo+
Solo
Eset
Eset
Kazami_Hikari
Eset
Level 33
God Stats
0W - 2L
1,653 SR
Queue Stats
10W - 18L
1,426 Elo+
Party 3
Danzaburou
Danzaburou
VGB_Jahblessme
Danzaburou
Level 50
God Stats
0W - 2L
1,610 SR
Queue Stats
12W - 15L
1,475 Elo+
Party 3
Da Ji
Da Ji
ελάχ
Da Ji
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 74
1,667 SR
1,484 Elo+

VS

Team Averages
Level 108
1,508 SR
1,511 Elo+
Khepri
Khepri
Demonstalker03
Khepri
Level 103
God Stats
6W - 5L
1,300 SR
Queue Stats
413W - 421L
1,405 Elo+
Party 1
Awilix
Awilix
Lautaroo1
Awilix
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 60L
1,564 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LegnaS2
Cu Chulainn
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
MÂSÊ
He Bo
Level 137
God Stats
3W - 3L
1,690 SR
Queue Stats
706W - 464L
1,674 Elo+
Party 2
Ullr
Ullr
Wolfblood505
Ullr
Level 94
God Stats
2W - 1L
1,548 SR
Queue Stats
328W - 375L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BillyTheKidim
Sun Wukong
13
0 / 7 / 2
8,916
446
6,198
15,081
9,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Ir0nPunch
Sylvanus
15
3 / 5 / 5
9,663
483
9,823
18,286
18,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 8 / 5
9,872
494
6,216
12,454
5,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
VGB_Jahblessme
Danzaburou
16
3 / 4 / 5
10,495
525
13,116
13,025
6,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
ελάχ
Da Ji
17
10 / 4 / 6
11,024
551
14,214
16,604
6,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
9,464
473
5,112
12,259
10,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Lautaroo1
Awilix
19
4 / 4 / 6
11,534
577
4,455
15,871
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
LegnaS2
Cu Chulainn
18
6 / 4 / 8
11,485
574
16,428
21,692
16,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
MÂSÊ
He Bo
18
12 / 5 / 4
11,911
596
19,899
11,760
4,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 7
9,698
485
4,130
11,026
3,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
59
19
Kills
24
28
Deaths
19
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BillyTheKidim
Sun Wukong
0
7
2
0.14
W
1
3
10
2
L
Sylvanus
Ir0nPunch
Sylvanus
3
5
5
1.1
L
3
8
5
0.69
W
Awilix
Lautaroo1
Awilix
4
4
6
1.75
W
Cu Chulainn
LegnaS2
Cu Chulainn
6
4
8
2.5
W
He Bo
MÂSÊ
He Bo
12
5
4
2.8
L
Danzaburou
VGB_Jahblessme
Danzaburou
3
4
5
1.38
W
1
3
7
1.5
L
Da Ji
ελάχ
Da Ji
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,567
Damage
50,024
75,450
Taken
72,608
46,704
Mitigated
40,782
18,412
Healing
18,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BillyTheKidim
Sun Wukong
6,198
2,512
0
2,200
15,081
9,592
1,029
4,022
11,043
0
49,064
W
5,112
410
0
1,154
12,259
10,744
370
4,268
7,955
21,033
0
L
Sylvanus
Ir0nPunch
Sylvanus
9,823
2,227
2,927
5,286
18,286
18,254
516
8,435
9,677
39,552
9,006
L
6,216
0
1,502
1,451
12,454
5,734
465
8,107
4,065
42,266
0
W
Awilix
Lautaroo1
Awilix
4,455
1,503
0
3,746
15,871
5,327
891
3,981
11,842
0
73,714
W
Cu Chulainn
LegnaS2
Cu Chulainn
16,428
2,647
0
7,118
21,692
16,242
269
2,909
18,741
9,721
68,543
W
He Bo
MÂSÊ
He Bo
19,899
1,019
170
2,335
11,760
4,561
919
3,631
8,129
81,378
0
L
Danzaburou
VGB_Jahblessme
Danzaburou
13,116
5,767
0
4,681
13,025
6,130
865
6,400
6,501
0
73,065
W
4,130
3,031
0
3,513
11,026
3,908
1,298
760
10,246
0
51,290
L
Da Ji
ελάχ
Da Ji
14,214
5,275
0
365
16,604
6,994
0
6,098
10,316
0
63,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,970
Gold Earned
54,092
453
Minions Killed
512
0
Camps Cleared
0
1,650,874
Distance Traveled
1,894,563
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,916
446
99
5
0
277,890
1
W
Khepri
9,464
473
25
1
0
408,983
5
L
Sylvanus
9,663
483
63
3
0
314,233
2
L
Eset
9,872
494
77
4
0
345,769
1
W
Awilix
11,534
577
138
7
0
417,308
0
W
Cu Chulainn
11,485
574
134
7
0
383,038
4
W
He Bo
11,911
596
116
6
0
352,247
5
L
Danzaburou
10,495
525
127
6
0
312,674
4
W
Ullr
9,698
485
99
5
0
332,987
1
L
Da Ji
11,024
551
87
4
0
400,308
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role