Player Matchup

Geb
Geb
Egghead8152
Geb
Level 28
God Stats
44W - 33L
1,669 SR
Queue Stats
151W - 139L
1,625 Elo+
Party 2
Achilles
Achilles
HaywardJaBlome
Achilles
Level 18
God Stats
47W - 50L
1,532 SR
Queue Stats
48W - 50L
1,516 Elo+
Party 2
Sol
Sol
ImErufu
Sol
Level 27
God Stats
1W - 1L
1,766 SR
Queue Stats
16W - 13L
1,546 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LEgend545
Cu Chulainn
Level 27
God Stats
1W - 2L
1,566 SR
Queue Stats
33W - 30L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
Pingi199991
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,607 SR
1,544 Elo+

VS

Team Averages
Level 20
1,517 SR
1,557 Elo+
Medusa
Medusa
Far8InAJar
Medusa
Level 25
God Stats
2W - 3L
1,324 SR
Queue Stats
110W - 104L
1,481 Elo+
Party 3
Bacchus
Bacchus
GutsInGriffith
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Mamameya0
Ra
Level 6
God Stats
50W - 36L
1,761 SR
Queue Stats
84W - 69L
1,742 Elo+
Party 3
Thanatos
Thanatos
Vanderburg
Thanatos
Level 22
God Stats
42W - 26L
1,621 SR
Queue Stats
73W - 64L
1,539 Elo+
Solo
Ullr
Ullr
panda365
Ullr
Level 24
God Stats
7W - 6L
1,379 SR
Queue Stats
94W - 84L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
10,106
421
8,820
22,620
21,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
15
2 / 9 / 2
9,693
404
7,346
25,603
21,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
15
3 / 8 / 6
10,490
437
23,494
16,954
5,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
LEgend545
Cu Chulainn
19
6 / 2 / 4
12,321
513
18,649
20,101
21,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Pingi199991
Danzaburou
15
2 / 6 / 4
10,091
420
10,116
15,075
5,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Far8InAJar
Medusa
18
1 / 3 / 17
12,055
502
9,802
16,171
7,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 16
11,130
464
9,187
27,463
34,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 3 / 11
13,217
551
17,501
15,948
8,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Vanderburg
Thanatos
19
11 / 5 / 12
13,512
563
13,572
23,793
10,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
20
10 / 2 / 7
14,247
594
18,603
16,616
9,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
15
Kills
29
30
Deaths
15
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Medusa
Far8InAJar
Medusa
1
3
17
3.17
W
0
2
16
4
L
Achilles
2
9
2
0.33
L
Sol
3
8
6
0.75
L
Cu Chulainn
LEgend545
Cu Chulainn
6
2
4
4
W
7
3
11
4.17
L
Danzaburou
Pingi199991
Danzaburou
2
6
4
0.67
W
Thanatos
Vanderburg
Thanatos
11
5
12
3.4
W
Ullr
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,425
Damage
68,665
100,353
Taken
99,991
75,661
Mitigated
71,611
23,804
Healing
50,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,820
1,015
0
4,498
22,620
21,219
484
8,769
13,851
28,875
0
W
Medusa
Far8InAJar
Medusa
9,802
3,904
0
5,103
16,171
7,944
1,193
6,093
10,003
0
74,059
W
9,187
1,475
0
7,566
27,463
34,952
184
11,650
15,652
28,491
0
L
Achilles
7,346
3,114
0
7,206
25,603
21,383
576
5,880
19,723
0
56,865
L
Sol
23,494
5,583
0
5,810
16,954
5,609
1,090
7,692
9,262
62,504
0
L
Cu Chulainn
LEgend545
Cu Chulainn
18,649
2,743
0
2,774
20,101
21,852
418
6,458
13,643
12,408
69,868
W
17,501
2,189
6,582
8,286
15,948
8,280
576
7,641
8,257
110,170
0
L
Danzaburou
Pingi199991
Danzaburou
10,116
3,364
0
3,516
15,075
5,598
492
4,454
10,621
0
67,652
W
Thanatos
Vanderburg
Thanatos
13,572
3,651
0
18,821
23,793
10,843
1,273
8,061
15,607
0
75,558
W
Ullr
18,603
10,669
0
4,356
16,616
9,592
6,088
6,420
9,921
0
87,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,701
Gold Earned
64,161
443
Minions Killed
549
0
Camps Cleared
0
2,105,409
Distance Traveled
2,215,454
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,106
421
24
1
0
468,443
6
W
Medusa
12,055
502
128
5
0
436,497
5
W
Bacchus
11,130
464
18
1
0
437,385
1
L
Achilles
9,693
404
85
4
0
392,461
0
L
Sol
10,490
437
86
4
0
391,305
0
L
Cu Chulainn
12,321
513
144
6
0
432,497
3
W
Ra
13,217
551
153
6
0
461,003
6
L
Danzaburou
10,091
420
104
4
0
420,703
2
W
Thanatos
13,512
563
101
4
0
450,616
4
W
Ullr
14,247
594
149
6
0
429,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role