Player Matchup

Olorun
Olorun
Daines420
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 235L
1,500 Elo+
Solo
Bakasura
Bakasura
InMyStinkyPinky
Bakasura
Level 6
God Stats
4W - 0L
1,726 SR
Queue Stats
5W - 2L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
PenguinRem12
Danzaburou
Level 25
God Stats
50W - 37L
1,616 SR
Queue Stats
61W - 54L
1,474 Elo+
Party 2
Izanami
Izanami
PutAStick
Izanami
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,471 Elo+
Party 1
Xing Tian
Xing Tian
burritoman42069
Xing Tian
Level 31
God Stats
2W - 2L
1,539 SR
Queue Stats
210W - 215L
1,503 Elo+
Party 2
Team Averages
Level 19
1,576 SR
1,484 Elo+

VS

Team Averages
Level 20
1,510 SR
1,505 Elo+
Bellona
Bellona
GrillMaster17
Bellona
Level 26
God Stats
1W - 1L
1,485 SR
Queue Stats
41W - 44L
1,344 Elo+
Solo
Vulcan
Vulcan
MR_GunkieLipz
Vulcan
Level 23
God Stats
0W - 2L
1,358 SR
Queue Stats
3W - 3L
1,678 Elo+
Solo
Neith
Neith
PoquitoIngles
Neith
Level 8
God Stats
1W - 2L
1,674 SR
Queue Stats
3W - 5L
1,470 Elo+
Solo
Ra
Ra
RigidRL
Ra
Level 28
God Stats
16W - 9L
1,449 SR
Queue Stats
328W - 252L
1,519 Elo+
Solo
Aphrodite
Aphrodite
unknownpit
Aphrodite
Level 17
God Stats
21W - 18L
1,583 SR
Queue Stats
152W - 166L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Daines420
Olorun
15
2 / 3 / 6
10,179
536
3,569
14,749
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
20
12 / 2 / 5
12,623
664
10,670
16,338
10,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
PenguinRem12
Danzaburou
15
7 / 5 / 2
11,023
580
8,555
12,014
4,531
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
PutAStick
Izanami
19
14 / 0 / 4
12,746
671
15,486
11,816
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
burritoman42069
Xing Tian
15
2 / 3 / 9
10,026
528
7,747
20,111
15,636
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
1 / 8 / 5
8,241
434
5,409
12,790
8,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 10 / 2
7,289
384
5,103
12,766
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 3
8,758
461
8,694
14,376
5,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 7 / 3
10,291
542
14,514
12,248
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
unknownpit
Aphrodite
12
2 / 8 / 2
8,171
430
5,653
13,510
6,032
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
37
Kills
13
13
Deaths
38
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
Daines420
Olorun
2
3
6
1.67
L
Bellona
1
8
5
0.44
W
Bakasura
12
2
5
7.25
L
0
10
2
0.1
W
Danzaburou
PenguinRem12
Danzaburou
7
5
2
1.6
L
3
5
3
0.9
W
Izanami
PutAStick
Izanami
14
0
4
16
L
7
7
3
1.21
W
Xing Tian
burritoman42069
Xing Tian
2
3
9
2.17
L
Aphrodite
unknownpit
Aphrodite
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,027
Damage
39,373
75,028
Taken
65,690
40,588
Mitigated
28,762
26,235
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Daines420
Olorun
3,569
845
98
6,518
14,749
5,324
1,907
7,310
6,831
54,023
0
L
Bellona
5,409
543
0
558
12,790
8,493
501
539
11,908
0
39,757
W
Bakasura
10,670
7,533
0
9,527
16,338
10,387
2,005
2,645
13,553
0
69,265
L
5,103
2,441
345
1,025
12,766
4,229
287
302
12,019
36,728
0
W
Danzaburou
PenguinRem12
Danzaburou
8,555
4,030
0
1,608
12,014
4,531
1,587
5,991
5,621
0
52,083
L
8,694
4,238
0
2,520
14,376
5,367
621
3,050
11,116
0
47,126
W
Izanami
PutAStick
Izanami
15,486
11,607
0
7,816
11,816
4,710
5,459
2,068
9,628
0
94,450
L
14,514
1,990
526
2,766
12,248
4,641
0
2,876
8,898
64,695
0
W
Xing Tian
burritoman42069
Xing Tian
7,747
672
71
597
20,111
15,636
998
5,876
14,125
34,113
0
L
Aphrodite
unknownpit
Aphrodite
5,653
1,753
3,334
3,955
13,510
6,032
67
4,549
8,801
36,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,597
Gold Earned
42,750
501
Minions Killed
380
0
Camps Cleared
0
1,774,729
Distance Traveled
1,654,902
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,179
536
82
4
0
347,235
0
L
Bellona
8,241
434
68
4
0
386,704
1
W
Bakasura
12,623
664
133
7
0
431,412
4
L
Vulcan
7,289
384
58
3
0
299,570
0
W
Danzaburou
11,023
580
97
5
0
308,527
0
L
Neith
8,758
461
79
4
0
304,942
2
W
Izanami
12,746
671
151
8
0
332,938
0
L
Ra
10,291
542
113
6
0
347,349
6
W
Xing Tian
10,026
528
38
2
0
354,617
4
L
Aphrodite
8,171
430
62
3
0
316,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role