Player Matchup

Neith
Neith
Gold I
Amoramoooor
Neith
Gold I
Level 128
God Stats
15W - 10L
1,599 SR
Queue Stats
67W - 74L
1,553 MMR
Party 1
Ymir
Ymir
Gold III
Juan_9511
Ymir
Gold III
Level 125
God Stats
19W - 11L
1,809 SR
Queue Stats
71W - 84L
1,331 MMR
Party 1
Discordia
Discordia
Gold V
Silverrevli
Discordia
Gold V
Level 88
God Stats
17W - 25L
1,558 SR
Queue Stats
72W - 89L
1,418 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,656 SR
1,434 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,525 SR
1,254 MMR
Artemis
Artemis
Silver I
YSIowns
Artemis
Silver I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,536 MMR
Party 2
Cerberus
Cerberus
Silver II
chrisg6130
Cerberus
Silver II
Level 111
God Stats
1W - 4L
1,469 SR
Queue Stats
89W - 116L
753 MMR
Solo
Merlin
Merlin
Silver II
xAnonymousxKillz
Merlin
Silver II
Level 78
God Stats
5W - 9L
1,605 SR
Queue Stats
11W - 15L
1,474 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
7,817
711
7,152
3,420
1,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
11
2 / 1 / 4
8,719
793
2,278
8,887
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Silverrevli
Discordia
12
3 / 0 / 3
8,163
742
3,959
3,294
1,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ZeusSetBellonaEsetChaac

VS

Bans
DanzaburouKumbhakarnaAresCabrakanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
YSIowns
Artemis
10
1 / 4 / 0
7,025
639
3,077
6,925
1,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
chrisg6130
Cerberus
8
0 / 0 / 0
6,834
621
385
5,394
2,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 2 / 1
6,908
628
3,301
5,236
1,374
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
1
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Ymir
2
1
4
4
W
Discordia
Silverrevli
Discordia
3
0
3
4.5
L
Artemis
YSIowns
Artemis
1
4
0
0.25
L
Cerberus
chrisg6130
Cerberus
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,389
Damage
6,763
15,601
Taken
17,555
7,415
Mitigated
5,345
2,774
Healing
2,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,152
3,755
0
1,765
3,420
1,234
2,020
1,290
2,130
0
34,145
W
Ymir
2,278
82
0
1,009
8,887
5,092
473
1,112
7,775
22,859
0
W
Discordia
Silverrevli
Discordia
3,959
146
0
0
3,294
1,089
333
1,307
1,987
35,231
0
L
Artemis
YSIowns
Artemis
3,077
602
0
0
6,925
1,921
0
2,560
4,033
0
15,757
L
Cerberus
chrisg6130
Cerberus
385
0
0
1,074
5,394
2,050
0
535
4,723
11,699
0
L
3,301
208
0
1,039
5,236
1,374
0
2,630
2,510
26,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,699
Gold Earned
20,767
149
Minions Killed
91
0
Camps Cleared
0
642,417
Distance Traveled
474,525
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,817
711
68
6
0
178,424
0
W
Ymir
8,719
793
35
3
0
230,465
3
W
Discordia
8,163
742
46
4
0
233,528
3
L
Artemis
7,025
639
34
3
0
196,734
4
L
Cerberus
6,834
621
18
2
0
117,797
1
L
Merlin
6,908
628
39
4
0
159,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role