Player Matchup

Merlin
Merlin
Gold II
CrzyMoose17
Merlin
Gold II
Level 123
God Stats
23W - 26L
1,591 SR
Queue Stats
408W - 411L
1,678 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
GetFinessed
Cu Chulainn
Platinum II
Level 136
God Stats
15W - 6L
1,785 SR
Queue Stats
164W - 154L
1,778 MMR
Party 2
Hachiman
Hachiman
Platinum V
kevinDRS
Hachiman
Platinum V
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
472W - 478L
1,662 MMR
Party 4
Erlang Shen
Erlang Shen
Gold II
lFenix115l
Erlang Shen
Gold II
Level 106
God Stats
35W - 30L
1,665 SR
Queue Stats
92W - 98L
1,626 MMR
Party 4
Geb
Geb
Platinum III
musturdmurderer
Geb
Platinum III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 238L
1,688 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,608 SR
1,686 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,694 SR
1,726 MMR
Ravana
Ravana
Platinum IV
Eclpzz_LunarTTV
Ravana
Platinum IV
Level 129
God Stats
16W - 19L
1,691 SR
Queue Stats
412W - 402L
1,859 MMR
Party 1
Scylla
Scylla
Platinum I
Rifkhn
Scylla
Platinum I
Level 157
God Stats
14W - 11L
1,717 SR
Queue Stats
296W - 278L
1,923 MMR
Party 1
Cerberus
Cerberus
Gold II
Ya Boy Kazi
Cerberus
Gold II
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,645 MMR
Party 3
Hou Yi
Hou Yi
Gold III
Zedula
Hou Yi
Gold III
Level 149
God Stats
9W - 5L
1,809 SR
Queue Stats
119W - 121L
1,584 MMR
Party 3
Apollo
Apollo
Platinum V
squikxD
Apollo
Platinum V
Level 160
God Stats
21W - 10L
1,754 SR
Queue Stats
141W - 148L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 5 / 2
9,184
459
6,965
9,436
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
GetFinessed
Cu Chulainn
16
4 / 6 / 4
10,049
502
15,841
18,323
13,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
kevinDRS
Hachiman
17
0 / 4 / 2
10,282
514
9,206
14,537
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
lFenix115l
Erlang Shen
15
6 / 4 / 2
9,954
498
6,440
13,713
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 7
8,371
419
6,714
17,447
11,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatTsukuyomiDanzaburouAthenaGuan Yu

VS

Bans
SetKukulkanCthulhuDiscordiaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 11
12,749
637
10,631
10,351
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Rifkhn
Scylla
18
3 / 2 / 14
11,826
591
13,579
10,961
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Ya Boy Kazi
Cerberus
16
4 / 3 / 12
10,966
548
9,305
21,708
19,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Zedula
Hou Yi
17
3 / 4 / 7
11,100
555
8,181
14,549
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
squikxD
Apollo
20
9 / 0 / 6
13,238
662
8,850
14,321
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
11
Kills
25
25
Deaths
11
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
2
0.4
W
6
2
11
5.75
L
Cu Chulainn
GetFinessed
Cu Chulainn
4
6
4
1
W
Scylla
Rifkhn
Scylla
3
2
14
5
W
Cerberus
Ya Boy Kazi
Cerberus
4
3
12
3.33
W
Hou Yi
Zedula
Hou Yi
3
4
7
1.63
L
Hachiman
kevinDRS
Hachiman
0
4
2
0.25
L
Erlang Shen
lFenix115l
Erlang Shen
6
4
2
1.75
L
0
6
7
0.58
W
Apollo
squikxD
Apollo
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,166
Damage
50,546
73,456
Taken
71,890
39,340
Mitigated
40,727
14,066
Healing
31,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,965
525
0
1,603
9,436
3,552
0
3,621
5,635
67,026
0
W
10,631
2,484
0
3,622
10,351
5,293
966
2,125
8,226
0
83,881
L
Cu Chulainn
GetFinessed
Cu Chulainn
15,841
4,510
0
3,389
18,323
13,682
418
4,451
13,782
0
65,158
W
Scylla
Rifkhn
Scylla
13,579
1,158
549
4,582
10,961
4,173
1,019
5,217
5,744
91,458
0
W
Cerberus
Ya Boy Kazi
Cerberus
9,305
1,006
0
8,756
21,708
19,082
401
4,511
17,197
28,109
0
W
Hou Yi
Zedula
Hou Yi
8,181
4,412
0
4,826
14,549
6,428
2,234
1,678
12,871
0
68,506
L
Hachiman
kevinDRS
Hachiman
9,206
3,459
0
4,873
14,537
4,914
640
3,036
11,415
0
91,181
L
Erlang Shen
lFenix115l
Erlang Shen
6,440
2,729
0
814
13,713
6,164
0
3,794
9,881
0
61,429
L
6,714
1,271
0
3,387
17,447
11,028
0
7,406
9,859
28,000
0
W
Apollo
squikxD
Apollo
8,850
4,547
0
9,490
14,321
5,751
3,403
2,184
12,137
0
109,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,840
Gold Earned
59,879
515
Minions Killed
646
0
Camps Cleared
0
1,880,926
Distance Traveled
1,983,962
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,184
459
135
7
0
330,627
8
W
Ravana
12,749
637
145
7
0
460,283
5
L
Cu Chulainn
10,049
502
107
5
0
351,547
5
W
Scylla
11,826
591
181
9
0
383,666
8
W
Cerberus
10,966
548
36
2
0
399,457
8
W
Hou Yi
11,100
555
99
5
0
338,930
1
L
Hachiman
10,282
514
152
8
0
359,234
1
L
Erlang Shen
9,954
498
101
5
0
447,239
6
L
Geb
8,371
419
20
1
0
392,279
1
W
Apollo
13,238
662
185
9
0
401,626
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role