Player Matchup

Bastet
Bastet
GABRIEL180VX
Bastet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,533 Elo+
Party 2
Cerberus
Cerberus
Gabruz
Cerberus
Level 24
God Stats
8W - 3L
1,736 SR
Queue Stats
25W - 21L
1,536 Elo+
Party 2
Merlin
Merlin
Likegoku
Merlin
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,577 Elo+
Party 3
Anhur
Anhur
ShoHai14
Anhur
Level 23
God Stats
0W - 5L
1,042 SR
Queue Stats
37W - 30L
1,525 Elo+
Party 3
Heimdallr
Heimdallr
llRedNinell
Heimdallr
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 60
1,456 SR
1,534 Elo+

VS

Team Averages
Level 118
1,634 SR
1,642 Elo+
Sobek
Sobek
Binoga
Sobek
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DrSamuelHayden
Tiamat
Level 160
God Stats
1W - 0L
1,738 SR
Queue Stats
11W - 6L
1,752 Elo+
Party 1
Ra
Ra
MrNegron
Ra
Level 101
God Stats
5W - 6L
1,518 SR
Queue Stats
102W - 127L
1,463 Elo+
Solo
Neith
Neith
RespeitaManito
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Wickëd
Cernunnos
Level 158
God Stats
7W - 1L
1,912 SR
Queue Stats
401W - 101L
1,993 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 4 / 0
6,655
512
5,513
10,827
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
Gabruz
Cerberus
7
0 / 4 / 0
5,268
405
4,037
10,235
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Likegoku
Merlin
13
0 / 4 / 2
7,355
566
3,674
7,193
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
ShoHai14
Anhur
9
0 / 8 / 0
5,426
417
4,600
10,747
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
llRedNinell
Heimdallr
13
2 / 2 / 0
7,741
595
7,679
9,973
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Binoga
Sobek
13
5 / 0 / 5
8,198
631
4,082
7,993
3,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 0 / 5
8,233
633
4,638
7,137
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 2
7,090
545
3,603
7,872
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 6
9,067
697
10,455
8,006
3,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Wickëd
Cernunnos
15
8 / 0 / 5
9,226
710
11,705
9,105
2,646
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
22
22
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
Binoga
Sobek
5
0
5
7.5
W
4
0
5
6.5
L
Bastet
2
4
0
0.5
L
Cerberus
Gabruz
Cerberus
0
4
0
0
L
Merlin
Likegoku
Merlin
0
4
2
0.25
W
0
2
2
0.5
W
5
2
6
4
L
Anhur
ShoHai14
Anhur
0
8
0
0
W
Cernunnos
Wickëd
Cernunnos
8
0
5
10.5
L
Heimdallr
llRedNinell
Heimdallr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,503
Damage
34,483
48,975
Taken
40,113
19,521
Mitigated
17,515
15,527
Healing
20,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Binoga
Sobek
4,082
598
0
2,401
7,993
3,904
35
1,780
6,213
21,516
0
W
4,638
791
0
4,046
7,137
5,078
521
536
6,601
49,103
0
L
Bastet
5,513
1,906
0
4,797
10,827
3,450
0
1,749
9,038
0
38,353
L
Cerberus
Gabruz
Cerberus
4,037
268
0
2,455
10,235
7,228
0
2,278
7,905
12,920
0
L
Merlin
Likegoku
Merlin
3,674
316
0
1,069
7,193
2,579
0
1,088
6,105
49,078
0
W
3,603
0
708
3,813
7,872
2,848
0
394
7,478
39,395
0
W
10,455
4,229
0
2,925
8,006
3,039
673
2,791
5,215
0
65,015
L
Anhur
ShoHai14
Anhur
4,600
2,545
0
1,964
10,747
2,489
0
2,910
7,837
0
24,598
W
Cernunnos
Wickëd
Cernunnos
11,705
6,509
0
6,825
9,105
2,646
897
2,210
6,895
0
65,487
L
Heimdallr
llRedNinell
Heimdallr
7,679
2,960
0
5,242
9,973
3,775
1,030
3,864
5,767
0
53,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,445
Gold Earned
41,814
356
Minions Killed
486
0
Camps Cleared
0
1,228,135
Distance Traveled
1,380,672
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,198
631
40
3
0
284,037
1
W
Tiamat
8,233
633
93
7
0
290,028
4
L
Bastet
6,655
512
79
6
0
296,796
4
L
Cerberus
5,268
405
14
1
0
243,437
4
L
Merlin
7,355
566
109
8
0
231,669
5
W
Ra
7,090
545
89
7
0
319,674
2
W
Neith
9,067
697
136
10
0
249,085
4
L
Anhur
5,426
417
47
4
0
227,737
3
W
Cernunnos
9,226
710
128
10
0
237,848
1
L
Heimdallr
7,741
595
107
8
0
228,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role