Player Matchup

Arachne
Arachne
CogneCogne
Arachne
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,638 Elo+
Party 2
Chang'e
Chang'e
DommyGummy
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,638 Elo+
Party 2
Yemoja
Yemoja
GameTame
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,638 Elo+
Party 2
Team Averages
Level 9
1,500 SR
1,638 Elo+

VS

Team Averages
Level 53
1,546 SR
1,418 Elo+
Cu Chulainn
Cu Chulainn
AdmiralClap
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Gamerboy321a
Skadi
Level 38
God Stats
174W - 227L
1,311 SR
Queue Stats
219W - 304L
1,171 Elo+
Solo
Kukulkan
Kukulkan
MyMothasWeWe
Kukulkan
Level 12
God Stats
2W - 0L
1,826 SR
Queue Stats
10W - 3L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CogneCogne
Arachne
11
6 / 6 / 4
9,211
837
5,513
10,916
6,561
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
DommyGummy
Chang'e
11
2 / 9 / 7
8,326
757
5,841
12,333
4,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
GameTame
Yemoja
12
3 / 5 / 7
8,959
814
5,420
13,131
10,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdmiralClap
Cu Chulainn
14
9 / 5 / 7
9,907
901
11,875
12,408
4,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 3 / 11
8,105
737
4,053
5,627
1,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MyMothasWeWe
Kukulkan
13
9 / 4 / 8
10,067
915
12,021
7,214
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
11
Kills
20
20
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AdmiralClap
Cu Chulainn
9
5
7
2.5
L
Arachne
CogneCogne
Arachne
6
6
4
1.33
L
Chang'e
DommyGummy
Chang'e
2
9
7
0.61
L
Yemoja
GameTame
Yemoja
3
5
7
1.3
W
2
3
11
2.5
W
Kukulkan
MyMothasWeWe
Kukulkan
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,774
Damage
27,949
36,380
Taken
25,249
20,779
Mitigated
8,356
7,166
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AdmiralClap
Cu Chulainn
11,875
3,468
0
2,193
12,408
4,185
695
4,331
8,077
0
43,926
L
Arachne
CogneCogne
Arachne
5,513
4,403
0
1,159
10,916
6,561
0
4,144
6,772
0
16,950
L
Chang'e
DommyGummy
Chang'e
5,841
1,699
1,639
3,253
12,333
4,072
0
2,547
9,786
25,073
0
L
Yemoja
GameTame
Yemoja
5,420
1,324
433
682
13,131
10,146
0
5,565
7,566
17,244
0
W
4,053
1,504
0
786
5,627
1,620
1,371
2,376
3,251
0
21,694
W
Kukulkan
MyMothasWeWe
Kukulkan
12,021
588
257
531
7,214
2,551
360
4,617
2,597
36,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,496
Gold Earned
28,079
72
Minions Killed
129
0
Camps Cleared
0
556,471
Distance Traveled
505,587
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,907
901
52
5
0
210,695
2
L
Arachne
9,211
837
12
1
0
181,095
1
L
Chang'e
8,326
757
39
4
0
177,376
1
L
Yemoja
8,959
814
21
2
0
198,000
2
W
Skadi
8,105
737
26
2
0
138,720
0
W
Kukulkan
10,067
915
51
5
0
156,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role